Player Matchup

Geb
Geb
Alkaid311
Geb
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 67L
1,512 Elo+
Party 1
Loki
Loki
Autocyclus
Loki
Level 157
God Stats
8W - 6L
1,551 SR
Queue Stats
364W - 381L
1,484 Elo+
Solo
Merlin
Merlin
Beneguh
Merlin
Level 148
God Stats
2W - 1L
1,547 SR
Queue Stats
164W - 151L
1,501 Elo+
Party 1
Hel
Hel
Kregor
Hel
Level 103
God Stats
1W - 4L
1,111 SR
Queue Stats
81W - 68L
1,502 Elo+
Party 1
Ao Kuang
Ao Kuang
Onkh
Ao Kuang
Level 160
God Stats
4W - 5L
1,403 SR
Queue Stats
407W - 406L
1,526 Elo+
Party 1
Team Averages
Level 137
1,423 SR
1,505 Elo+

VS

Team Averages
Level 94
1,519 SR
1,482 Elo+
Da Ji
Da Ji
 
Da Ji
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CHIEF TRIPPY
Yemoja
Level 155
God Stats
5W - 3L
1,812 SR
Queue Stats
205W - 217L
1,413 Elo+
Party 2
Athena
Athena
KyySoulo
Athena
Level 160
God Stats
0W - 2L
1,281 SR
Queue Stats
210W - 219L
1,427 Elo+
Party 2
Cliodhna
Cliodhna
Remith
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 85L
1,370 Elo+
Solo
Atlas
Atlas
Therealtabor
Atlas
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
5,581
1,116
1,801
4,381
2,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 2
5,456
1,091
3,406
3,728
1,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Beneguh
Merlin
11
0 / 0 / 6
5,775
1,155
4,327
2,168
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
Kregor
Hel
11
2 / 0 / 2
6,066
1,213
3,030
947
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Onkh
Ao Kuang
11
5 / 1 / 1
6,301
1,260
4,210
3,053
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 1 / 1
4,477
895
677
2,185
579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
10
0 / 1 / 2
4,633
927
3,304
4,456
3,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
KyySoulo
Athena
9
1 / 2 / 1
5,035
1,007
2,681
8,506
4,059
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Remith
Cliodhna
9
0 / 3 / 0
4,458
892
2,002
4,874
1,863
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
1,204
241
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
7
Kills
2
3
Deaths
7
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
1
1
1.5
W
0
1
5
2.5
W
0
1
2
1
W
Merlin
Beneguh
Merlin
0
0
6
3
L
Yemoja
0
1
2
1
W
Hel
Kregor
Hel
2
0
2
3
L
Athena
KyySoulo
Athena
1
2
1
0.75
W
Ao Kuang
Onkh
Ao Kuang
5
1
1
5.5
L
Cliodhna
Remith
Cliodhna
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,774
Damage
8,664
14,277
Taken
20,021
7,218
Mitigated
10,307
6,234
Healing
6,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
677
86
110
161
2,185
579
0
1,653
386
0
870
W
1,801
237
372
408
4,381
2,866
354
2,028
2,168
4,114
0
W
3,406
779
882
1,085
3,728
1,538
1,034
1,392
2,232
0
8,260
W
Merlin
Beneguh
Merlin
4,327
331
561
566
2,168
915
814
1,026
1,110
7,010
0
L
Yemoja
3,304
377
1,143
1,560
4,456
3,806
0
2,102
2,037
7,472
0
W
Hel
Kregor
Hel
3,030
454
937
514
947
438
862
546
393
8,354
0
L
Athena
KyySoulo
Athena
2,681
362
494
2,347
8,506
4,059
0
5,290
2,780
5,281
0
W
Ao Kuang
Onkh
Ao Kuang
4,210
457
170
739
3,053
1,461
945
610
2,389
8,255
0
L
Cliodhna
Remith
Cliodhna
2,002
67
142
242
4,874
1,863
0
3,084
1,450
0
5,119
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,179
Gold Earned
19,807
50
Minions Killed
16
0
Camps Cleared
0
465,019
Distance Traveled
296,133
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,477
895
1
0
0
76,885
1
W
Geb
5,581
1,116
3
1
0
89,242
1
W
Loki
5,456
1,091
6
1
0
97,014
0
W
Merlin
5,775
1,155
11
2
0
85,105
0
L
Yemoja
4,633
927
5
1
0
72,183
0
W
Hel
6,066
1,213
20
4
0
95,554
0
L
Athena
5,035
1,007
7
1
0
80,001
0
W
Ao Kuang
6,301
1,260
10
2
0
98,104
2
L
Cliodhna
4,458
892
3
1
0
67,064
0
L
Atlas
1,204
241
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role