Player Matchup

Khepri
Khepri
 
Khepri
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
JayTheSlayer008
Loki
Level 101
God Stats
3W - 8L
1,461 SR
Queue Stats
516W - 452L
1,528 Elo+
Party 1
Set
Set
Olimak3867
Set
Level 62
God Stats
3W - 5L
1,473 SR
Queue Stats
181W - 197L
1,548 Elo+
Solo
Neith
Neith
Sojiro_Kurokami
Neith
Level 125
God Stats
12W - 12L
1,567 SR
Queue Stats
830W - 730L
1,529 Elo+
Party 1
Sol
Sol
maplearmadyl
Sol
Level 159
God Stats
6W - 7L
1,531 SR
Queue Stats
275W - 258L
1,545 Elo+
Solo
Team Averages
Level 119
1,506 SR
1,530 Elo+

VS

Team Averages
Level 122
1,591 SR
1,526 Elo+
Thanatos
Thanatos
BootyProph3t
Thanatos
Level 120
God Stats
8W - 3L
1,780 SR
Queue Stats
23W - 14L
1,642 Elo+
Party 2
Izanami
Izanami
GEMINUS ICTUS
Izanami
Level 146
God Stats
7W - 7L
1,522 SR
Queue Stats
336W - 285L
1,545 Elo+
Solo
Shiva
Shiva
Overflow92
Shiva
Level 126
God Stats
2W - 0L
1,572 SR
Queue Stats
32W - 30L
1,497 Elo+
Party 2
Hercules
Hercules
silex999
Hercules
Level 154
God Stats
11W - 13L
1,510 SR
Queue Stats
90W - 91L
1,436 Elo+
Party 2
Freya
Freya
temp-374253
Freya
Level 64
God Stats
11W - 8L
1,569 SR
Queue Stats
291W - 308L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
0 / 2 / 1
3,736
623
1,220
4,655
1,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
2,791
465
0
638
124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
3 / 0 / 0
4,727
788
3,212
3,583
1,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 1
4,497
750
1,138
1,485
618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 2 / 0
3,645
608
2,507
2,558
664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BootyProph3t
Thanatos
6
0 / 1 / 0
3,589
598
699
4,329
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
6
2 / 0 / 2
4,096
683
2,493
3,324
1,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
6
0 / 2 / 0
3,579
597
1,542
4,786
1,785
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
silex999
Hercules
6
2 / 1 / 2
4,297
716
2,182
5,453
2,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 0 / 0
4,138
690
30
2,599
797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
4
4
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
1
0.25
W
Thanatos
BootyProph3t
Thanatos
0
1
0
0
W
Izanami
2
0
2
3
L
0
0
0
0
L
3
0
0
3
W
Shiva
0
2
0
0
L
0
0
1
0.5
L
1
2
0
0.5
W
Hercules
silex999
Hercules
2
1
2
3
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,077
Damage
6,946
12,919
Taken
20,491
5,016
Mitigated
7,889
4,500
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,220
324
0
1,362
4,655
1,927
0
0
4,655
6,720
0
W
Thanatos
BootyProph3t
Thanatos
699
271
0
3,585
4,329
1,684
122
0
4,287
0
21,188
W
Izanami
2,493
1,824
0
1,401
3,324
1,042
200
1,205
2,119
0
22,998
L
0
0
0
234
638
124
0
0
638
0
2,000
L
3,212
1,638
0
1,465
3,583
1,683
0
0
3,583
0
25,422
W
Shiva
1,542
534
18
1,321
4,786
1,785
0
0
4,493
0
17,290
L
1,138
441
0
695
1,485
618
0
30
1,455
0
28,931
L
2,507
1,495
0
744
2,558
664
0
0
2,558
17,817
2,939
W
Hercules
silex999
Hercules
2,182
786
0
1,803
5,453
2,581
0
2,285
3,168
0
8,415
W
30
0
0
1,996
2,599
797
0
0
2,599
25,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,396
Gold Earned
19,699
166
Minions Killed
180
0
Camps Cleared
0
486,076
Distance Traveled
586,686
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,736
623
5
1
0
122,007
1
W
Thanatos
3,589
598
50
8
0
142,442
1
W
Izanami
4,096
683
36
6
0
104,902
1
L
Loki
2,791
465
6
1
0
19,355
0
L
Set
4,727
788
51
9
0
115,977
0
W
Shiva
3,579
597
36
6
0
118,262
0
L
Neith
4,497
750
62
10
0
117,371
1
L
Sol
3,645
608
42
7
0
111,366
1
W
Hercules
4,297
716
12
2
0
122,412
1
W
Freya
4,138
690
46
8
0
98,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role