Player Matchup

Da Ji
Da Ji
Chunkalicous
Da Ji
Level 131
God Stats
1W - 1L
1,692 SR
Queue Stats
16W - 20L
1,346 Elo+
Party 2
Kukulkan
Kukulkan
Das_Hamma
Kukulkan
Level 103
God Stats
1W - 0L
1,438 SR
Queue Stats
13W - 16L
1,404 Elo+
Party 2
Sun Wukong
Sun Wukong
Hellboy_1997
Sun Wukong
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,288 Elo+
Party 2
Team Averages
Level 87
1,543 SR
1,346 Elo+

VS

Team Averages
Level 72
1,404 SR
1,384 Elo+
Hun Batz
Hun Batz
ShutDownHeart
Hun Batz
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 163L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
SkoomaOG
Baron Samedi
Level 105
God Stats
10W - 8L
1,266 SR
Queue Stats
65W - 78L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
rotomics
Cthulhu
Level 20
God Stats
1W - 2L
1,445 SR
Queue Stats
20W - 24L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 8
13,775
810
18,776
21,777
15,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Das_Hamma
Kukulkan
19
4 / 3 / 15
13,618
801
27,616
13,805
6,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Hellboy_1997
Sun Wukong
19
5 / 2 / 11
12,444
732
12,538
20,569
18,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ShutDownHeart
Hun Batz
17
6 / 9 / 3
12,412
730
16,823
19,206
8,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SkoomaOG
Baron Samedi
18
4 / 3 / 5
12,442
732
14,482
19,834
9,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
rotomics
Cthulhu
14
0 / 7 / 4
10,624
625
11,513
28,219
22,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
19
Kills
10
10
Deaths
19
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
5
8
2.8
W
Kukulkan
Das_Hamma
Kukulkan
4
3
15
3.83
W
Sun Wukong
Hellboy_1997
Sun Wukong
5
2
11
5.25
L
Hun Batz
ShutDownHeart
Hun Batz
6
9
3
0.83
L
Baron Samedi
SkoomaOG
Baron Samedi
4
3
5
2.17
L
Cthulhu
rotomics
Cthulhu
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,930
Damage
42,818
56,151
Taken
67,259
40,669
Mitigated
40,062
14,174
Healing
17,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,776
4,773
0
5,325
21,777
15,559
525
7,227
14,550
0
51,101
W
Kukulkan
Das_Hamma
Kukulkan
27,616
2,067
764
3,487
13,805
6,990
817
7,372
6,433
89,160
0
W
Sun Wukong
Hellboy_1997
Sun Wukong
12,538
2,084
0
4,598
20,569
18,120
1,487
11,433
9,136
0
35,124
L
Hun Batz
ShutDownHeart
Hun Batz
16,823
7,310
532
2,088
19,206
8,340
1,323
4,562
14,644
0
54,553
L
Baron Samedi
SkoomaOG
Baron Samedi
14,482
439
2,659
10,066
19,834
9,218
123
9,484
10,350
44,052
0
L
Cthulhu
rotomics
Cthulhu
11,513
1,546
283
2,369
28,219
22,504
0
13,666
14,553
38,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,837
Gold Earned
35,478
213
Minions Killed
167
0
Camps Cleared
0
945,880
Distance Traveled
817,645
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,775
810
45
3
0
302,725
2
W
Kukulkan
13,618
801
121
7
0
305,554
1
W
Sun Wukong
12,444
732
47
3
0
337,601
0
L
Hun Batz
12,412
730
58
3
0
285,154
1
L
Baron Samedi
12,442
732
63
4
0
257,541
2
L
Cthulhu
10,624
625
46
3
0
274,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role