Player Matchup

Merlin
Merlin
 
Merlin
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
LuxDesTroYeR
Ishtar
Level 159
God Stats
39W - 34L
1,614 SR
Queue Stats
783W - 632L
1,623 Elo+
Solo
Team Averages
Level 130
1,538 SR
1,541 Elo+

VS

Team Averages
Level 61
1,500 SR
1,283 Elo+
Poseidon
Poseidon
Ahide
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,422 Elo+
Party 1
Artio
Artio
Anidalee
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,214 Elo+
Party 1
Achilles
Achilles
ηοηε
Achilles
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
6 / 1 / 7
10,222
852
12,368
6,977
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
 
Cu Chulainn
13
2 / 4 / 9
8,586
716
7,759
15,012
10,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
16
6 / 0 / 7
9,831
819
15,417
10,873
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ahide
Poseidon
12
1 / 5 / 2
7,606
634
6,772
8,839
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Anidalee
Artio
12
0 / 5 / 4
8,274
690
3,231
16,579
19,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
ηοηε
Achilles
13
4 / 4 / 1
8,749
729
12,945
15,214
14,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
5
5
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
7
9.5
W
Cu Chulainn
 
Cu Chulainn
2
4
9
1.63
L
Poseidon
Ahide
Poseidon
1
5
2
0.4
L
Artio
Anidalee
Artio
0
5
4
0.4
W
Ishtar
6
0
7
9.5
L
Achilles
ηοηε
Achilles
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,544
Damage
22,948
32,862
Taken
40,632
18,121
Mitigated
37,622
6,700
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,368
885
59
1,001
6,977
3,113
608
1,423
5,354
51,767
0
W
Cu Chulainn
 
Cu Chulainn
7,759
1,909
0
2,291
15,012
10,042
0
5,558
8,921
0
23,901
L
Poseidon
Ahide
Poseidon
6,772
1,553
0
225
8,839
3,634
0
1,674
7,165
29,243
0
L
Artio
Anidalee
Artio
3,231
628
890
2,479
16,579
19,206
0
6,427
10,152
11,392
0
W
Ishtar
15,417
8,949
0
3,349
10,873
4,966
1,602
3,177
7,397
0
43,940
L
Achilles
ηοηε
Achilles
12,945
2,252
0
3,892
15,214
14,782
0
4,333
10,881
39
35,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,639
Gold Earned
24,629
165
Minions Killed
123
0
Camps Cleared
0
668,529
Distance Traveled
685,814
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,222
852
94
8
0
216,914
3
W
Cu Chulainn
8,586
716
22
2
0
229,556
1
L
Poseidon
7,606
634
74
6
0
196,109
3
L
Artio
8,274
690
16
1
0
239,133
2
W
Ishtar
9,831
819
49
4
0
222,059
3
L
Achilles
8,749
729
33
3
0
250,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role