Player Matchup

Yemoja
Yemoja
GFreezzee
Yemoja
Level 43
God Stats
0W - 4L
1,275 SR
Queue Stats
31W - 36L
1,483 Elo+
Party 1
Da Ji
Da Ji
MopeyTurtle
Da Ji
Level 61
God Stats
27W - 28L
1,559 SR
Queue Stats
209W - 255L
1,408 Elo+
Solo
Vulcan
Vulcan
Plasmatronics
Vulcan
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,554 Elo+
Party 1
Team Averages
Level 81
1,445 SR
1,482 Elo+

VS

Team Averages
Level 91
1,469 SR
1,517 Elo+
Loki
Loki
Figorian12
Loki
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
RJPG
Chaac
Level 106
God Stats
17W - 34L
1,407 SR
Queue Stats
219W - 206L
1,550 Elo+
Solo
Kukulkan
Kukulkan
Sinaia
Kukulkan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GFreezzee
Yemoja
9
0 / 1 / 1
7,542
539
1,789
3,817
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 9 / 3
10,193
728
15,523
15,273
7,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 4 / 4
10,725
766
13,270
10,753
5,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
8,739
624
1,728
11,762
5,363
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
RJPG
Chaac
18
10 / 0 / 4
11,959
854
16,578
15,560
14,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Sinaia
Kukulkan
16
4 / 3 / 5
11,087
792
7,404
11,309
4,692
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
10
Kills
14
14
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
7
5
0.36
L
Yemoja
GFreezzee
Yemoja
0
1
1
0.5
L
6
9
3
0.83
L
4
4
4
1.5
W
Chaac
RJPG
Chaac
10
0
4
12
W
Kukulkan
Sinaia
Kukulkan
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,582
Damage
25,710
29,843
Taken
38,631
14,476
Mitigated
24,766
2,718
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,728
304
0
126
11,762
5,363
0
5,010
6,336
0
12,565
L
Yemoja
GFreezzee
Yemoja
1,789
135
126
639
3,817
1,612
0
1,612
2,006
9,671
0
L
15,523
4,672
0
920
15,273
7,457
172
2,698
11,910
0
35,122
L
13,270
2,322
0
1,033
10,753
5,407
204
3,142
7,014
46,944
0
W
Chaac
RJPG
Chaac
16,578
2,102
0
8,041
15,560
14,711
823
5,631
9,417
0
41,786
W
Kukulkan
Sinaia
Kukulkan
7,404
421
0
1,889
11,309
4,692
1,951
3,312
7,759
57,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,460
Gold Earned
31,785
134
Minions Killed
187
0
Camps Cleared
0
578,401
Distance Traveled
758,190
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,739
624
28
2
0
201,581
0
L
Yemoja
7,542
539
16
1
0
104,147
0
L
Da Ji
10,193
728
32
2
0
224,761
1
L
Vulcan
10,725
766
86
6
0
249,493
0
W
Chaac
11,959
854
56
4
0
308,512
5
W
Kukulkan
11,087
792
103
7
0
248,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role