Player Matchup

Charybdis
Charybdis
ArtioBeear
Charybdis
Level 109
God Stats
1W - 4L
1,483 SR
Queue Stats
28W - 25L
1,533 Elo+
Party 1
Nemesis
Nemesis
ElBestoFurro
Nemesis
Level 109
God Stats
55W - 45L
1,628 SR
Queue Stats
431W - 418L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
Samberker
Amaterasu
Level 101
God Stats
3W - 1L
1,707 SR
Queue Stats
52W - 64L
1,439 Elo+
Party 1
Bacchus
Bacchus
Soto404
Bacchus
Level 59
God Stats
47W - 45L
1,512 SR
Queue Stats
124W - 150L
1,433 Elo+
Party 1
Hera
Hera
Xxo-Metatton-oxX
Hera
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 22L
1,503 Elo+
Party 1
Team Averages
Level 80
1,566 SR
1,488 Elo+

VS

Team Averages
Level 68
1,582 SR
1,550 Elo+
Arachne
Arachne
MykulG
Arachne
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 82L
1,508 Elo+
Party 2
Bellona
Bellona
NardoWick
Bellona
Level 65
God Stats
7W - 2L
1,669 SR
Queue Stats
118W - 117L
1,547 Elo+
Party 3
Kukulkan
Kukulkan
RochyRD
Kukulkan
Level 18
God Stats
3W - 2L
1,767 SR
Queue Stats
42W - 29L
1,603 Elo+
Party 3
Mulan
Mulan
TooManyCrits
Mulan
Level 104
God Stats
40W - 22L
1,662 SR
Queue Stats
324W - 300L
1,518 Elo+
Party 2
Chronos
Chronos
syhmbols
Chronos
Level 107
God Stats
2W - 1L
1,311 SR
Queue Stats
244W - 207L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArtioBeear
Charybdis
17
0 / 2 / 1
10,243
445
7,169
18,453
7,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
ElBestoFurro
Nemesis
19
4 / 3 / 4
11,601
504
14,748
19,659
10,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Samberker
Amaterasu
18
4 / 5 / 3
10,979
477
12,177
32,098
25,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
Soto404
Bacchus
13
1 / 4 / 1
8,877
386
5,099
16,384
16,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 7 / 2
10,924
475
12,162
15,523
7,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MykulG
Arachne
18
6 / 2 / 4
12,364
538
8,827
18,947
8,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
NardoWick
Bellona
18
1 / 1 / 13
12,343
537
7,751
14,329
14,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
RochyRD
Kukulkan
20
6 / 4 / 5
13,283
578
17,708
11,977
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 4 / 8
13,164
572
22,635
27,459
28,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
syhmbols
Chronos
20
5 / 0 / 3
14,297
622
20,986
18,213
8,561
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
11
Kills
21
21
Deaths
11
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ArtioBeear
Charybdis
0
2
1
0.25
L
Nemesis
ElBestoFurro
Nemesis
4
3
4
2
W
Arachne
MykulG
Arachne
6
2
4
4
W
Bellona
NardoWick
Bellona
1
1
13
7.5
W
Kukulkan
RochyRD
Kukulkan
6
4
5
2.13
L
Amaterasu
Samberker
Amaterasu
4
5
3
1.1
L
Bacchus
Soto404
Bacchus
1
4
1
0.38
W
3
4
8
1.75
L
2
7
2
0.43
W
Chronos
syhmbols
Chronos
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,355
Damage
77,907
102,117
Taken
90,925
67,310
Mitigated
66,038
32,048
Healing
39,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ArtioBeear
Charybdis
7,169
3,996
0
11,221
18,453
7,801
171
9,719
8,734
0
100,067
L
Nemesis
ElBestoFurro
Nemesis
14,748
8,838
0
3,496
19,659
10,018
0
6,368
13,291
0
124,489
W
Arachne
MykulG
Arachne
8,827
5,427
0
6,822
18,947
8,692
310
2,734
16,213
29
83,895
W
Bellona
NardoWick
Bellona
7,751
1,917
3,625
5,194
14,329
14,350
320
4,840
9,489
0
54,522
W
Kukulkan
RochyRD
Kukulkan
17,708
2,358
0
2,622
11,977
5,661
222
6,753
5,224
145,297
0
L
Amaterasu
Samberker
Amaterasu
12,177
5,800
0
13,523
32,098
25,664
0
4,549
27,549
159
75,202
L
Bacchus
Soto404
Bacchus
5,099
124
0
2,329
16,384
16,585
0
10,903
5,481
24,854
0
W
22,635
2,992
0
11,588
27,459
28,774
402
2,602
24,857
441
106,519
L
12,162
3,192
158
1,321
15,523
7,242
70
7,157
8,366
92,940
0
W
Chronos
syhmbols
Chronos
20,986
9,684
0
9,996
18,213
8,561
3,471
2,237
15,976
153,685
4,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,624
Gold Earned
65,451
665
Minions Killed
776
0
Camps Cleared
0
2,185,371
Distance Traveled
2,259,827
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,243
445
152
7
0
375,781
9
L
Nemesis
11,601
504
173
8
0
534,350
9
W
Arachne
12,364
538
105
5
0
487,027
2
W
Bellona
12,343
537
63
3
0
487,592
3
W
Kukulkan
13,283
578
202
9
0
426,513
3
L
Amaterasu
10,979
477
132
6
0
442,785
1
L
Bacchus
8,877
386
34
1
0
407,013
3
W
Mulan
13,164
572
177
8
0
416,535
6
L
Hera
10,924
475
174
8
0
425,442
0
W
Chronos
14,297
622
229
10
0
442,160
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role