Player Matchup

Chaac
Chaac
ItIsDanMan
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,117 Elo+
Party 2
Athena
Athena
Osceiros
Athena
Level 86
God Stats
3W - 6L
1,440 SR
Queue Stats
146W - 136L
1,568 Elo+
Party 2
Danzaburou
Danzaburou
Verum Diablo
Danzaburou
Level 53
God Stats
20W - 29L
1,340 SR
Queue Stats
129W - 152L
1,364 Elo+
Solo
Atlas
Atlas
YoBoyDon
Atlas
Level 99
God Stats
3W - 3L
1,539 SR
Queue Stats
166W - 145L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
iRONADOR
Kukulkan
Level 142
God Stats
3W - 5L
1,257 SR
Queue Stats
84W - 78L
1,416 Elo+
Solo
Team Averages
Level 77
1,415 SR
1,402 Elo+

VS

Team Averages
Level 68
1,585 SR
1,492 Elo+
Achilles
Achilles
Duemaple
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 29L
1,490 Elo+
Party 1
Loki
Loki
Kelvnzors
Loki
Level 24
God Stats
3W - 1L
1,823 SR
Queue Stats
28W - 12L
1,551 Elo+
Party 1
Ishtar
Ishtar
Shock626
Ishtar
Level 88
God Stats
6W - 1L
1,714 SR
Queue Stats
63W - 31L
1,532 Elo+
Party 1
Ymir
Ymir
TayJerm
Ymir
Level 112
God Stats
2W - 4L
1,504 SR
Queue Stats
69W - 91L
1,356 Elo+
Solo
Nu Wa
Nu Wa
rehtegot
Nu Wa
Level 87
God Stats
2W - 2L
1,386 SR
Queue Stats
65W - 31L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
0 / 6 / 0
7,992
470
3,640
17,585
10,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Osceiros
Athena
12
2 / 3 / 3
7,963
468
11,235
18,174
9,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Verum Diablo
Danzaburou
13
3 / 3 / 3
8,523
501
11,534
12,723
5,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
YoBoyDon
Atlas
13
3 / 5 / 4
8,754
515
8,605
20,626
21,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
iRONADOR
Kukulkan
14
3 / 3 / 1
8,637
508
8,454
9,847
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Duemaple
Achilles
17
7 / 0 / 2
10,205
600
15,504
16,489
17,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Loki
14
5 / 3 / 4
8,972
528
9,030
16,424
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
Shock626
Ishtar
15
5 / 1 / 3
9,466
557
10,308
11,397
4,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
TayJerm
Ymir
13
2 / 5 / 4
8,305
489
7,725
18,952
10,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
rehtegot
Nu Wa
15
1 / 2 / 7
9,245
544
17,221
11,442
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
11
Kills
20
20
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
Duemaple
Achilles
7
0
2
8
L
Chaac
0
6
0
0
W
Loki
5
3
4
2.33
L
Athena
Osceiros
Athena
2
3
3
1.17
W
Ishtar
Shock626
Ishtar
5
1
3
6.5
W
Ymir
TayJerm
Ymir
2
5
4
0.8
L
Danzaburou
Verum Diablo
Danzaburou
3
3
3
1.5
L
Atlas
YoBoyDon
Atlas
3
5
4
1
L
Kukulkan
iRONADOR
Kukulkan
3
3
1
1.17
W
Nu Wa
rehtegot
Nu Wa
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,468
Damage
59,788
78,955
Taken
74,704
51,774
Mitigated
43,953
17,480
Healing
29,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Duemaple
Achilles
15,504
4,595
0
7,455
16,489
17,551
168
5,644
10,845
0
65,314
L
Chaac
3,640
717
0
3,167
17,585
10,164
321
2,153
14,508
0
50,592
W
Loki
9,030
2,365
0
7,764
16,424
6,174
90
5,922
10,502
0
73,556
L
Athena
Osceiros
Athena
11,235
2,525
0
5,422
18,174
9,063
0
4,981
12,861
50,010
0
W
Ishtar
Shock626
Ishtar
10,308
6,557
0
6,582
11,397
4,479
1,816
2,339
9,058
0
69,574
W
Ymir
TayJerm
Ymir
7,725
701
138
4,666
18,952
10,841
0
6,395
12,557
37,071
0
L
Danzaburou
Verum Diablo
Danzaburou
11,534
4,746
634
2,822
12,723
5,720
1,320
6,051
6,672
0
72,621
L
Atlas
YoBoyDon
Atlas
8,605
2,879
0
3,521
20,626
21,508
0
7,313
13,259
28,611
4,547
L
Kukulkan
iRONADOR
Kukulkan
8,454
457
0
1,914
9,847
5,319
0
4,499
5,294
81,411
0
W
Nu Wa
rehtegot
Nu Wa
17,221
3,923
140
2,633
11,442
4,908
855
7,205
4,237
79,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,869
Gold Earned
46,193
465
Minions Killed
509
0
Camps Cleared
0
1,677,664
Distance Traveled
1,598,653
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,205
600
105
6
0
293,273
0
L
Chaac
7,992
470
93
5
0
342,068
2
W
Loki
8,972
528
105
6
0
377,531
4
L
Athena
7,963
468
85
5
0
346,710
2
W
Ishtar
9,466
557
127
7
0
306,944
3
W
Ymir
8,305
489
54
3
0
315,348
4
L
Danzaburou
8,523
501
117
7
0
313,683
1
L
Atlas
8,754
515
37
2
0
345,016
5
L
Kukulkan
8,637
508
133
8
0
330,187
4
W
Nu Wa
9,245
544
118
7
0
305,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role