Player Matchup

Persephone
Persephone
DasDemonata
Persephone
Level 108
God Stats
0W - 2L
1,281 SR
Queue Stats
46W - 60L
1,303 Elo+
Solo
Gilgamesh
Gilgamesh
En0ko
Gilgamesh
Level 94
God Stats
1W - 1L
1,723 SR
Queue Stats
166W - 161L
1,339 Elo+
Solo
Anhur
Anhur
Smeagarr
Anhur
Level 29
God Stats
0W - 3L
1,203 SR
Queue Stats
60W - 98L
1,264 Elo+
Party 1
Olorun
Olorun
The 1Snuggler
Olorun
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 83L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
Xiobaidin
Zhong Kui
Level 89
God Stats
9W - 16L
1,437 SR
Queue Stats
358W - 473L
1,346 Elo+
Party 1
Team Averages
Level 92
1,429 SR
1,326 Elo+

VS

Team Averages
Level 87
1,554 SR
1,272 Elo+
Shiva
Shiva
BrittanyLyn33
Shiva
Level 156
God Stats
3W - 1L
1,453 SR
Queue Stats
256W - 290L
1,348 Elo+
Solo
Jormungandr
Jormungandr
DakureitoUchiha
Jormungandr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,072 Elo+
Party 2
Eset
Eset
GothicRose420
Eset
Level 101
God Stats
5W - 3L
1,577 SR
Queue Stats
265W - 359L
1,333 Elo+
Solo
Fafnir
Fafnir
Im not choji
Fafnir
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,252 Elo+
Party 2
Ravana
Ravana
KayleighVicious
Ravana
Level 88
God Stats
1W - 0L
1,741 SR
Queue Stats
48W - 57L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DasDemonata
Persephone
18
3 / 3 / 12
11,260
662
11,447
11,724
5,024
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
En0ko
Gilgamesh
18
5 / 8 / 9
12,035
708
15,388
24,996
29,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Smeagarr
Anhur
19
4 / 5 / 14
11,585
681
19,446
16,607
7,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 5 / 11
12,878
758
18,618
19,116
10,013
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Xiobaidin
Zhong Kui
19
2 / 5 / 19
11,529
678
17,508
36,225
33,957
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 13
11,452
674
20,567
25,907
22,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
DakureitoUchiha
Jormungandr
20
4 / 6 / 17
12,141
714
17,746
24,158
27,875
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 1 / 13
13,498
794
18,888
10,663
6,449
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
20
8 / 5 / 14
13,487
793
20,544
23,778
32,366
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
6 / 5 / 11
12,195
717
16,527
20,758
18,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
95
24
Kills
27
26
Deaths
25
65
Assists
68
Player
Kills
Deaths
Assists
KDA
W
3
8
13
1.19
W
Jormungandr
DakureitoUchiha
Jormungandr
4
6
17
2.08
L
Persephone
DasDemonata
Persephone
3
3
12
3
L
Gilgamesh
En0ko
Gilgamesh
5
8
9
1.19
W
6
1
13
12.5
W
Fafnir
8
5
14
3
W
6
5
11
2.3
L
Anhur
Smeagarr
Anhur
4
5
14
2.2
L
10
5
11
3.1
L
Zhong Kui
Xiobaidin
Zhong Kui
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,407
Damage
94,272
108,668
Taken
105,264
85,769
Mitigated
107,883
42,393
Healing
33,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,567
2,831
3,109
4,507
25,907
22,281
482
11,882
14,025
0
30,508
W
Jormungandr
DakureitoUchiha
Jormungandr
17,746
6,459
523
1,420
24,158
27,875
896
9,207
14,951
39,858
0
L
Persephone
DasDemonata
Persephone
11,447
2,217
697
1,470
11,724
5,024
0
8,105
3,616
28,380
0
L
Gilgamesh
En0ko
Gilgamesh
15,388
4,539
4,564
3,721
24,996
29,073
96
14,250
10,746
0
28,466
W
18,888
3,852
6,220
3,148
10,663
6,449
1,455
6,020
4,643
53,438
0
W
Fafnir
20,544
9,534
557
7,747
23,778
32,366
2,466
10,367
13,411
33,471
0
W
16,527
5,585
870
5,209
20,758
18,912
2,300
10,097
10,661
0
25,412
L
Anhur
Smeagarr
Anhur
19,446
8,757
1,290
3,541
16,607
7,702
342
9,574
7,033
0
33,748
L
18,618
9,772
2,779
6,663
19,116
10,013
1,255
7,796
11,320
40,883
0
L
Zhong Kui
Xiobaidin
Zhong Kui
17,508
3,273
2,217
15,451
36,225
33,957
116
17,451
18,774
32,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,287
Gold Earned
62,773
164
Minions Killed
187
0
Camps Cleared
0
1,317,066
Distance Traveled
1,498,777
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,452
674
27
2
0
308,455
0
W
Jormungandr
12,141
714
37
2
0
275,003
1
L
Persephone
11,260
662
38
2
0
305,578
0
L
Gilgamesh
12,035
708
16
1
0
237,765
0
W
Eset
13,498
794
90
5
0
308,008
4
W
Fafnir
13,487
793
15
1
0
315,737
0
W
Ravana
12,195
717
18
1
0
291,574
1
L
Anhur
11,585
681
33
2
0
271,004
0
L
Olorun
12,878
758
46
3
0
243,787
0
L
Zhong Kui
11,529
678
31
2
0
258,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role