Player Matchup

Izanami
Izanami
JungleDiffy
Izanami
Level 42
God Stats
0W - 1L
1,535 SR
Queue Stats
7W - 9L
1,484 Elo+
Party 1
Anubis
Anubis
cLmao
Anubis
Level 160
God Stats
0W - 1L
1,303 SR
Queue Stats
9W - 10L
1,589 Elo+
Party 1
Lancelot
Lancelot
cieze
Lancelot
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 13L
1,681 Elo+
Party 1
Team Averages
Level 110
1,446 SR
1,585 Elo+

VS

Team Averages
Level 102
1,738 SR
1,746 Elo+
Atlas
Atlas
Mojio1
Atlas
Level 25
God Stats
1W - 0L
1,820 SR
Queue Stats
9W - 3L
1,824 Elo+
Party 2
Hades
Hades
MrH00D
Hades
Level 156
God Stats
2W - 2L
1,769 SR
Queue Stats
241W - 166L
1,723 Elo+
Party 2
Neith
Neith
Themss
Neith
Level 126
God Stats
92W - 52L
1,624 SR
Queue Stats
383W - 275L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JungleDiffy
Izanami
16
3 / 6 / 4
10,561
812
16,214
17,321
7,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
cLmao
Anubis
14
3 / 9 / 0
9,352
719
7,288
13,324
7,441
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
cieze
Lancelot
15
3 / 4 / 5
10,530
810
8,210
17,122
11,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Mojio1
Atlas
16
10 / 3 / 6
11,254
866
10,361
20,493
21,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
MrH00D
Hades
14
3 / 3 / 14
9,996
769
12,637
14,490
8,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Themss
Neith
16
6 / 3 / 11
10,771
829
19,461
11,285
4,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
19
19
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
JungleDiffy
Izanami
3
6
4
0.83
W
Atlas
Mojio1
Atlas
10
3
6
4.33
W
Hades
MrH00D
Hades
3
3
14
3.33
W
Neith
Themss
Neith
6
3
11
3.83
L
Anubis
cLmao
Anubis
3
9
0
0.33
L
Lancelot
cieze
Lancelot
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,712
Damage
42,459
47,767
Taken
46,268
27,087
Mitigated
34,032
9,120
Healing
12,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
JungleDiffy
Izanami
16,214
9,262
0
5,073
17,321
7,766
809
8,526
8,795
0
59,387
W
Atlas
Mojio1
Atlas
10,361
4,118
0
4,119
20,493
21,208
74
3,166
17,327
17,856
0
W
Hades
MrH00D
Hades
12,637
1,686
909
4,797
14,490
8,052
937
2,264
12,226
38,478
0
W
Neith
Themss
Neith
19,461
10,668
0
2,766
11,285
4,772
2,219
1,894
9,391
0
62,974
L
Anubis
cLmao
Anubis
7,288
85
0
1,725
13,324
7,441
0
6,441
6,883
27,824
0
L
Lancelot
cieze
Lancelot
8,210
1,439
0
2,322
17,122
11,880
0
8,085
9,037
0
28,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,443
Gold Earned
32,021
157
Minions Killed
146
0
Camps Cleared
0
661,968
Distance Traveled
737,456
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,561
812
80
6
0
183,959
2
W
Atlas
11,254
866
15
1
0
255,266
2
W
Hades
9,996
769
51
4
0
247,765
4
W
Neith
10,771
829
80
6
0
234,425
0
L
Anubis
9,352
719
47
4
0
188,245
1
L
Lancelot
10,530
810
30
2
0
289,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role