Player Matchup

Ra
Ra
Dethawaitsyou48
Ra
Level 44
God Stats
5W - 8L
1,237 SR
Queue Stats
61W - 74L
1,406 Elo+
Party 3
Zeus
Zeus
DragTheSniper
Zeus
Level 69
God Stats
25W - 18L
1,506 SR
Queue Stats
56W - 61L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
Jaboomba314
Cthulhu
Level 17
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 3
Charybdis
Charybdis
TiNyplayer6790
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,402 Elo+
Party 2
Odin
Odin
UnshapenAndres
Odin
Level 45
God Stats
15W - 8L
1,548 SR
Queue Stats
78W - 86L
1,488 Elo+
Solo
Team Averages
Level 40
1,504 SR
1,479 Elo+

VS

Team Averages
Level 81
1,566 SR
1,586 Elo+
Hades
Hades
HighHowAreYa420
Hades
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 9L
1,647 Elo+
Party 1
Bastet
Bastet
Homacidal Cat
Bastet
Level 156
God Stats
24W - 18L
1,668 SR
Queue Stats
240W - 196L
1,633 Elo+
Party 1
Scylla
Scylla
PuceAbyss973476
Scylla
Level 160
God Stats
1W - 4L
1,524 SR
Queue Stats
528W - 529L
1,544 Elo+
Party 1
Neith
Neith
mkmawjood
Neith
Level 36
God Stats
3W - 5L
1,343 SR
Queue Stats
3W - 6L
1,323 Elo+
Solo
Geb
Geb
sstepsis no
Geb
Level 29
God Stats
16W - 3L
1,795 SR
Queue Stats
35W - 11L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,052
1,010
2,264
3,134
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 3 / 1
6,190
1,238
6,448
5,964
1,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Jaboomba314
Cthulhu
10
0 / 1 / 1
5,236
1,047
1,305
5,041
3,551
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
TiNyplayer6790
Charybdis
11
0 / 2 / 3
5,630
1,126
4,679
6,521
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 3
6,199
1,240
3,192
7,272
5,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

346

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
6,400
1,280
3,282
3,440
1,626
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 5
6,359
1,272
8,212
5,281
2,417
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 1 / 6
6,390
1,278
4,334
3,025
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
mkmawjood
Neith
11
2 / 0 / 3
6,006
1,201
3,847
2,425
1,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 7
6,739
1,348
5,481
7,312
6,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
4
Kills
10
10
Deaths
4
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
3
3
1
1.17
W
1
0
8
5
W
2
2
5
2.25
L
Cthulhu
Jaboomba314
Cthulhu
0
1
1
0.5
W
3
1
6
6
L
Charybdis
TiNyplayer6790
Charybdis
0
2
3
0.75
L
1
1
3
2.5
W
Neith
mkmawjood
Neith
2
0
3
3.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,888
Damage
25,156
27,932
Taken
21,483
14,311
Mitigated
13,377
2,726
Healing
6,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,264
175
186
122
3,134
1,330
0
1,525
1,609
6,929
0
L
6,448
407
0
502
5,964
1,940
0
3,404
2,560
10,972
0
W
3,282
490
778
2,122
3,440
1,626
0
1,480
1,960
17,532
0
W
8,212
3,177
0
1,093
5,281
2,417
0
2,629
2,652
0
21,494
L
Cthulhu
Jaboomba314
Cthulhu
1,305
170
0
0
5,041
3,551
0
2,206
2,835
4,355
0
W
4,334
465
0
215
3,025
1,279
0
2,171
854
13,060
0
L
Charybdis
TiNyplayer6790
Charybdis
4,679
2,752
0
826
6,521
2,428
0
2,817
3,704
0
13,456
L
3,192
863
0
1,090
7,272
5,062
0
3,145
4,127
0
21,092
W
Neith
mkmawjood
Neith
3,847
1,421
0
76
2,425
1,059
0
1,396
1,029
0
7,630
W
5,481
930
752
1,556
7,312
6,996
0
2,341
4,971
9,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,307
Gold Earned
31,894
99
Minions Killed
100
3
Camps Cleared
8
379,467
Distance Traveled
512,838
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,052
1,010
14
3
0
45,785
0
L
Zeus
6,190
1,238
11
2
1
96,273
1
W
Hades
6,400
1,280
40
8
4
109,466
2
W
Bastet
6,359
1,272
23
5
1
115,128
1
L
Cthulhu
5,236
1,047
11
2
1
61,632
0
W
Scylla
6,390
1,278
18
4
3
100,780
3
L
Charybdis
5,630
1,126
22
4
1
79,280
0
L
Odin
6,199
1,240
41
8
0
96,497
0
W
Neith
6,006
1,201
9
2
0
86,330
0
W
Geb
6,739
1,348
10
2
0
101,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role