Player Matchup

Ishtar
Ishtar
AltaceTemptation
Ishtar
Level 74
God Stats
5W - 9L
1,341 SR
Queue Stats
178W - 190L
1,315 Elo+
Party 1
Hera
Hera
bresenpai
Hera
Level 118
God Stats
21W - 21L
1,544 SR
Queue Stats
225W - 224L
1,456 Elo+
Solo
Maui
Maui
diamondsteve05
Maui
Level 108
God Stats
14W - 9L
1,256 SR
Queue Stats
255W - 275L
1,372 Elo+
Party 1
Hun Batz
Hun Batz
x DAT THUNDA x
Hun Batz
Level 120
God Stats
4W - 7L
1,459 SR
Queue Stats
128W - 145L
1,479 Elo+
Solo
Ra
Ra
xThexSinx357x
Ra
Level 158
God Stats
58W - 56L
1,484 SR
Queue Stats
992W - 1,008L
1,411 Elo+
Solo
Team Averages
Level 116
1,417 SR
1,406 Elo+

VS

Team Averages
Level 108
1,554 SR
1,431 Elo+
Artemis
Artemis
FalseProphet5210
Artemis
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 47L
1,220 Elo+
Solo
Awilix
Awilix
K-ArabGanG_1706
Awilix
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 102L
1,451 Elo+
Solo
Yemoja
Yemoja
deadeyejake-
Yemoja
Level 109
God Stats
17W - 19L
1,552 SR
Queue Stats
119W - 137L
1,442 Elo+
Solo
Athena
Athena
fishlocs03
Athena
Level 73
God Stats
7W - 3L
1,615 SR
Queue Stats
119W - 89L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
sNaGGyE__
Cthulhu
Level 124
God Stats
7W - 3L
1,603 SR
Queue Stats
285W - 268L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,294
461
9,586
14,133
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
12
2 / 7 / 0
7,752
431
8,145
12,806
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

13
3 / 3 / 4
8,337
463
8,017
19,399
18,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hun Batz
15
1 / 3 / 3
8,465
470
5,969
18,083
7,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 3 / 0
9,551
531
5,652
10,320
5,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
9,268
515
10,725
13,917
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
10 / 3 / 4
10,013
556
12,954
13,390
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
14
2 / 3 / 7
8,364
465
10,926
11,027
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
fishlocs03
Athena
14
1 / 3 / 10
8,812
490
8,827
26,656
18,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
sNaGGyE__
Cthulhu
15
4 / 2 / 3
9,377
521
9,430
12,909
8,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
11
Kills
20
20
Deaths
12
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
3
1
2
4
W
10
3
4
4
L
Hera
2
7
0
0.29
W
Yemoja
2
3
7
1.83
L
3
3
4
1.67
W
Athena
fishlocs03
Athena
1
3
10
2
W
Cthulhu
sNaGGyE__
Cthulhu
4
2
3
2.75
L
Hun Batz
1
3
3
0.83
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,369
Damage
52,862
74,741
Taken
77,899
42,005
Mitigated
45,320
25,788
Healing
27,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,586
4,981
0
4,288
14,133
5,403
1,075
3,554
10,523
0
58,662
W
10,725
5,280
0
8,858
13,917
5,921
683
1,856
12,061
0
74,573
W
12,954
5,394
0
4,804
13,390
5,973
39
2,387
11,003
0
64,200
L
Hera
8,145
1,944
0
2,801
12,806
4,999
0
6,188
6,612
67,925
0
W
Yemoja
10,926
1,160
731
83
11,027
5,708
75
4,091
6,936
60,343
0
L
8,017
2,392
1,813
5,047
19,399
18,641
92
9,837
9,464
25,045
0
W
Athena
fishlocs03
Athena
8,827
1,066
470
9,695
26,656
18,815
13
8,772
17,884
35,072
297
W
Cthulhu
sNaGGyE__
Cthulhu
9,430
777
280
2,664
12,909
8,903
456
4,708
8,201
61,958
0
L
Hun Batz
5,969
2,004
0
7,140
18,083
7,352
0
3,501
14,452
0
72,210
L
5,652
483
476
4,223
10,320
5,610
0
5,020
4,706
66,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,399
Gold Earned
45,834
476
Minions Killed
468
0
Camps Cleared
0
1,588,765
Distance Traveled
1,637,468
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,294
461
104
6
0
284,258
3
W
Artemis
9,268
515
104
6
0
302,633
7
W
Awilix
10,013
556
99
6
0
354,732
0
L
Hera
7,752
431
108
6
0
310,615
4
W
Yemoja
8,364
465
80
4
0
273,893
3
L
Maui
8,337
463
28
2
0
324,446
3
W
Athena
8,812
490
55
3
0
370,369
5
W
Cthulhu
9,377
521
130
7
0
335,841
1
L
Hun Batz
8,465
470
111
6
0
359,948
0
L
Ra
9,551
531
125
7
0
309,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role