Player Matchup

Danzaburou
Danzaburou
DieHardFALCON28
Danzaburou
Level 122
God Stats
36W - 20L
1,594 SR
Queue Stats
671W - 659L
1,510 Elo+
Party 2
Cernunnos
Cernunnos
Jonesyx614x
Cernunnos
Level 99
God Stats
1W - 2L
1,234 SR
Queue Stats
230W - 235L
1,430 Elo+
Party 2
Hades
Hades
SoulSurvivor169
Hades
Level 47
God Stats
0W - 2L
1,250 SR
Queue Stats
246W - 293L
1,501 Elo+
Solo
Ah Puch
Ah Puch
ViPeR0822
Ah Puch
Level 157
God Stats
3W - 3L
1,607 SR
Queue Stats
170W - 186L
1,478 Elo+
Solo
Ra
Ra
xMiss Morrisonx
Ra
Level 149
God Stats
0W - 2L
1,279 SR
Queue Stats
314W - 325L
1,488 Elo+
Solo
Team Averages
Level 115
1,393 SR
1,481 Elo+

VS

Team Averages
Level 150
1,569 SR
1,498 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Heady Cure
Xing Tian
Level 156
God Stats
3W - 0L
1,844 SR
Queue Stats
20W - 20L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DieHardFALCON28
Danzaburou
10
0 / 1 / 3
5,077
1,015
3,400
5,077
2,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Jonesyx614x
Cernunnos
9
1 / 3 / 2
5,135
1,027
2,710
6,373
2,893
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 1 / 0
4,336
867
23
1,137
428
Ah Puch
ViPeR0822
Ah Puch
11
2 / 0 / 1
5,715
1,143
6,244
2,074
918
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
0 / 1 / 1
4,937
987
2,129
4,374
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 0 / 4
5,988
1,198
5,505
3,077
1,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
 
Sol
10
2 / 0 / 3
5,444
1,089
6,247
3,392
1,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
 
Terra
8
0 / 1 / 4
5,215
1,043
1,442
4,990
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
 
Bellona
9
1 / 1 / 4
5,196
1,039
2,406
5,981
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Heady Cure
Xing Tian
10
1 / 1 / 5
5,233
1,047
2,501
6,430
6,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
3
Kills
6
6
Deaths
3
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
4
4
W
Sol
 
Sol
2
0
3
3.5
W
Terra
 
Terra
0
1
4
2
W
Bellona
 
Bellona
1
1
4
3
L
Danzaburou
DieHardFALCON28
Danzaburou
0
1
3
1.5
W
Xing Tian
Heady Cure
Xing Tian
1
1
5
3.5
L
Cernunnos
Jonesyx614x
Cernunnos
1
3
2
0.67
L
0
1
0
0
L
Ah Puch
ViPeR0822
Ah Puch
2
0
1
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,506
Damage
18,101
19,035
Taken
23,870
9,396
Mitigated
19,184
7,230
Healing
11,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,505
1,614
277
1,355
3,077
1,500
506
536
2,541
0
14,340
W
Sol
 
Sol
6,247
431
676
1,421
3,392
1,451
53
1,758
1,634
11,609
0
W
Terra
 
Terra
1,442
87
3,994
2,313
4,990
4,710
0
2,123
2,867
4,370
0
W
Bellona
 
Bellona
2,406
433
0
812
5,981
4,812
431
1,666
4,315
0
4,639
L
Danzaburou
DieHardFALCON28
Danzaburou
3,400
1,234
389
1,322
5,077
2,335
0
2,817
2,260
0
6,498
W
Xing Tian
Heady Cure
Xing Tian
2,501
30
0
430
6,430
6,711
0
2,313
4,117
5,207
0
L
Cernunnos
Jonesyx614x
Cernunnos
2,710
1,071
208
368
6,373
2,893
0
4,152
2,221
0
4,179
L
23
23
0
0
1,137
428
0
579
558
139
0
L
Ah Puch
ViPeR0822
Ah Puch
6,244
31
396
554
2,074
918
0
624
1,450
17,058
0
L
2,129
0
2,414
1,579
4,374
2,822
0
2,018
2,356
6,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,200
Gold Earned
27,076
46
Minions Killed
51
0
Camps Cleared
0
425,914
Distance Traveled
598,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,988
1,198
33
7
0
99,340
0
W
Sol
5,444
1,089
10
2
0
131,818
0
W
Terra
5,215
1,043
5
1
0
121,812
0
W
Bellona
5,196
1,039
0
0
0
124,321
0
L
Danzaburou
5,077
1,015
12
2
0
104,452
0
W
Xing Tian
5,233
1,047
3
1
0
121,526
0
L
Cernunnos
5,135
1,027
0
0
0
94,310
0
L
Hades
4,336
867
2
0
0
28,951
0
L
Ah Puch
5,715
1,143
23
5
0
91,941
0
L
Ra
4,937
987
9
2
0
106,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role