Player Matchup

Medusa
Medusa
I am Manzy
Medusa
Level 135
God Stats
24W - 29L
1,517 SR
Queue Stats
119W - 111L
1,565 Elo+
Party 1
Kumbhakarna
Kumbhakarna
K 2tha ING
Kumbhakarna
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 25L
1,660 Elo+
Party 1
Ra
Ra
Stikey
Ra
Level 148
God Stats
4W - 0L
2,101 SR
Queue Stats
170W - 129L
1,586 Elo+
Party 1
Team Averages
Level 104
1,706 SR
1,604 Elo+

VS

Team Averages
Level 86
1,382 SR
1,448 Elo+
Tiamat
Tiamat
MASTERVIEW33
Tiamat
Level 126
God Stats
10W - 16L
1,515 SR
Queue Stats
109W - 130L
1,480 Elo+
Solo
Pele
Pele
MentallySlower
Pele
Level 125
God Stats
0W - 1L
1,385 SR
Queue Stats
41W - 47L
1,442 Elo+
Party 2
King Arthur
King Arthur
justsomeguy313
King Arthur
Level 6
God Stats
0W - 2L
1,247 SR
Queue Stats
7W - 8L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
I am Manzy
Medusa
17
4 / 1 / 3
11,229
702
7,559
9,705
4,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
K 2tha ING
Kumbhakarna
15
1 / 1 / 7
11,527
720
6,744
18,102
26,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
18
3 / 0 / 5
11,773
736
21,816
13,383
6,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 3 / 0
9,778
611
13,726
13,418
7,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 1
10,064
629
9,693
15,159
6,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
justsomeguy313
King Arthur
16
0 / 3 / 2
9,640
603
9,886
15,975
17,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
I am Manzy
Medusa
4
1
3
5.5
W
Kumbhakarna
K 2tha ING
Kumbhakarna
1
1
7
4.5
L
Tiamat
1
3
0
0.33
L
1
2
1
0.75
W
Ra
3
0
5
5.5
L
King Arthur
justsomeguy313
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,119
Damage
33,305
41,190
Taken
44,552
36,689
Mitigated
32,210
16,415
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
I am Manzy
Medusa
7,559
2,716
0
1,591
9,705
4,141
1,547
3,595
6,110
0
41,668
W
Kumbhakarna
K 2tha ING
Kumbhakarna
6,744
1,006
0
4,759
18,102
26,347
552
5,971
12,131
13,368
0
L
Tiamat
13,726
1,723
0
1,717
13,418
7,577
0
9,696
3,722
54,512
0
L
9,693
1,665
0
2,273
15,159
6,662
0
9,815
5,344
0
53,247
W
Ra
21,816
2,723
3,485
6,580
13,383
6,201
1,079
4,490
8,893
89,628
0
L
King Arthur
justsomeguy313
King Arthur
9,886
544
580
535
15,975
17,971
0
9,107
6,868
0
27,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,529
Gold Earned
29,482
209
Minions Killed
196
0
Camps Cleared
0
954,205
Distance Traveled
912,566
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,229
702
53
3
0
306,798
2
W
Kumbhakarna
11,527
720
8
1
0
332,860
4
L
Tiamat
9,778
611
93
6
0
273,364
2
L
Pele
10,064
629
74
5
0
337,601
5
W
Ra
11,773
736
148
9
0
314,547
1
L
King Arthur
9,640
603
29
2
0
301,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role