Player Matchup

Danzaburou
Danzaburou
Silver III
Arcanletia
Danzaburou
Silver III
Level 74
God Stats
75W - 49L
1,554 SR
Queue Stats
156W - 184L
876 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze I
CyberDioniso
Kumbhakarna
Bronze I
Level 152
God Stats
10W - 14L
1,437 SR
Queue Stats
953W - 1,189L
687 MMR
Solo
Hel
Hel
Silver III
KeonChris
Hel
Silver III
Level 107
God Stats
3W - 2L
1,631 SR
Queue Stats
39W - 46L
1,004 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,541 SR
856 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,488 SR
1,053 MMR
Ah Puch
Ah Puch
Silver I
AlteredRaven
Ah Puch
Silver I
Level 108
God Stats
2W - 3L
1,398 SR
Queue Stats
64W - 70L
1,333 MMR
Party 1
Da Ji
Da Ji
Bronze I
DiDDy0311
Da Ji
Bronze I
Level 127
God Stats
33W - 53L
1,391 SR
Queue Stats
61W - 98L
630 MMR
Solo
Chiron
Chiron
Silver V
F34R_V3N0M___
Chiron
Silver V
Level 111
God Stats
11W - 7L
1,674 SR
Queue Stats
46W - 53L
1,197 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arcanletia
Danzaburou
15
3 / 8 / 3
10,764
673
12,146
23,067
7,921
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
CyberDioniso
Kumbhakarna
14
1 / 6 / 5
10,456
654
3,809
23,195
24,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 6 / 2
10,250
641
6,010
17,536
7,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HadesBastetZeusAh Muzen CabChang'e

VS

Bans
AresChaacCerberusYmirGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlteredRaven
Ah Puch
18
4 / 1 / 14
12,037
752
22,787
8,652
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
DiDDy0311
Da Ji
16
9 / 3 / 9
12,031
752
18,109
13,122
6,835
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 2 / 9
13,078
817
15,964
10,494
4,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
6
Kills
20
20
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AlteredRaven
Ah Puch
4
1
14
11
L
Danzaburou
Arcanletia
Danzaburou
3
8
3
0.56
L
Kumbhakarna
CyberDioniso
Kumbhakarna
1
6
5
0.58
W
Da Ji
DiDDy0311
Da Ji
9
3
9
4.5
W
7
2
9
5.75
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,965
Damage
56,860
63,798
Taken
32,268
40,674
Mitigated
15,829
17,456
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AlteredRaven
Ah Puch
22,787
637
0
3,931
8,652
4,044
585
2,452
6,200
73,467
0
L
Danzaburou
Arcanletia
Danzaburou
12,146
4,324
0
3,332
23,067
7,921
265
7,935
15,132
0
40,692
L
Kumbhakarna
CyberDioniso
Kumbhakarna
3,809
585
397
1,633
23,195
24,846
0
9,299
13,896
13,399
0
W
Da Ji
DiDDy0311
Da Ji
18,109
3,913
0
2,925
13,122
6,835
509
3,924
9,198
0
39,747
W
15,964
5,544
518
3,892
10,494
4,950
1,846
3,503
6,967
0
72,962
L
6,010
429
4,910
7,184
17,536
7,907
0
5,608
11,928
32,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,470
Gold Earned
37,146
132
Minions Killed
214
0
Camps Cleared
0
846,013
Distance Traveled
885,693
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,037
752
82
5
0
302,980
6
L
Danzaburou
10,764
673
65
4
0
253,121
0
L
Kumbhakarna
10,456
654
16
1
0
300,465
1
W
Da Ji
12,031
752
23
1
0
295,975
0
W
Chiron
13,078
817
109
7
0
286,738
2
L
Hel
10,250
641
51
3
0
292,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role