Player Matchup

Fenrir
Fenrir
AleclouZ
Fenrir
Level 101
God Stats
8W - 9L
1,450 SR
Queue Stats
214W - 192L
1,441 Elo+
Party 1
Sol
Sol
GereOchinchi
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,226 Elo+
Party 1
Bellona
Bellona
RAM1H
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
kfcpoio
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,478 Elo+
Party 1
Medusa
Medusa
kirarcangel
Medusa
Level 102
God Stats
0W - 1L
1,781 SR
Queue Stats
111W - 112L
1,483 Elo+
Solo
Team Averages
Level 46
1,546 SR
1,378 Elo+

VS

Team Averages
Level 59
1,524 SR
1,445 Elo+
Artio
Artio
 
Artio
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
BKS_PauloL2
Izanami
Level 42
God Stats
18W - 33L
1,284 SR
Queue Stats
34W - 60L
1,236 Elo+
Party 3
Kukulkan
Kukulkan
PRzhinDelas
Kukulkan
Level 86
God Stats
7W - 7L
1,494 SR
Queue Stats
30W - 44L
1,402 Elo+
Party 3
Nike
Nike
Tincho88
Nike
Level 43
God Stats
4W - 1L
1,842 SR
Queue Stats
124W - 113L
1,522 Elo+
Party 2
Bakasura
Bakasura
fandelvegeta
Bakasura
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 56L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AleclouZ
Fenrir
11
5 / 6 / 1
6,965
536
7,148
12,676
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 5 / 0
5,540
426
2,828
9,092
3,142
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bellona
RAM1H
Bellona
9
0 / 4 / 0
5,256
404
4,266
9,872
8,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
kfcpoio
Cthulhu
8
0 / 3 / 3
5,722
440
3,839
10,366
7,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
10
4 / 3 / 2
6,359
489
7,835
10,720
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 3 / 7
7,233
556
2,666
15,413
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
BKS_PauloL2
Izanami
12
1 / 3 / 3
7,344
565
3,767
6,550
2,140
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
PRzhinDelas
Kukulkan
13
6 / 1 / 7
8,609
662
10,458
4,966
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
13
1 / 0 / 7
8,069
621
6,867
6,668
3,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
fandelvegeta
Bakasura
14
12 / 3 / 2
8,991
692
11,769
11,662
5,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
10
Kills
21
21
Deaths
10
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
3
7
1.5
L
Fenrir
AleclouZ
Fenrir
5
6
1
0.92
W
Izanami
BKS_PauloL2
Izanami
1
3
3
0.83
L
1
5
0
0.2
W
Kukulkan
PRzhinDelas
Kukulkan
6
1
7
9.5
L
Bellona
RAM1H
Bellona
0
4
0
0
W
Nike
1
0
7
4.5
W
Bakasura
fandelvegeta
Bakasura
12
3
2
4.33
L
Cthulhu
kfcpoio
Cthulhu
0
3
3
0.5
L
Medusa
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,916
Damage
35,527
52,726
Taken
45,259
27,656
Mitigated
22,567
11,664
Healing
12,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,666
670
594
4,320
15,413
9,476
120
2,980
12,433
27,571
0
L
Fenrir
AleclouZ
Fenrir
7,148
2,134
0
2,754
12,676
5,242
0
2,592
9,272
0
32,332
W
Izanami
BKS_PauloL2
Izanami
3,767
2,603
0
1,038
6,550
2,140
816
723
5,827
0
47,948
L
2,828
1,146
0
2,624
9,092
3,142
0
4,595
4,091
30,350
0
W
Kukulkan
PRzhinDelas
Kukulkan
10,458
2,243
0
915
4,966
2,073
270
1,105
3,861
58,451
0
L
Bellona
RAM1H
Bellona
4,266
1,319
0
1,972
9,872
8,480
854
454
8,956
0
26,378
W
Nike
6,867
861
0
3,240
6,668
3,861
756
71
6,597
0
53,395
W
Bakasura
fandelvegeta
Bakasura
11,769
7,444
0
2,734
11,662
5,017
114
2,109
9,553
0
61,958
L
Cthulhu
kfcpoio
Cthulhu
3,839
612
0
775
10,366
7,021
0
2,341
7,970
19,726
0
L
Medusa
7,835
4,083
0
3,539
10,720
3,771
0
3,142
7,368
0
44,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,842
Gold Earned
40,246
218
Minions Killed
430
0
Camps Cleared
0
1,084,055
Distance Traveled
1,283,889
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,233
556
38
3
0
235,760
1
L
Fenrir
6,965
536
43
3
0
260,184
0
W
Izanami
7,344
565
83
6
0
231,688
0
L
Sol
5,540
426
46
4
0
214,499
1
W
Kukulkan
8,609
662
112
9
0
257,746
2
L
Bellona
5,256
404
40
3
0
194,451
0
W
Nike
8,069
621
99
8
0
267,065
7
W
Bakasura
8,991
692
98
8
0
291,630
0
L
Cthulhu
5,722
440
25
2
0
198,455
1
L
Medusa
6,359
489
64
5
0
216,466
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role