Player Matchup

Amaterasu
Amaterasu
Crimsonpwnage
Amaterasu
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 12L
1,365 Elo+
Solo
Jing Wei
Jing Wei
R1DDL3S
Jing Wei
Level 95
God Stats
0W - 1L
1,547 SR
Queue Stats
64W - 58L
1,568 Elo+
Party 1
Ymir
Ymir
SDAquario
Ymir
Level 105
God Stats
0W - 1L
1,553 SR
Queue Stats
11W - 9L
1,559 Elo+
Party 1
Mulan
Mulan
Salivaman0
Mulan
Level 62
God Stats
12W - 7L
1,679 SR
Queue Stats
58W - 52L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
Yingyangpandas99
Nu Wa
Level 48
God Stats
2W - 5L
1,368 SR
Queue Stats
16W - 19L
1,494 Elo+
Party 1
Team Averages
Level 79
1,529 SR
1,511 Elo+

VS

Team Averages
Level 60
1,616 SR
1,498 Elo+
Izanami
Izanami
 
Izanami
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Kodey544
Arachne
Level 12
God Stats
3W - 3L
1,752 SR
Queue Stats
14W - 12L
1,593 Elo+
Party 3
Sylvanus
Sylvanus
Yarbali
Sylvanus
Level 44
God Stats
1W - 0L
1,529 SR
Queue Stats
8W - 9L
1,439 Elo+
Party 2
Chaac
Chaac
cushboyo
Chaac
Level 100
God Stats
5W - 4L
1,596 SR
Queue Stats
156W - 163L
1,397 Elo+
Solo
Nu Wa
Nu Wa
theiame
Nu Wa
Level 87
God Stats
7W - 3L
1,705 SR
Queue Stats
50W - 48L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Crimsonpwnage
Amaterasu
1
0 / 0 / 0
3,543
322
0
462
176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jing Wei
R1DDL3S
Jing Wei
9
0 / 0 / 0
5,068
461
4,218
6,906
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
8
0 / 2 / 0
5,075
461
2,156
10,494
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
11
2 / 0 / 0
6,352
577
5,826
6,832
3,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
0 / 5 / 0
5,067
461
3,328
7,012
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 0 / 1
5,653
514
5,970
5,985
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Kodey544
Arachne
11
5 / 0 / 2
6,606
601
4,441
8,957
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Yarbali
Sylvanus
9
1 / 0 / 1
5,783
526
4,023
7,029
4,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
cushboyo
Chaac
10
0 / 2 / 0
5,560
505
2,403
7,635
6,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
theiame
Nu Wa
11
1 / 0 / 4
6,595
600
6,822
3,518
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
7
7
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
1
0.5
L
Amaterasu
Crimsonpwnage
Amaterasu
0
0
0
0
W
Arachne
Kodey544
Arachne
5
0
2
6
L
Jing Wei
R1DDL3S
Jing Wei
0
0
0
0
L
Ymir
0
2
0
0
L
Mulan
2
0
0
2
W
Sylvanus
Yarbali
Sylvanus
1
0
1
1.5
L
0
5
0
0
W
Chaac
cushboyo
Chaac
0
2
0
0
W
Nu Wa
theiame
Nu Wa
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,528
Damage
23,659
31,706
Taken
33,124
13,276
Mitigated
18,341
9,635
Healing
15,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,970
4,015
0
2,347
5,985
1,972
484
743
5,242
0
56,817
L
Amaterasu
Crimsonpwnage
Amaterasu
0
0
0
0
462
176
0
441
0
0
162
W
Arachne
Kodey544
Arachne
4,441
3,107
0
3,154
8,957
3,691
0
1,213
7,744
0
41,916
L
Jing Wei
R1DDL3S
Jing Wei
4,218
2,813
0
3,176
6,906
2,045
0
2,388
4,495
0
38,361
L
Ymir
2,156
210
0
2,130
10,494
5,670
0
3,831
6,602
19,434
2,228
L
Mulan
5,826
1,797
0
3,718
6,832
3,104
0
1,442
4,810
0
40,827
W
Sylvanus
Yarbali
Sylvanus
4,023
1,521
2,994
3,032
7,029
4,579
0
702
6,327
19,323
0
L
3,328
418
37
574
7,012
2,281
26
2,350
4,429
32,009
0
W
Chaac
cushboyo
Chaac
2,403
440
0
2,376
7,635
6,709
350
239
7,396
0
32,061
W
Nu Wa
theiame
Nu Wa
6,822
1,173
0
1,250
3,518
1,390
27
1,930
1,588
56,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,105
Gold Earned
30,197
256
Minions Killed
380
0
Camps Cleared
0
833,398
Distance Traveled
972,535
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,653
514
102
9
0
175,979
2
L
Amaterasu
3,543
322
1
0
0
11,827
0
W
Arachne
6,606
601
73
7
0
251,644
5
L
Jing Wei
5,068
461
73
7
0
213,775
2
L
Ymir
5,075
461
40
4
0
205,277
2
L
Mulan
6,352
577
85
8
0
223,435
3
W
Sylvanus
5,783
526
26
2
0
179,735
3
L
Nu Wa
5,067
461
57
5
0
179,084
4
W
Chaac
5,560
505
68
6
0
174,806
6
W
Nu Wa
6,595
600
111
10
0
190,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role