Player Matchup

The Morrigan
The Morrigan
Alkaid311
The Morrigan
Level 115
God Stats
3W - 2L
1,705 SR
Queue Stats
99W - 67L
1,534 Elo+
Party 1
Nike
Nike
Beneguh
Nike
Level 148
God Stats
1W - 1L
1,720 SR
Queue Stats
164W - 151L
1,522 Elo+
Party 1
Mercury
Mercury
Kregor
Mercury
Level 103
God Stats
1W - 1L
1,708 SR
Queue Stats
81W - 68L
1,523 Elo+
Party 1
Apollo
Apollo
Onkh
Apollo
Level 160
God Stats
0W - 4L
1,116 SR
Queue Stats
407W - 406L
1,549 Elo+
Party 1
He Bo
He Bo
Sosmas
He Bo
Level 81
God Stats
1W - 5L
1,287 SR
Queue Stats
282W - 297L
1,472 Elo+
Solo
Team Averages
Level 121
1,507 SR
1,520 Elo+

VS

Team Averages
Level 128
1,535 SR
1,497 Elo+
Merlin
Merlin
BearOfMalice
Merlin
Level 153
God Stats
3W - 4L
1,490 SR
Queue Stats
261W - 266L
1,489 Elo+
Solo
Achilles
Achilles
Cancerfreeyo
Achilles
Level 90
God Stats
2W - 3L
1,284 SR
Queue Stats
157W - 162L
1,490 Elo+
Solo
Tyr
Tyr
DA4 6Dragon6
Tyr
Level 131
God Stats
2W - 2L
1,656 SR
Queue Stats
61W - 45L
1,512 Elo+
Solo
Persephone
Persephone
MILK MANE133
Persephone
Level 124
God Stats
3W - 3L
1,322 SR
Queue Stats
189W - 174L
1,510 Elo+
Solo
Kukulkan
Kukulkan
flvcko_6
Kukulkan
Level 142
God Stats
3W - 0L
1,924 SR
Queue Stats
129W - 119L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Alkaid311
The Morrigan
18
8 / 8 / 7
11,379
711
9,709
11,725
5,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nike
Beneguh
Nike
16
1 / 9 / 12
9,747
609
9,289
21,615
24,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Kregor
Mercury
17
2 / 7 / 13
10,016
626
6,941
16,597
7,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
Onkh
Apollo
20
7 / 4 / 13
12,783
799
24,987
16,095
8,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Sosmas
He Bo
19
6 / 9 / 12
11,731
733
13,233
19,465
8,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
12 / 1 / 18
13,168
823
16,274
12,717
7,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Cancerfreeyo
Achilles
19
8 / 6 / 16
12,839
802
15,488
24,593
42,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
12 / 6 / 8
12,856
804
14,768
23,109
27,589
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Persephone
MILK MANE133
Persephone
18
4 / 6 / 14
12,183
761
14,198
14,423
7,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
flvcko_6
Kukulkan
18
1 / 4 / 21
11,255
703
12,031
13,011
7,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
114
24
Kills
37
37
Deaths
23
57
Assists
77
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Alkaid311
The Morrigan
8
8
7
1.44
W
Merlin
12
1
18
21
L
Nike
Beneguh
Nike
1
9
12
0.78
W
Achilles
Cancerfreeyo
Achilles
8
6
16
2.67
W
12
6
8
2.67
L
Mercury
Kregor
Mercury
2
7
13
1.21
W
Persephone
MILK MANE133
Persephone
4
6
14
1.83
L
Apollo
Onkh
Apollo
7
4
13
3.38
L
He Bo
Sosmas
He Bo
6
9
12
1.33
W
Kukulkan
flvcko_6
Kukulkan
1
4
21
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,159
Damage
72,759
85,497
Taken
87,853
53,872
Mitigated
92,225
21,231
Healing
26,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Alkaid311
The Morrigan
9,709
1,167
1,331
504
11,725
5,393
0
8,182
3,529
23,416
840
W
Merlin
16,274
488
2,865
4,510
12,717
7,737
2,008
4,369
8,219
42,963
0
L
Nike
Beneguh
Nike
9,289
874
1,374
2,941
21,615
24,520
350
10,633
10,982
0
14,914
W
Achilles
Cancerfreeyo
Achilles
15,488
2,977
3,417
3,551
24,593
42,187
1,004
6,738
17,439
0
27,000
W
14,768
1,153
947
2,707
23,109
27,589
1,044
4,393
18,229
7,719
20,285
L
Mercury
Kregor
Mercury
6,941
1,216
622
1,792
16,597
7,180
972
9,007
7,590
0
9,251
W
Persephone
MILK MANE133
Persephone
14,198
1,153
1,092
2,001
14,423
7,121
2,507
3,474
10,705
35,891
0
L
Apollo
Onkh
Apollo
24,987
11,150
3,066
5,762
16,095
8,587
806
8,061
8,034
0
54,328
L
He Bo
Sosmas
He Bo
13,233
266
1,324
2,515
19,465
8,192
109
9,060
10,405
33,247
0
W
Kukulkan
flvcko_6
Kukulkan
12,031
264
2,433
2,517
13,011
7,591
3,457
3,652
9,155
37,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,656
Gold Earned
62,301
156
Minions Killed
168
0
Camps Cleared
0
1,380,554
Distance Traveled
1,436,680
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,379
711
25
2
0
221,968
0
W
Merlin
13,168
823
59
4
0
309,382
0
L
Nike
9,747
609
9
1
0
262,877
0
W
Achilles
12,839
802
9
1
0
286,374
0
W
Tyr
12,856
804
11
1
0
268,175
0
L
Mercury
10,016
626
11
1
0
319,200
0
W
Persephone
12,183
761
41
3
0
256,995
1
L
Apollo
12,783
799
66
4
0
306,060
1
L
He Bo
11,731
733
45
3
0
270,449
0
W
Kukulkan
11,255
703
48
3
0
315,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role