Player Matchup

Ymir
Ymir
BkBuSiNeSs
Ymir
Level 127
God Stats
1W - 0L
1,344 SR
Queue Stats
2W - 1L
1,577 Elo+
Party 2
Bellona
Bellona
MulletMan69
Bellona
Level 158
God Stats
5W - 4L
1,704 SR
Queue Stats
134W - 101L
1,618 Elo+
Party 2
Ne Zha
Ne Zha
Tugok
Ne Zha
Level 160
God Stats
78W - 55L
1,612 SR
Queue Stats
166W - 138L
1,578 Elo+
Party 2
Baba Yaga
Baba Yaga
Yhwach11
Baba Yaga
Level 106
God Stats
4W - 4L
1,693 SR
Queue Stats
297W - 297L
1,528 Elo+
Solo
Cernunnos
Cernunnos
sloppytriggers
Cernunnos
Level 154
God Stats
8W - 8L
1,581 SR
Queue Stats
145W - 107L
1,649 Elo+
Party 2
Team Averages
Level 141
1,587 SR
1,590 Elo+

VS

Team Averages
Level 140
1,546 SR
1,534 Elo+
King Arthur
King Arthur
BKeatt
King Arthur
Level 156
God Stats
3W - 6L
1,432 SR
Queue Stats
214W - 219L
1,509 Elo+
Solo
Chang'e
Chang'e
ConjuringSamhna
Chang'e
Level 125
God Stats
8W - 7L
1,466 SR
Queue Stats
218W - 222L
1,512 Elo+
Party 1
Merlin
Merlin
IronColdX
Merlin
Level 134
God Stats
20W - 28L
1,471 SR
Queue Stats
209W - 197L
1,570 Elo+
Solo
Shiva
Shiva
Sovomedved
Shiva
Level 125
God Stats
1W - 2L
1,784 SR
Queue Stats
65W - 68L
1,563 Elo+
Solo
Neith
Neith
TormentedWeapon
Neith
Level 160
God Stats
8W - 7L
1,579 SR
Queue Stats
229W - 254L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 8
11,372
711
6,462
17,173
20,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
MulletMan69
Bellona
18
3 / 1 / 9
11,735
733
13,089
21,759
24,349
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
Tugok
Ne Zha
18
1 / 0 / 10
10,375
648
18,071
16,156
18,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Yhwach11
Baba Yaga
19
2 / 1 / 8
11,372
711
15,187
12,638
6,663
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
sloppytriggers
Cernunnos
20
8 / 0 / 6
12,650
791
16,936
13,916
6,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BKeatt
King Arthur
17
1 / 6 / 0
9,949
622
13,573
26,108
29,729
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 5 / 1
10,405
650
15,113
21,706
9,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
IronColdX
Merlin
17
0 / 3 / 1
10,347
647
15,216
13,117
5,853
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
14
2 / 0 / 0
9,339
584
4,243
4,957
2,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
0 / 3 / 1
10,136
634
14,445
17,427
9,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
17
Kills
4
4
Deaths
17
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BKeatt
King Arthur
1
6
0
0.17
W
3
2
8
3.5
L
1
5
1
0.3
L
Merlin
IronColdX
Merlin
0
3
1
0.17
W
Bellona
MulletMan69
Bellona
3
1
9
7.5
L
Shiva
2
0
0
2
L
0
3
1
0.17
W
Ne Zha
Tugok
Ne Zha
1
0
10
6
W
Baba Yaga
Yhwach11
Baba Yaga
2
1
8
6
W
Cernunnos
sloppytriggers
Cernunnos
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,745
Damage
62,590
81,642
Taken
83,315
76,765
Mitigated
57,439
24,891
Healing
16,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BKeatt
King Arthur
13,573
694
0
1,113
26,108
29,729
0
4,270
21,162
0
30,160
W
6,462
587
0
1,607
17,173
20,955
0
7,253
9,497
11,034
0
L
15,113
89
2,914
5,609
21,706
9,485
0
6,092
15,127
49,244
0
L
Merlin
IronColdX
Merlin
15,216
225
0
280
13,117
5,853
0
4,756
8,146
62,938
0
W
Bellona
MulletMan69
Bellona
13,089
3,321
2,477
4,418
21,759
24,349
184
8,199
13,201
260
31,367
L
Shiva
4,243
231
0
1,164
4,957
2,733
0
806
3,954
0
11,187
L
14,445
4,574
0
5,418
17,427
9,639
248
5,985
11,300
0
43,918
W
Ne Zha
Tugok
Ne Zha
18,071
1,667
0
6,671
16,156
18,098
0
4,408
11,433
0
44,199
W
Baba Yaga
Yhwach11
Baba Yaga
15,187
417
242
3,482
12,638
6,663
1,155
4,708
7,723
66,859
0
W
Cernunnos
sloppytriggers
Cernunnos
16,936
9,165
0
5,994
13,916
6,700
76
5,358
8,243
0
88,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,504
Gold Earned
50,176
339
Minions Killed
288
0
Camps Cleared
0
1,633,762
Distance Traveled
1,273,337
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,949
622
34
2
0
267,738
1
W
Ymir
11,372
711
13
1
0
280,158
1
L
Chang'e
10,405
650
92
6
0
264,893
0
L
Merlin
10,347
647
78
5
0
318,850
4
W
Bellona
11,735
733
39
2
0
370,694
3
L
Shiva
9,339
584
14
1
0
129,160
1
L
Neith
10,136
634
70
4
0
292,696
3
W
Ne Zha
10,375
648
32
2
0
359,435
0
W
Baba Yaga
11,372
711
109
7
0
317,520
3
W
Cernunnos
12,650
791
146
9
0
305,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role