Player Matchup

Chang'e
Chang'e
ElNegratta
Chang'e
Level 155
God Stats
0W - 2L
1,311 SR
Queue Stats
28W - 26L
1,549 Elo+
Party 2
Shiva
Shiva
Matiaselcapo32xd
Shiva
Level 16
God Stats
0W - 1L
1,491 SR
Queue Stats
18W - 11L
1,512 Elo+
Party 2
Hercules
Hercules
Ramonfight
Hercules
Level 67
God Stats
17W - 9L
1,658 SR
Queue Stats
63W - 42L
1,608 Elo+
Party 2
Team Averages
Level 79
1,486 SR
1,556 Elo+

VS

Team Averages
Level 61
1,500 SR
1,079 Elo+
Hel
Hel
Ahide
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,161 Elo+
Party 1
Cerberus
Cerberus
Anidalee
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,038 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ηοηε
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,038 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElNegratta
Chang'e
20
7 / 6 / 5
17,618
653
31,603
32,393
22,346
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 4 / 10
16,379
607
21,939
40,789
62,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
Ramonfight
Hercules
20
4 / 2 / 10
16,806
622
20,878
39,180
58,776
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ahide
Hel
20
1 / 8 / 7
15,792
585
13,370
19,212
11,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Anidalee
Cerberus
20
3 / 2 / 8
18,114
671
19,738
37,217
69,239
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
ηοηε
Ah Muzen Cab
20
8 / 5 / 4
20,029
742
44,965
29,184
18,637
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
15
Kills
12
12
Deaths
15
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hel
Ahide
Hel
1
8
7
0.56
W
Cerberus
Anidalee
Cerberus
3
2
8
3.5
L
Chang'e
ElNegratta
Chang'e
7
6
5
1.58
L
4
4
10
2.25
L
Hercules
Ramonfight
Hercules
4
2
10
4.5
W
Ah Muzen Cab
ηοηε
Ah Muzen Cab
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,420
Damage
78,073
112,362
Taken
85,613
143,477
Mitigated
99,584
40,072
Healing
27,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Ahide
Hel
13,370
1,616
5,337
4,191
19,212
11,708
500
8,250
10,654
61,999
0
W
Cerberus
Anidalee
Cerberus
19,738
2,861
0
12,193
37,217
69,239
0
11,337
24,902
51,200
0
L
Chang'e
ElNegratta
Chang'e
31,603
1,808
8,278
13,005
32,393
22,346
2,713
11,515
20,878
142,055
0
L
21,939
3,692
1,517
7,565
40,789
62,355
61
10,946
29,843
197
63,742
L
Hercules
Ramonfight
Hercules
20,878
3,731
0
9,707
39,180
58,776
201
11,787
27,393
114
68,046
W
Ah Muzen Cab
ηοηε
Ah Muzen Cab
44,965
13,969
0
5,494
29,184
18,637
3,544
12,553
16,379
0
177,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,803
Gold Earned
53,935
339
Minions Killed
309
0
Camps Cleared
0
1,450,090
Distance Traveled
1,474,347
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,792
585
74
3
0
432,497
3
W
Cerberus
18,114
671
58
2
0
499,472
2
L
Chang'e
17,618
653
183
7
0
448,401
9
L
Shiva
16,379
607
70
3
0
485,163
4
L
Hercules
16,806
622
86
3
0
516,526
6
W
Ah Muzen Cab
20,029
742
177
7
0
542,378
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role