Player Matchup

Maui
Maui
SkinnyLegendXOXO
Maui
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,662 Elo+
Party 1
Poseidon
Poseidon
pompaclour
Poseidon
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,597 Elo+
Party 1
Cernunnos
Cernunnos
skymurry1198
Cernunnos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,826 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,695 Elo+

VS

Team Averages
Level 72
1,487 SR
1,407 Elo+
Cthulhu
Cthulhu
DragonWolfBear
Cthulhu
Level 10
God Stats
0W - 2L
1,534 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 2
Anhur
Anhur
oditty
Anhur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,523 Elo+
Party 2
Fenrir
Fenrir
vaIenhart
Fenrir
Level 143
God Stats
2W - 7L
1,428 SR
Queue Stats
9W - 17L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
11,244
750
6,118
13,820
20,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
pompaclour
Poseidon
17
7 / 4 / 4
11,710
781
20,032
11,024
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
skymurry1198
Cernunnos
17
3 / 3 / 7
11,251
750
15,950
12,851
8,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
10,393
693
7,086
18,471
24,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
oditty
Anhur
16
3 / 2 / 4
9,887
659
11,066
15,262
6,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
vaIenhart
Fenrir
15
3 / 5 / 4
9,793
653
7,254
16,276
8,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
11
Kills
8
8
Deaths
11
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
1
1
7
4.5
L
Anhur
oditty
Anhur
3
2
4
2.5
W
Poseidon
pompaclour
Poseidon
7
4
4
2.25
W
Cernunnos
skymurry1198
Cernunnos
3
3
7
2.17
L
Fenrir
vaIenhart
Fenrir
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,100
Damage
25,406
37,695
Taken
50,009
33,169
Mitigated
40,276
11,044
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,086
209
999
1,235
18,471
24,772
0
7,859
10,308
26,776
0
W
6,118
1,212
0
5,435
13,820
20,321
297
2,741
11,079
22,702
0
L
Anhur
oditty
Anhur
11,066
4,829
0
1,798
15,262
6,866
426
9,727
5,191
0
37,814
W
Poseidon
pompaclour
Poseidon
20,032
3,067
0
2,610
11,024
4,586
1,031
1,746
9,278
58,370
0
W
Cernunnos
skymurry1198
Cernunnos
15,950
9,134
0
2,999
12,851
8,262
1,198
2,946
9,905
0
69,214
L
Fenrir
vaIenhart
Fenrir
7,254
596
0
3,345
16,276
8,638
504
7,809
8,270
0
30,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,205
Gold Earned
30,073
200
Minions Killed
142
0
Camps Cleared
0
825,009
Distance Traveled
822,218
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,393
693
43
3
0
268,535
5
W
Maui
11,244
750
24
2
0
289,861
4
L
Anhur
9,887
659
63
4
0
264,459
3
W
Poseidon
11,710
781
69
5
0
269,996
3
W
Cernunnos
11,251
750
107
7
0
265,152
4
L
Fenrir
9,793
653
36
2
0
289,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role