Player Matchup

Cernunnos
Cernunnos
Hey Im Noble
Cernunnos
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
KrisP Bacon8135
Ao Kuang
Level 136
God Stats
162W - 141L
1,554 SR
Queue Stats
376W - 411L
1,446 Elo+
Solo
Merlin
Merlin
OvethiNoko
Merlin
Level 87
God Stats
30W - 23L
1,592 SR
Queue Stats
154W - 170L
1,413 Elo+
Party 2
Bacchus
Bacchus
Pp338501
Bacchus
Level 61
God Stats
24W - 24L
1,584 SR
Queue Stats
125W - 139L
1,511 Elo+
Solo
Camazotz
Camazotz
SludgePanther
Camazotz
Level 89
God Stats
4W - 3L
1,552 SR
Queue Stats
281W - 259L
1,417 Elo+
Party 2
Team Averages
Level 97
1,557 SR
1,443 Elo+

VS

Team Averages
Level 123
1,545 SR
1,425 Elo+
Hercules
Hercules
Crunchytoast2
Hercules
Level 116
God Stats
7W - 9L
1,422 SR
Queue Stats
132W - 117L
1,528 Elo+
Solo
Bakasura
Bakasura
E3soldier18
Bakasura
Level 125
God Stats
15W - 14L
1,523 SR
Queue Stats
267W - 278L
1,401 Elo+
Party 1
Discordia
Discordia
RUSTYTICHNOR
Discordia
Level 124
God Stats
2W - 0L
1,860 SR
Queue Stats
99W - 121L
1,397 Elo+
Party 1
Sylvanus
Sylvanus
Will Of Alchemy
Sylvanus
Level 160
God Stats
4W - 4L
1,548 SR
Queue Stats
86W - 105L
1,378 Elo+
Solo
Neith
Neith
uasugi29
Neith
Level 88
God Stats
2W - 3L
1,372 SR
Queue Stats
146W - 155L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hey Im Noble
Cernunnos
14
1 / 3 / 2
8,606
430
9,870
18,241
5,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
17
5 / 2 / 2
10,355
518
12,555
21,809
13,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
OvethiNoko
Merlin
16
3 / 3 / 1
9,942
497
11,241
12,539
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Pp338501
Bacchus
8
1 / 3 / 0
6,918
346
3,790
12,268
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
SludgePanther
Camazotz
16
1 / 2 / 1
9,330
467
8,410
19,029
8,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crunchytoast2
Hercules
15
4 / 4 / 1
9,598
480
15,552
19,459
19,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
E3soldier18
Bakasura
17
4 / 3 / 4
10,411
521
12,531
20,007
9,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
RUSTYTICHNOR
Discordia
12
0 / 3 / 2
7,824
391
4,885
8,306
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
15
1 / 2 / 4
9,004
450
11,364
17,511
17,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
uasugi29
Neith
16
4 / 0 / 4
9,570
479
14,592
9,312
5,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
11
Kills
13
13
Deaths
12
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
Crunchytoast2
Hercules
4
4
1
1.13
W
Bakasura
E3soldier18
Bakasura
4
3
4
2
L
Cernunnos
Hey Im Noble
Cernunnos
1
3
2
0.67
L
Ao Kuang
5
2
2
3
L
Merlin
OvethiNoko
Merlin
3
3
1
1.17
L
Bacchus
Pp338501
Bacchus
1
3
0
0.33
W
Discordia
RUSTYTICHNOR
Discordia
0
3
2
0.33
L
Camazotz
SludgePanther
Camazotz
1
2
1
0.75
W
Sylvanus
1
2
4
1.5
W
Neith
uasugi29
Neith
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,866
Damage
58,924
83,886
Taken
74,595
41,666
Mitigated
54,449
31,352
Healing
26,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Crunchytoast2
Hercules
15,552
2,869
0
5,548
19,459
19,085
571
9,338
10,121
0
58,058
W
Bakasura
E3soldier18
Bakasura
12,531
8,782
0
4,488
20,007
9,443
216
5,738
14,269
0
76,511
L
Cernunnos
Hey Im Noble
Cernunnos
9,870
4,672
0
6,888
18,241
5,965
0
2,702
15,225
0
65,160
L
Ao Kuang
12,555
2,058
0
12,227
21,809
13,203
356
1,749
18,566
64,767
0
L
Merlin
OvethiNoko
Merlin
11,241
456
123
1,848
12,539
5,133
0
5,024
6,330
74,905
0
L
Bacchus
Pp338501
Bacchus
3,790
765
0
3,199
12,268
9,327
0
2,992
9,194
17,374
0
W
Discordia
RUSTYTICHNOR
Discordia
4,885
429
0
1,359
8,306
3,142
74
3,323
4,983
41,764
0
L
Camazotz
SludgePanther
Camazotz
8,410
3,069
0
7,067
19,029
8,038
24
2,293
16,160
0
80,890
W
Sylvanus
11,364
3,442
2,921
8,064
17,511
17,722
705
6,197
11,314
52,594
21,950
W
Neith
uasugi29
Neith
14,592
6,185
869
3,225
9,312
5,057
2,165
2,990
6,322
0
66,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,151
Gold Earned
46,407
482
Minions Killed
496
0
Camps Cleared
0
1,689,664
Distance Traveled
1,725,205
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,598
480
85
4
0
372,696
1
W
Bakasura
10,411
521
148
7
0
433,388
0
L
Cernunnos
8,606
430
107
5
0
339,501
1
L
Ao Kuang
10,355
518
86
4
0
395,594
4
L
Merlin
9,942
497
138
7
0
347,146
4
L
Bacchus
6,918
346
27
1
0
222,195
2
W
Discordia
7,824
391
61
3
0
249,659
0
L
Camazotz
9,330
467
124
6
0
385,228
0
W
Sylvanus
9,004
450
117
6
0
315,986
2
W
Neith
9,570
479
85
4
0
353,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role