Player Matchup

Danzaburou
Danzaburou
BSforlife722
Danzaburou
Level 61
God Stats
57W - 41L
1,530 SR
Queue Stats
134W - 132L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
HvghDuhh
Gilgamesh
Level 28
God Stats
1W - 1L
1,251 SR
Queue Stats
16W - 24L
1,270 Elo+
Party 2
Freya
Freya
LuKKyDuKK
Freya
Level 42
God Stats
8W - 2L
1,677 SR
Queue Stats
40W - 61L
1,341 Elo+
Party 2
Awilix
Awilix
mente_asombroso
Awilix
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
290W - 301L
1,381 Elo+
Solo
Bacchus
Bacchus
xVASTx00001
Bacchus
Level 96
God Stats
2W - 4L
1,406 SR
Queue Stats
327W - 357L
1,435 Elo+
Solo
Team Averages
Level 63
1,473 SR
1,372 Elo+

VS

Team Averages
Level 71
1,503 SR
1,332 Elo+
Loki
Loki
DarthKirvin
Loki
Level 101
God Stats
9W - 13L
1,293 SR
Queue Stats
115W - 139L
1,336 Elo+
Solo
Bellona
Bellona
GebMamado20
Bellona
Level 126
God Stats
5W - 2L
1,722 SR
Queue Stats
95W - 85L
1,540 Elo+
Solo
Cerberus
Cerberus
HardHands2693
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,296 Elo+
Party 1
Chang'e
Chang'e
Miss_KissMyGlock
Chang'e
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 38L
1,147 Elo+
Solo
Anhur
Anhur
nitroreegan
Anhur
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 43L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BSforlife722
Danzaburou
13
5 / 2 / 2
8,457
497
11,469
11,264
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
HvghDuhh
Gilgamesh
14
0 / 1 / 0
7,880
464
2,945
11,747
11,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
LuKKyDuKK
Freya
16
7 / 2 / 2
10,112
595
11,428
11,528
5,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 2 / 2
8,013
471
6,172
14,100
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
xVASTx00001
Bacchus
12
0 / 0 / 5
7,474
440
6,018
9,580
9,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
7,610
448
5,743
11,983
4,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
GebMamado20
Bellona
16
2 / 0 / 0
9,861
580
11,569
10,694
12,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
HardHands2693
Cerberus
10
0 / 2 / 2
6,835
402
5,027
17,679
15,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
0 / 6 / 0
6,936
408
1,398
12,178
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 1
7,097
417
6,391
10,226
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
7
7
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BSforlife722
Danzaburou
5
2
2
3
L
3
2
1
1.75
L
Bellona
GebMamado20
Bellona
2
0
0
2
L
Cerberus
HardHands2693
Cerberus
0
2
2
0.5
W
Gilgamesh
HvghDuhh
Gilgamesh
0
1
0
0
W
Freya
LuKKyDuKK
Freya
7
2
2
4
L
0
6
0
0
W
1
2
2
1
L
2
4
1
0.63
W
Bacchus
xVASTx00001
Bacchus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,032
Damage
30,128
58,219
Taken
62,760
36,592
Mitigated
39,928
20,463
Healing
12,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BSforlife722
Danzaburou
11,469
5,098
0
6,412
11,264
4,938
360
2,059
9,205
0
61,381
L
5,743
2,038
0
2,128
11,983
4,540
0
3,558
8,293
0
49,341
L
Bellona
GebMamado20
Bellona
11,569
5,262
0
6,780
10,694
12,670
0
372
10,282
0
83,011
L
Cerberus
HardHands2693
Cerberus
5,027
503
58
2,548
17,679
15,003
0
5,220
12,293
25,845
0
W
Gilgamesh
HvghDuhh
Gilgamesh
2,945
1,038
0
3,128
11,747
11,028
0
0
11,747
0
48,696
W
Freya
LuKKyDuKK
Freya
11,428
3,966
0
7,252
11,528
5,248
258
1,728
9,800
75,281
0
L
1,398
402
0
756
12,178
4,564
684
4,489
7,429
34,190
0
W
6,172
3,212
0
552
14,100
6,007
0
704
13,396
0
61,766
L
6,391
2,513
0
0
10,226
3,151
0
2,354
7,854
0
36,321
W
Bacchus
xVASTx00001
Bacchus
6,018
1,025
111
3,008
9,580
9,371
435
1,934
7,646
24,126
8,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,936
Gold Earned
38,339
456
Minions Killed
423
0
Camps Cleared
0
1,650,836
Distance Traveled
1,511,804
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,457
497
87
5
0
302,415
3
L
Loki
7,610
448
76
4
0
354,759
4
L
Bellona
9,861
580
178
10
0
332,591
9
L
Cerberus
6,835
402
73
4
0
312,869
1
W
Gilgamesh
7,880
464
102
6
0
348,108
0
W
Freya
10,112
595
138
8
0
341,953
5
L
Chang'e
6,936
408
56
3
0
276,896
1
W
Awilix
8,013
471
97
6
0
340,446
2
L
Anhur
7,097
417
40
2
0
234,689
0
W
Bacchus
7,474
440
32
2
0
317,914
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role