Player Matchup

Vulcan
Vulcan
Silver II
BensonTheLibra
Vulcan
Silver II
Level 57
God Stats
9W - 8L
1,394 SR
Queue Stats
70W - 70L
931 MMR
Solo
Nike
Nike
Bronze I
FNG__SUPERNOVA
Nike
Bronze I
Level 122
God Stats
3W - 0L
1,479 SR
Queue Stats
61W - 83L
533 MMR
Solo
Thor
Thor
Silver II
Mrgoostav
Thor
Silver II
Level 127
God Stats
3W - 7L
1,318 SR
Queue Stats
87W - 102L
868 MMR
Solo
Xbalanque
Xbalanque
Silver V
luizfogo15
Xbalanque
Silver V
Level 112
God Stats
12W - 13L
1,455 SR
Queue Stats
33W - 54L
683 MMR
Solo
Fenrir
Fenrir
Silver V
ritchie254
Fenrir
Silver V
Level 124
God Stats
6W - 8L
1,378 SR
Queue Stats
67W - 87L
511 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,405 SR
705 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,515 SR
705 MMR
Rama
Rama
Silver IV
Danocastle
Rama
Silver IV
Level 124
God Stats
1W - 1L
1,395 SR
Queue Stats
123W - 145L
736 MMR
Solo
Kukulkan
Kukulkan
Silver IV
GAMING-ICON_PB
Kukulkan
Silver IV
Level 125
God Stats
11W - 5L
1,686 SR
Queue Stats
174W - 197L
725 MMR
Solo
Heimdallr
Heimdallr
Bronze I
LebiaronJmes
Heimdallr
Bronze I
Level 125
God Stats
8W - 8L
1,486 SR
Queue Stats
477W - 526L
419 MMR
Solo
Guan Yu
Guan Yu
Bronze II
Maicolss
Guan Yu
Bronze II
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
719 MMR
Solo
Lancelot
Lancelot
Silver III
xOaths_OG
Lancelot
Silver III
Level 149
God Stats
18W - 12L
1,509 SR
Queue Stats
93W - 98L
928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 6
15,500
574
27,831
14,145
7,900
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
5 / 5 / 7
14,716
545
16,827
25,303
22,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thor
20
7 / 5 / 13
14,264
528
20,968
22,368
16,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
luizfogo15
Xbalanque
19
1 / 5 / 8
12,919
478
9,226
16,875
7,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
ritchie254
Fenrir
20
8 / 1 / 11
14,513
538
15,626
31,754
40,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
SetBellonaNe Zha

VS

Bans
IshtarHadesAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 1
12,505
463
12,594
24,397
10,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
20
3 / 6 / 4
13,364
495
14,368
21,272
9,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
LebiaronJmes
Heimdallr
20
4 / 9 / 1
13,432
497
10,413
26,325
23,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
Maicolss
Guan Yu
16
3 / 7 / 2
11,005
408
10,894
25,528
22,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
xOaths_OG
Lancelot
19
6 / 9 / 4
12,845
476
13,351
24,896
12,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
35
Kills
18
18
Deaths
35
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
14
2
6
8.5
L
2
4
1
0.63
W
5
5
7
1.7
L
Kukulkan
3
6
4
0.83
L
Heimdallr
LebiaronJmes
Heimdallr
4
9
1
0.5
L
Guan Yu
Maicolss
Guan Yu
3
7
2
0.57
W
Thor
7
5
13
2.7
W
Xbalanque
luizfogo15
Xbalanque
1
5
8
1
W
Fenrir
ritchie254
Fenrir
8
1
11
13.5
L
Lancelot
xOaths_OG
Lancelot
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,478
Damage
61,620
110,445
Taken
122,418
95,097
Mitigated
77,910
24,988
Healing
22,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,831
8,710
0
1,052
14,145
7,900
256
4,550
9,355
124,976
0
L
12,594
10,893
0
9,811
24,397
10,093
4,173
5,457
18,940
0
113,024
W
16,827
2,170
0
8,337
25,303
22,442
1,179
1,179
24,072
0
119,719
L
Kukulkan
14,368
81
0
1,123
21,272
9,337
0
4,912
16,360
111,287
0
L
Heimdallr
LebiaronJmes
Heimdallr
10,413
2,789
0
3,307
26,325
23,887
1,108
4,766
21,229
0
110,071
L
Guan Yu
Maicolss
Guan Yu
10,894
2,343
1,522
6,559
25,528
22,576
39
7,514
18,014
0
66,368
W
Thor
20,968
4,220
0
4,535
22,368
16,297
2,489
2,329
19,810
0
105,752
W
Xbalanque
luizfogo15
Xbalanque
9,226
3,525
0
3,346
16,875
7,665
4,580
3,395
13,160
0
114,606
W
Fenrir
ritchie254
Fenrir
15,626
3,868
0
7,718
31,754
40,793
849
5,777
25,484
0
67,428
L
Lancelot
xOaths_OG
Lancelot
13,351
3,222
0
500
24,896
12,017
0
5,728
19,168
0
104,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,912
Gold Earned
63,151
687
Minions Killed
761
0
Camps Cleared
0
2,726,269
Distance Traveled
2,375,802
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,500
574
171
6
0
575,446
2
L
Rama
12,505
463
167
6
0
425,836
3
W
Nike
14,716
545
179
7
0
609,911
0
L
Kukulkan
13,364
495
191
7
0
492,502
4
L
Heimdallr
13,432
497
181
7
0
465,924
5
L
Guan Yu
11,005
408
90
3
0
486,828
3
W
Thor
14,264
528
112
4
0
492,444
10
W
Xbalanque
12,919
478
162
6
0
478,475
2
W
Fenrir
14,513
538
63
2
0
569,993
6
L
Lancelot
12,845
476
132
5
0
504,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role