Player Matchup

Ymir
Ymir
Aah_Thats_Hot
Ymir
Level 56
God Stats
0W - 2L
1,302 SR
Queue Stats
2W - 8L
1,315 Elo+
Party 3
Anubis
Anubis
EliasFNGod
Anubis
Level 37
God Stats
1W - 6L
1,191 SR
Queue Stats
6W - 8L
1,353 Elo+
Party 3
Tyr
Tyr
GrandDaddyLevi
Tyr
Level 127
God Stats
1W - 2L
1,522 SR
Queue Stats
151W - 161L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
Papi_Peron
Danzaburou
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,648 Elo+
Party 3
Susano
Susano
killermiller1112
Susano
Level 96
God Stats
2W - 2L
1,584 SR
Queue Stats
58W - 74L
1,351 Elo+
Party 2
Team Averages
Level 70
1,420 SR
1,441 Elo+

VS

Team Averages
Level 108
1,488 SR
1,303 Elo+
Hades
Hades
DisGrowth
Hades
Level 107
God Stats
12W - 7L
1,649 SR
Queue Stats
71W - 132L
1,372 Elo+
Solo
Cliodhna
Cliodhna
Roachy 915
Cliodhna
Level 118
God Stats
7W - 5L
1,291 SR
Queue Stats
33W - 24L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
RulerOfHalo
Danzaburou
Level 118
God Stats
4W - 2L
1,456 SR
Queue Stats
18W - 12L
1,342 Elo+
Party 1
Cthulhu
Cthulhu
SHADOW KAHN 13
Cthulhu
Level 72
God Stats
15W - 12L
1,465 SR
Queue Stats
16W - 13L
1,190 Elo+
Party 1
Baron Samedi
Baron Samedi
dieG0SU
Baron Samedi
Level 127
God Stats
5W - 4L
1,579 SR
Queue Stats
15W - 13L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,912
440
724
11,121
10,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
EliasFNGod
Anubis
13
1 / 8 / 0
8,316
462
10,248
15,331
7,050
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 3 / 0
8,656
481
9,185
13,110
7,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Papi_Peron
Danzaburou
14
0 / 2 / 0
8,190
455
2,621
7,318
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 5 / 0
8,070
448
7,586
15,692
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DisGrowth
Hades
17
2 / 0 / 7
10,114
562
8,946
16,303
13,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
Roachy 915
Cliodhna
15
6 / 0 / 7
8,976
499
6,631
12,964
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RulerOfHalo
Danzaburou
15
4 / 0 / 3
8,819
490
6,163
9,440
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 0 / 6
9,367
520
5,267
4,979
4,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
dieG0SU
Baron Samedi
15
5 / 2 / 7
9,365
520
11,523
13,506
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
2
Kills
19
19
Deaths
2
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Hades
DisGrowth
Hades
2
0
7
5.5
L
Anubis
EliasFNGod
Anubis
1
8
0
0.13
L
0
3
0
0
L
Danzaburou
Papi_Peron
Danzaburou
0
2
0
0
W
Cliodhna
Roachy 915
Cliodhna
6
0
7
9.5
W
Danzaburou
RulerOfHalo
Danzaburou
4
0
3
5.5
W
2
0
6
5
W
Baron Samedi
dieG0SU
Baron Samedi
5
2
7
4.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,364
Damage
38,530
62,572
Taken
57,192
34,385
Mitigated
30,118
15,981
Healing
38,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
724
245
0
1,471
11,121
10,016
0
3,122
7,999
40,729
0
W
Hades
DisGrowth
Hades
8,946
802
196
13,319
16,303
13,250
988
1,487
14,816
81,396
0
L
Anubis
EliasFNGod
Anubis
10,248
518
0
4,804
15,331
7,050
444
7,592
7,739
65,276
0
L
9,185
708
0
3,065
13,110
7,390
0
6,853
6,257
0
65,815
L
Danzaburou
Papi_Peron
Danzaburou
2,621
352
0
2,752
7,318
3,365
3,836
2,484
4,834
0
50,489
W
Cliodhna
Roachy 915
Cliodhna
6,631
840
0
8,577
12,964
4,049
1,311
2,962
10,002
0
43,117
W
Danzaburou
RulerOfHalo
Danzaburou
6,163
1,894
0
6,704
9,440
3,394
1,131
1,338
8,102
0
66,132
W
5,267
311
933
2,668
4,979
4,687
348
883
4,096
20,997
9,690
W
Baron Samedi
dieG0SU
Baron Samedi
11,523
740
564
5,391
13,506
4,738
1,607
4,302
9,204
73,093
0
L
7,586
677
0
3,889
15,692
6,564
0
5,863
9,829
0
52,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,144
Gold Earned
46,641
460
Minions Killed
526
0
Camps Cleared
0
1,536,462
Distance Traveled
1,716,065
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,912
440
51
3
0
280,085
4
W
Hades
10,114
562
172
10
0
303,751
5
L
Anubis
8,316
462
94
5
0
266,280
1
L
Tyr
8,656
481
123
7
0
343,910
1
L
Danzaburou
8,190
455
100
6
0
313,689
0
W
Cliodhna
8,976
499
83
5
0
358,558
0
W
Danzaburou
8,819
490
112
6
0
331,376
0
W
Cthulhu
9,367
520
44
2
0
379,547
2
W
Baron Samedi
9,365
520
115
6
0
342,833
0
L
Susano
8,070
448
92
5
0
332,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role