Player Matchup

Raijin
Raijin
Nope Sike
Raijin
Level 108
God Stats
4W - 9L
1,450 SR
Queue Stats
799W - 814L
1,563 Elo+
Party 1
Chaac
Chaac
ShepherdZz
Chaac
Level 83
God Stats
0W - 2L
1,326 SR
Queue Stats
50W - 87L
1,359 Elo+
Solo
Rama
Rama
TrueKingViper
Rama
Level 157
God Stats
4W - 3L
1,581 SR
Queue Stats
258W - 219L
1,572 Elo+
Party 1
Team Averages
Level 116
1,452 SR
1,498 Elo+

VS

Team Averages
Level 77
1,595 SR
1,611 Elo+
Loki
Loki
A Mathing Ape
Loki
Level 156
God Stats
2W - 1L
1,391 SR
Queue Stats
349W - 248L
1,710 Elo+
Party 2
Chang'e
Chang'e
Knip5130
Chang'e
Level 47
God Stats
21W - 18L
1,493 SR
Queue Stats
121W - 156L
1,359 Elo+
Solo
Horus
Horus
VileVagabond
Horus
Level 28
God Stats
38W - 5L
1,903 SR
Queue Stats
54W - 9L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Nope Sike
Raijin
12
0 / 6 / 0
7,382
615
9,035
9,609
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
12
0 / 2 / 0
7,045
587
6,910
18,172
12,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 1 / 0
7,501
625
6,084
9,546
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
9,648
804
15,083
10,005
4,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Knip5130
Chang'e
14
0 / 0 / 7
8,222
685
10,276
12,158
10,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 6
9,483
790
5,853
13,180
12,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Chang'e
Knip5130
Chang'e
0
0
7
3.5
L
Raijin
Nope Sike
Raijin
0
6
0
0
L
Chaac
0
2
0
0
L
0
1
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,029
Damage
31,212
37,327
Taken
35,343
20,348
Mitigated
27,365
12,895
Healing
19,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,083
3,261
0
500
10,005
4,708
695
1,760
8,089
0
50,713
W
Chang'e
Knip5130
Chang'e
10,276
1,187
3,703
5,623
12,158
10,362
289
3,405
8,315
40,063
0
L
Raijin
Nope Sike
Raijin
9,035
889
647
731
9,609
4,039
0
1,810
7,799
28,363
0
L
Chaac
6,910
988
352
8,695
18,172
12,468
0
6,519
11,653
0
26,915
L
6,084
3,576
0
2,470
9,546
3,841
0
2,004
7,542
0
34,381
W
5,853
2,276
2,636
6,695
13,180
12,295
254
2,950
9,880
0
12,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,928
Gold Earned
27,353
154
Minions Killed
157
0
Camps Cleared
0
614,927
Distance Traveled
723,476
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,648
804
84
7
0
231,073
2
W
Chang'e
8,222
685
59
5
0
229,547
2
L
Raijin
7,382
615
59
5
0
159,522
2
L
Chaac
7,045
587
30
3
0
237,808
0
L
Rama
7,501
625
65
5
0
217,597
4
W
Horus
9,483
790
14
1
0
262,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role