Player Matchup

Olorun
Olorun
LandonFrost
Olorun
Level 108
God Stats
4W - 2L
1,520 SR
Queue Stats
135W - 150L
1,438 Elo+
Party 2
Camazotz
Camazotz
M0ONSHINE
Camazotz
Level 145
God Stats
2W - 0L
1,715 SR
Queue Stats
228W - 273L
1,334 Elo+
Solo
Ah Puch
Ah Puch
Monster_SquadZ23
Ah Puch
Level 66
God Stats
2W - 0L
1,741 SR
Queue Stats
27W - 24L
1,418 Elo+
Solo
Cthulhu
Cthulhu
RudeDawg21
Cthulhu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 52L
1,350 Elo+
Solo
Heimdallr
Heimdallr
Scruffy0990
Heimdallr
Level 63
God Stats
2W - 0L
1,703 SR
Queue Stats
66W - 93L
1,397 Elo+
Party 2
Team Averages
Level 107
1,636 SR
1,387 Elo+

VS

Team Averages
Level 140
1,397 SR
1,399 Elo+
Ganesha
Ganesha
ArchMageLVL72
Ganesha
Level 160
God Stats
57W - 51L
1,565 SR
Queue Stats
1,282W - 1,357L
1,438 Elo+
Solo
Olorun
Olorun
Lunchbox_-_68
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 191L
1,415 Elo+
Party 1
Nike
Nike
MelikTas
Nike
Level 99
God Stats
1W - 8L
1,131 SR
Queue Stats
320W - 330L
1,336 Elo+
Party 1
Osiris
Osiris
Rebelqfb
Osiris
Level 159
God Stats
0W - 1L
1,272 SR
Queue Stats
13W - 18L
1,416 Elo+
Solo
Pele
Pele
Tigermane
Pele
Level 156
God Stats
3W - 4L
1,517 SR
Queue Stats
331W - 355L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
5 / 2 / 31
14,139
643
21,410
30,447
26,693
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
M0ONSHINE
Camazotz
20
11 / 3 / 24
14,193
645
19,300
38,870
24,589
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 1 / 29
15,908
723
50,317
28,003
14,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
RudeDawg21
Cthulhu
19
3 / 6 / 20
13,034
592
18,268
32,799
33,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Scruffy0990
Heimdallr
20
15 / 4 / 25
16,338
743
33,769
27,095
14,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
20
0 / 7 / 12
13,659
621
23,587
34,421
45,955
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
3 / 8 / 9
13,691
622
26,230
31,189
17,654
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
20
5 / 11 / 9
13,642
620
19,269
31,787
35,359
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Rebelqfb
Osiris
20
4 / 7 / 4
12,775
581
26,567
29,196
33,030
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
19
4 / 12 / 5
12,222
556
34,591
31,885
16,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
55
45
Kills
16
16
Deaths
45
129
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
7
12
0.86
W
Olorun
5
2
31
10.25
L
3
8
9
0.94
W
Camazotz
M0ONSHINE
Camazotz
11
3
24
7.67
L
Nike
5
11
9
0.86
W
11
1
29
25.5
L
Osiris
Rebelqfb
Osiris
4
7
4
0.86
W
Cthulhu
RudeDawg21
Cthulhu
3
6
20
2.17
W
Heimdallr
Scruffy0990
Heimdallr
15
4
25
6.88
L
Pele
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,064
Damage
130,244
157,214
Taken
158,478
113,829
Mitigated
148,309
101,496
Healing
54,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
23,587
1,292
2,250
9,381
34,421
45,955
191
19,374
14,301
47,816
0
W
Olorun
21,410
10,148
25,234
16,973
30,447
26,693
2,033
11,334
19,113
48,932
0
L
26,230
12,945
9,365
13,961
31,189
17,654
1,629
18,340
12,202
51,513
0
W
Camazotz
M0ONSHINE
Camazotz
19,300
6,520
3,646
15,732
38,870
24,589
2,156
12,549
26,321
0
32,296
L
Nike
19,269
3,151
1,873
3,493
31,787
35,359
0
16,705
14,646
0
31,479
W
50,317
3,480
4,155
9,820
28,003
14,862
823
6,144
21,859
78,170
0
L
Osiris
Rebelqfb
Osiris
26,567
6,820
822
3,626
29,196
33,030
0
14,885
13,707
0
46,161
W
Cthulhu
RudeDawg21
Cthulhu
18,268
741
8,175
8,220
32,799
33,598
0
9,390
23,409
36,605
0
W
Heimdallr
Scruffy0990
Heimdallr
33,769
17,207
2,030
7,511
27,095
14,087
2,864
10,400
16,695
0
66,066
L
Pele
34,591
4,106
2,856
6,882
31,885
16,311
154
17,633
13,627
0
54,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,612
Gold Earned
65,989
237
Minions Killed
206
0
Camps Cleared
0
1,945,135
Distance Traveled
1,863,092
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
13,659
621
6
0
0
404,297
0
W
Olorun
14,139
643
33
2
0
396,461
6
L
Olorun
13,691
622
86
4
0
343,419
0
W
Camazotz
14,193
645
31
1
0
429,603
1
L
Nike
13,642
620
29
1
0
350,615
1
W
Ah Puch
15,908
723
56
3
0
393,805
0
L
Osiris
12,775
581
41
2
0
384,431
0
W
Cthulhu
13,034
592
40
2
0
327,907
1
W
Heimdallr
16,338
743
77
4
0
397,359
0
L
Pele
12,222
556
44
2
0
380,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role