Player Matchup

Raijin
Raijin
Alcuris
Raijin
Level 140
God Stats
7W - 6L
1,561 SR
Queue Stats
135W - 116L
1,520 Elo+
Party 1
Ishtar
Ishtar
DonTBerry
Ishtar
Level 86
God Stats
3W - 2L
1,587 SR
Queue Stats
679W - 581L
1,539 Elo+
Party 1
Sun Wukong
Sun Wukong
FrickItUpFelix
Sun Wukong
Level 14
God Stats
4W - 0L
1,697 SR
Queue Stats
25W - 8L
1,633 Elo+
Party 1
Team Averages
Level 80
1,615 SR
1,564 Elo+

VS

Team Averages
Level 54
1,567 SR
1,349 Elo+
Jormungandr
Jormungandr
Gramrinne
Jormungandr
Level 69
God Stats
1W - 1L
1,646 SR
Queue Stats
7W - 13L
1,266 Elo+
Party 2
Chang'e
Chang'e
JujuBean9177
Chang'e
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 12L
1,384 Elo+
Party 2
Cliodhna
Cliodhna
Nate12299
Cliodhna
Level 67
God Stats
1W - 1L
1,555 SR
Queue Stats
18W - 13L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alcuris
Raijin
13
7 / 2 / 5
8,531
853
8,549
4,824
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
DonTBerry
Ishtar
11
0 / 1 / 11
7,273
727
7,205
5,755
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
FrickItUpFelix
Sun Wukong
14
7 / 1 / 7
9,101
910
8,764
7,896
7,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gramrinne
Jormungandr
10
0 / 7 / 1
6,497
650
4,852
12,343
8,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
JujuBean9177
Chang'e
10
1 / 5 / 2
6,805
681
1,530
8,151
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Nate12299
Cliodhna
12
2 / 2 / 1
7,416
742
4,815
8,995
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
4
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
Alcuris
Raijin
7
2
5
4.75
W
Ishtar
DonTBerry
Ishtar
0
1
11
5.5
W
Sun Wukong
FrickItUpFelix
Sun Wukong
7
1
7
10.5
L
Jormungandr
Gramrinne
Jormungandr
0
7
1
0.07
L
Chang'e
JujuBean9177
Chang'e
1
5
2
0.4
L
Cliodhna
Nate12299
Cliodhna
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,518
Damage
11,197
18,475
Taken
29,489
13,062
Mitigated
14,896
2,581
Healing
1,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Alcuris
Raijin
8,549
1,234
0
353
4,824
2,154
240
1,798
3,026
31,333
0
W
Ishtar
DonTBerry
Ishtar
7,205
3,299
0
670
5,755
2,923
2,281
1,891
3,864
0
30,487
W
Sun Wukong
FrickItUpFelix
Sun Wukong
8,764
2,157
0
1,558
7,896
7,985
533
2,749
5,147
0
16,894
L
Jormungandr
Gramrinne
Jormungandr
4,852
1,367
0
390
12,343
8,577
0
5,224
7,119
23,729
0
L
Chang'e
JujuBean9177
Chang'e
1,530
267
212
651
8,151
2,670
0
1,306
6,845
4,983
0
L
Cliodhna
Nate12299
Cliodhna
4,815
0
0
429
8,995
3,649
0
2,049
6,946
0
30,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,905
Gold Earned
20,718
121
Minions Killed
101
0
Camps Cleared
0
550,284
Distance Traveled
523,290
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,531
853
57
6
0
161,765
0
W
Ishtar
7,273
727
49
5
0
186,689
2
W
Sun Wukong
9,101
910
15
2
0
201,830
0
L
Jormungandr
6,497
650
36
4
0
162,419
0
L
Chang'e
6,805
681
14
1
0
147,742
0
L
Cliodhna
7,416
742
51
5
0
213,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role