Player Matchup

Atlas
Atlas
AnAbsoluteUn1t
Atlas
Level 29
God Stats
5W - 2L
1,564 SR
Queue Stats
137W - 65L
1,635 Elo+
Party 1
Khepri
Khepri
JamBro
Khepri
Level 107
God Stats
2W - 2L
1,370 SR
Queue Stats
291W - 186L
1,659 Elo+
Party 1
Persephone
Persephone
Kinsys
Persephone
Level 110
God Stats
2W - 1L
1,569 SR
Queue Stats
161W - 132L
1,591 Elo+
Party 1
Anubis
Anubis
MilitiaForHire
Anubis
Level 105
God Stats
2W - 0L
1,962 SR
Queue Stats
9W - 4L
1,647 Elo+
Party 1
Heimdallr
Heimdallr
Selta
Heimdallr
Level 129
God Stats
3W - 2L
1,564 SR
Queue Stats
224W - 151L
1,609 Elo+
Party 1
Team Averages
Level 96
1,606 SR
1,628 Elo+

VS

Team Averages
Level 87
1,544 SR
1,521 Elo+
King Arthur
King Arthur
Frontlehead
King Arthur
Level 109
God Stats
1W - 2L
1,506 SR
Queue Stats
77W - 68L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
Shawtyvelli
Zhong Kui
Level 108
God Stats
1W - 1L
1,558 SR
Queue Stats
53W - 35L
1,591 Elo+
Party 2
Artio
Artio
SirEMidnight
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
SuchBasic
Nu Wa
Level 89
God Stats
2W - 1L
1,829 SR
Queue Stats
53W - 43L
1,554 Elo+
Party 2
Tsukuyomi
Tsukuyomi
rovoweed
Tsukuyomi
Level 104
God Stats
3W - 6L
1,326 SR
Queue Stats
314W - 322L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 25
10,543
703
16,161
15,728
11,457
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
JamBro
Khepri
19
5 / 2 / 22
12,080
805
5,401
16,099
17,740
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
Kinsys
Persephone
18
3 / 2 / 19
11,167
744
21,875
9,098
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
11 / 3 / 15
12,040
803
18,233
13,810
7,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Selta
Heimdallr
18
7 / 2 / 14
11,000
733
12,524
13,124
7,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Frontlehead
King Arthur
13
2 / 5 / 7
8,468
565
5,780
13,922
16,389
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Shawtyvelli
Zhong Kui
18
5 / 5 / 6
11,034
736
14,713
17,614
12,524
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 6
8,063
538
2,620
17,261
12,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
SuchBasic
Nu Wa
17
3 / 5 / 5
9,502
633
17,312
13,190
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
rovoweed
Tsukuyomi
17
1 / 7 / 6
9,705
647
12,834
18,806
7,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
41
29
Kills
11
12
Deaths
29
95
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
3
25
5.17
L
King Arthur
Frontlehead
King Arthur
2
5
7
1.1
W
Khepri
JamBro
Khepri
5
2
22
8
W
Persephone
Kinsys
Persephone
3
2
19
6.25
W
11
3
15
6.17
W
Heimdallr
Selta
Heimdallr
7
2
14
7
L
Zhong Kui
Shawtyvelli
Zhong Kui
5
5
6
1.6
L
0
7
6
0.43
L
Nu Wa
SuchBasic
Nu Wa
3
5
5
1.1
L
Tsukuyomi
rovoweed
Tsukuyomi
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,194
Damage
53,259
67,859
Taken
80,793
47,808
Mitigated
55,354
32,802
Healing
24,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,161
4,126
2,520
1,210
15,728
11,457
1,140
7,357
8,278
23,063
0
L
King Arthur
Frontlehead
King Arthur
5,780
229
1,128
521
13,922
16,389
0
8,712
5,210
0
10,390
W
Khepri
JamBro
Khepri
5,401
383
3,570
3,691
16,099
17,740
672
5,942
9,917
17,739
0
W
Persephone
Kinsys
Persephone
21,875
1,397
5,826
2,488
9,098
3,688
1,922
5,607
3,419
44,688
0
W
18,233
1,156
1,692
5,244
13,810
7,810
550
8,083
5,727
40,642
0
W
Heimdallr
Selta
Heimdallr
12,524
5,318
2,686
3,875
13,124
7,113
3,613
7,130
5,873
0
37,024
L
Zhong Kui
Shawtyvelli
Zhong Kui
14,713
692
1,625
6,804
17,614
12,524
375
13,207
4,407
25,146
0
L
2,620
409
1,630
2,396
17,261
12,755
0
14,021
3,240
6,562
0
L
Nu Wa
SuchBasic
Nu Wa
17,312
4,403
2,310
2,127
13,190
5,863
0
10,928
2,262
29,818
0
L
Tsukuyomi
rovoweed
Tsukuyomi
12,834
1,382
1,582
4,281
18,806
7,823
0
14,802
4,004
0
38,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,830
Gold Earned
46,772
187
Minions Killed
127
0
Camps Cleared
0
1,302,083
Distance Traveled
1,333,911
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,543
703
18
1
0
266,496
0
L
King Arthur
8,468
565
6
0
0
282,375
0
W
Khepri
12,080
805
23
2
0
258,450
0
W
Persephone
11,167
744
49
3
0
294,281
0
W
Anubis
12,040
803
52
3
0
234,587
0
W
Heimdallr
11,000
733
45
3
0
248,269
0
L
Zhong Kui
11,034
736
41
3
0
284,375
1
L
Artio
8,063
538
7
0
0
225,904
0
L
Nu Wa
9,502
633
26
2
0
268,626
0
L
Tsukuyomi
9,705
647
47
3
0
272,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role