Player Matchup

Bacchus
Bacchus
Diamond II
O-M-W-2-Y-B-H
Bacchus
Diamond II
Level 160
God Stats
7W - 7L
1,663 SR
Queue Stats
729W - 670L
2,147 MMR
Party 1
Awilix
Awilix
Platinum IV
The_OneWhoLoses1
Awilix
Platinum IV
Level 66
God Stats
2W - 0L
1,738 SR
Queue Stats
21W - 12L
1,982 MMR
Party 1
Merlin
Merlin
Platinum I
The_OneWhoWins1
Merlin
Platinum I
Level 149
God Stats
14W - 7L
1,648 SR
Queue Stats
262W - 286L
2,017 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,683 SR
2,048 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,613 SR
1,817 MMR
Sol
Sol
Diamond V
GoCrazy-AH
Sol
Diamond V
Level 149
God Stats
40W - 45L
1,618 SR
Queue Stats
166W - 185L
2,166 MMR
Party 2
Jing Wei
Jing Wei
Platinum I
GoStupid-AH
Jing Wei
Platinum I
Level 127
God Stats
9W - 5L
1,713 SR
Queue Stats
72W - 65L
1,765 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
I Am Keyno
Kumbhakarna
Gold V
Level 106
God Stats
21W - 13L
1,508 SR
Queue Stats
357W - 457L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
2 / 0 / 9
11,148
796
10,208
17,586
28,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 0 / 4
11,139
796
14,555
12,378
8,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 1 / 8
10,412
744
12,946
7,563
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresBaba YagaGuan YuShivaMaui

VS

Bans
PersephoneAtlasChaacGaneshaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,802
629
11,299
12,273
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
GoStupid-AH
Jing Wei
14
0 / 4 / 1
8,706
622
8,628
13,040
6,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
I Am Keyno
Kumbhakarna
12
0 / 3 / 1
8,864
633
3,526
17,535
18,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Jing Wei
GoStupid-AH
Jing Wei
0
4
1
0.13
L
Kumbhakarna
I Am Keyno
Kumbhakarna
0
3
1
0.17
W
Bacchus
2
0
9
6.5
W
8
0
4
10
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,709
Damage
23,453
37,527
Taken
42,848
40,539
Mitigated
29,729
10,249
Healing
4,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,299
5,028
0
2,211
12,273
5,325
0
6,536
5,431
40,843
2,868
L
Jing Wei
GoStupid-AH
Jing Wei
8,628
4,676
0
519
13,040
6,041
0
6,834
5,878
0
42,980
L
Kumbhakarna
I Am Keyno
Kumbhakarna
3,526
377
0
1,482
17,535
18,363
0
9,809
7,293
12,058
0
W
Bacchus
10,208
1,318
0
6,197
17,586
28,133
29
7,277
10,309
20,161
0
W
14,555
4,948
0
2,546
12,378
8,312
1,615
2,950
9,428
0
59,416
W
12,946
915
0
1,506
7,563
4,094
732
4,175
3,388
71,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
26,372
206
Minions Killed
148
0
Camps Cleared
0
872,678
Distance Traveled
758,899
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,802
629
74
5
0
241,549
4
L
Jing Wei
8,706
622
64
5
0
262,294
2
L
Kumbhakarna
8,864
633
10
1
0
255,056
1
W
Bacchus
11,148
796
28
2
0
301,001
0
W
Awilix
11,139
796
71
5
0
316,370
2
W
Merlin
10,412
744
107
8
0
255,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role