Player Matchup

Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Ateuh
Ne Zha
Level 65
God Stats
1W - 0L
1,847 SR
Queue Stats
18W - 11L
1,591 Elo+
Party 2
Bacchus
Bacchus
FreddyPimpstone
Bacchus
Level 128
God Stats
11W - 6L
1,769 SR
Queue Stats
106W - 95L
1,591 Elo+
Party 3
Cupid
Cupid
ImMxtro
Cupid
Level 123
God Stats
10W - 6L
1,559 SR
Queue Stats
627W - 528L
1,706 Elo+
Party 2
Bakasura
Bakasura
Teyuun
Bakasura
Level 116
God Stats
42W - 24L
1,687 SR
Queue Stats
656W - 425L
1,755 Elo+
Party 2
Team Averages
Level 118
1,672 SR
1,629 Elo+

VS

Team Averages
Level 159
1,645 SR
1,565 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artio
Artio
DEBO GSC
Artio
Level 160
God Stats
0W - 2L
1,776 SR
Queue Stats
68W - 59L
1,532 Elo+
Party 4
Kukulkan
Kukulkan
ItzEzio09
Kukulkan
Level 159
God Stats
10W - 6L
1,718 SR
Queue Stats
301W - 307L
1,575 Elo+
Party 1
Ishtar
Ishtar
KEEF TGF
Ishtar
Level 159
God Stats
5W - 1L
1,648 SR
Queue Stats
28W - 21L
1,625 Elo+
Party 4
Gilgamesh
Gilgamesh
x_ItsLight
Gilgamesh
Level 157
God Stats
12W - 15L
1,582 SR
Queue Stats
273W - 274L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 0 / 3
6,464
588
3,819
2,961
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
Ateuh
Ne Zha
10
4 / 1 / 7
6,734
612
6,851
10,135
4,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 3
6,304
573
5,152
8,104
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cupid
ImMxtro
Cupid
12
6 / 0 / 3
7,093
645
9,064
7,060
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
Teyuun
Bakasura
13
2 / 0 / 3
6,891
626
7,301
10,258
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
3 / 3 / 1
6,257
569
5,300
9,259
5,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
DEBO GSC
Artio
8
1 / 3 / 1
5,260
478
3,580
11,758
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
ItzEzio09
Kukulkan
10
0 / 1 / 0
5,794
527
4,643
3,030
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
KEEF TGF
Ishtar
7
0 / 6 / 1
4,870
443
4,468
10,507
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
x_ItsLight
Gilgamesh
11
1 / 1 / 2
6,561
596
4,295
9,380
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
5
5
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
3
2.5
L
Chaac
 
Chaac
3
3
1
1.17
W
Ne Zha
Ateuh
Ne Zha
4
1
7
7.5
L
Artio
DEBO GSC
Artio
1
3
1
0.5
W
1
4
3
0.63
W
Cupid
ImMxtro
Cupid
6
0
3
7.5
L
Kukulkan
ItzEzio09
Kukulkan
0
1
0
0
L
Ishtar
KEEF TGF
Ishtar
0
6
1
0.08
W
Bakasura
Teyuun
Bakasura
2
0
3
3.5
L
Gilgamesh
x_ItsLight
Gilgamesh
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,187
Damage
22,286
38,518
Taken
43,934
17,480
Mitigated
22,115
14,258
Healing
14,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,819
122
0
464
2,961
1,184
0
1,712
1,249
46,300
0
L
Chaac
 
Chaac
5,300
890
0
3,595
9,259
5,777
0
1,178
7,181
0
37,736
W
Ne Zha
Ateuh
Ne Zha
6,851
2,417
1,493
2,862
10,135
4,057
142
2,869
7,266
0
23,930
L
Artio
DEBO GSC
Artio
3,580
709
919
3,385
11,758
6,815
0
1,778
9,388
12,477
0
W
5,152
881
0
1,750
8,104
5,309
0
219
7,885
31,038
0
W
Cupid
ImMxtro
Cupid
9,064
4,904
579
3,991
7,060
2,537
494
997
6,063
0
53,197
L
Kukulkan
ItzEzio09
Kukulkan
4,643
288
0
465
3,030
1,234
0
1,031
1,874
49,163
0
L
Ishtar
KEEF TGF
Ishtar
4,468
2,162
0
2,756
10,507
2,365
0
0
10,507
0
29,111
W
Bakasura
Teyuun
Bakasura
7,301
4,330
0
3,119
10,258
4,393
0
2,491
7,767
0
57,047
L
Gilgamesh
x_ItsLight
Gilgamesh
4,295
1,201
0
3,404
9,380
5,924
0
4,464
4,261
65
42,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,486
Gold Earned
28,742
409
Minions Killed
326
0
Camps Cleared
0
1,108,353
Distance Traveled
1,041,143
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,464
588
97
9
0
218,263
4
L
Chaac
6,257
569
83
8
0
229,885
2
W
Ne Zha
6,734
612
19
2
0
233,631
0
L
Artio
5,260
478
15
1
0
200,598
2
W
Bacchus
6,304
573
69
6
0
189,777
5
W
Cupid
7,093
645
99
9
0
194,925
2
L
Kukulkan
5,794
527
86
8
0
222,070
5
L
Ishtar
4,870
443
54
5
0
176,380
2
W
Bakasura
6,891
626
125
11
0
271,757
3
L
Gilgamesh
6,561
596
88
8
0
212,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role