Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AppIexs
Neith
Level 101
God Stats
5W - 3L
1,832 SR
Queue Stats
16W - 11L
1,597 Elo+
Party 2
Yemoja
Yemoja
NotCautixn
Yemoja
Level 134
God Stats
5W - 5L
1,549 SR
Queue Stats
52W - 28L
1,628 Elo+
Party 2
Tsukuyomi
Tsukuyomi
elchapin1922
Tsukuyomi
Level 144
God Stats
9W - 10L
1,470 SR
Queue Stats
195W - 155L
1,580 Elo+
Party 2
Baba Yaga
Baba Yaga
roadrunner0480
Baba Yaga
Level 89
God Stats
1W - 1L
1,277 SR
Queue Stats
45W - 29L
1,596 Elo+
Party 2
Team Averages
Level 103
1,525 SR
1,580 Elo+

VS

Team Averages
Level 102
1,482 SR
1,518 Elo+
Sylvanus
Sylvanus
Dbo__55
Sylvanus
Level 148
God Stats
8W - 11L
1,513 SR
Queue Stats
314W - 289L
1,534 Elo+
Party 1
Zhong Kui
Zhong Kui
Drfruitca_ke
Zhong Kui
Level 39
God Stats
3W - 5L
1,500 SR
Queue Stats
87W - 88L
1,484 Elo+
Party 1
Izanami
Izanami
anthony_mv2412
Izanami
Level 86
God Stats
21W - 20L
1,501 SR
Queue Stats
164W - 162L
1,488 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cjacquet00
Cu Chulainn
Level 128
God Stats
17W - 18L
1,571 SR
Queue Stats
649W - 614L
1,549 Elo+
Party 1
Mercury
Mercury
coung556
Mercury
Level 109
God Stats
1W - 5L
1,327 SR
Queue Stats
413W - 388L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
8 / 2 / 12
13,663
506
15,532
36,343
43,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
AppIexs
Neith
20
9 / 4 / 11
13,935
516
22,802
20,267
9,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
NotCautixn
Yemoja
18
3 / 2 / 19
13,434
498
13,550
23,328
29,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
elchapin1922
Tsukuyomi
20
8 / 6 / 15
14,636
542
22,744
26,011
14,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
roadrunner0480
Baba Yaga
18
4 / 5 / 12
12,731
472
26,236
23,892
12,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dbo__55
Sylvanus
17
5 / 6 / 9
10,990
407
16,519
34,938
31,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
Drfruitca_ke
Zhong Kui
16
2 / 10 / 9
10,975
406
20,527
29,102
19,481
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 1 / 7
12,560
465
9,695
18,754
8,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
cjacquet00
Cu Chulainn
18
3 / 7 / 7
12,167
451
29,317
32,732
31,437
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
coung556
Mercury
18
5 / 9 / 8
11,872
440
11,244
28,568
11,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
58
32
Kills
18
19
Deaths
33
69
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
8
2
12
7
W
Neith
AppIexs
Neith
9
4
11
3.63
L
Sylvanus
Dbo__55
Sylvanus
5
6
9
1.58
L
Zhong Kui
Drfruitca_ke
Zhong Kui
2
10
9
0.65
W
Yemoja
NotCautixn
Yemoja
3
2
19
6.25
L
3
1
7
6.5
L
Cu Chulainn
cjacquet00
Cu Chulainn
3
7
7
0.93
L
Mercury
coung556
Mercury
5
9
8
1
W
Tsukuyomi
elchapin1922
Tsukuyomi
8
6
15
2.58
W
Baba Yaga
roadrunner0480
Baba Yaga
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,864
Damage
87,302
129,841
Taken
144,094
109,142
Mitigated
102,206
44,855
Healing
39,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
15,532
2,984
1,354
10,373
36,343
43,362
1,229
5,901
30,442
0
67,645
W
Neith
AppIexs
Neith
22,802
8,547
0
6,426
20,267
9,810
8,501
7,130
13,137
0
100,576
L
Sylvanus
Dbo__55
Sylvanus
16,519
2,446
7,509
12,296
34,938
31,577
0
13,340
21,598
45,570
13,059
L
Zhong Kui
Drfruitca_ke
Zhong Kui
20,527
2,816
0
5,940
29,102
19,481
0
9,365
19,737
70,861
0
W
Yemoja
NotCautixn
Yemoja
13,550
1,983
7,427
4,410
23,328
29,195
1,220
9,910
13,418
44,959
0
L
9,695
5,108
0
7,000
18,754
8,655
1,614
5,149
13,605
0
127,887
L
Cu Chulainn
cjacquet00
Cu Chulainn
29,317
4,626
0
3,969
32,732
31,437
24
5,046
27,686
10,011
97,504
L
Mercury
coung556
Mercury
11,244
6,083
0
3,164
28,568
11,056
0
9,676
18,892
0
84,107
W
Tsukuyomi
elchapin1922
Tsukuyomi
22,744
6,436
0
6,754
26,011
14,513
1,314
8,625
17,386
0
152,682
W
Baba Yaga
roadrunner0480
Baba Yaga
26,236
2,013
758
7,353
23,892
12,262
1,488
8,008
15,884
107,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,399
Gold Earned
58,564
590
Minions Killed
585
0
Camps Cleared
0
2,325,613
Distance Traveled
2,262,799
33
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,663
506
93
3
0
481,387
2
W
Neith
13,935
516
122
5
0
434,679
10
L
Sylvanus
10,990
407
73
3
0
461,992
9
L
Zhong Kui
10,975
406
78
3
0
369,284
0
W
Yemoja
13,434
498
57
2
0
492,212
9
L
Izanami
12,560
465
183
7
0
486,049
12
L
Cu Chulainn
12,167
451
134
5
0
423,789
0
L
Mercury
11,872
440
117
4
0
521,685
2
W
Tsukuyomi
14,636
542
167
6
0
451,242
3
W
Baba Yaga
12,731
472
151
6
0
466,093
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role