Player Matchup

Danzaburou
Danzaburou
HazeExe
Danzaburou
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,237 Elo+
Solo
Skadi
Skadi
WaterYosh
Skadi
Level 148
God Stats
12W - 12L
1,434 SR
Queue Stats
252W - 300L
1,333 Elo+
Solo
Bellona
Bellona
doodnelley
Bellona
Level 86
God Stats
33W - 56L
1,376 SR
Queue Stats
130W - 202L
1,261 Elo+
Party 1
Chaac
Chaac
lusahfur
Chaac
Level 28
God Stats
33W - 36L
1,489 SR
Queue Stats
85W - 116L
1,281 Elo+
Party 1
Olorun
Olorun
princeszleda
Olorun
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 61L
1,220 Elo+
Solo
Team Averages
Level 70
1,460 SR
1,266 Elo+

VS

Team Averages
Level 75
1,362 SR
1,288 Elo+
Bastet
Bastet
ChetKroger5874
Bastet
Level 68
God Stats
4W - 4L
1,471 SR
Queue Stats
110W - 138L
1,293 Elo+
Party 2
Skadi
Skadi
TinSao15
Skadi
Level 88
God Stats
0W - 3L
1,157 SR
Queue Stats
134W - 148L
1,350 Elo+
Solo
Ra
Ra
XMISFIT99X
Ra
Level 64
God Stats
5W - 10L
1,311 SR
Queue Stats
160W - 188L
1,279 Elo+
Solo
Janus
Janus
chuntisaur
Janus
Level 88
God Stats
5W - 7L
1,389 SR
Queue Stats
155W - 158L
1,283 Elo+
Solo
Ares
Ares
stryver99
Ares
Level 65
God Stats
1W - 2L
1,480 SR
Queue Stats
66W - 90L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HazeExe
Danzaburou
17
1 / 2 / 5
11,244
489
5,954
17,397
7,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
WaterYosh
Skadi
20
7 / 2 / 3
13,042
567
14,103
17,329
7,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
doodnelley
Bellona
20
5 / 1 / 0
13,241
576
10,808
13,430
11,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
lusahfur
Chaac
17
1 / 1 / 8
10,628
462
9,954
21,310
17,897
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
18
3 / 5 / 3
12,057
524
13,197
25,276
12,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
9,622
418
7,755
18,109
7,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
TinSao15
Skadi
15
1 / 4 / 1
8,580
373
11,731
19,044
7,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 1
8,261
359
2,362
7,758
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
16
3 / 5 / 3
10,282
447
21,492
16,238
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
14
1 / 3 / 1
9,058
394
6,957
21,048
17,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
17
Kills
9
11
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
Danzaburou
HazeExe
Danzaburou
1
2
5
1.75
L
Skadi
TinSao15
Skadi
1
4
1
0.38
W
Skadi
WaterYosh
Skadi
7
2
3
4.25
L
0
2
1
0.25
L
Janus
3
5
3
0.9
W
Bellona
doodnelley
Bellona
5
1
0
5
W
Chaac
lusahfur
Chaac
1
1
8
5
W
Olorun
3
5
3
0.9
L
Ares
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,016
Damage
50,297
94,742
Taken
82,197
57,996
Mitigated
41,294
34,762
Healing
25,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,755
1,752
0
3,759
18,109
7,422
320
1,699
16,410
0
70,865
W
Danzaburou
HazeExe
Danzaburou
5,954
1,559
0
2,111
17,397
7,739
268
2,449
14,806
0
103,082
L
Skadi
TinSao15
Skadi
11,731
5,953
665
6,370
19,044
7,951
0
2,490
16,554
0
67,919
W
Skadi
WaterYosh
Skadi
14,103
6,560
0
3,429
17,329
7,561
7,378
4,507
12,610
0
147,824
L
2,362
466
0
3,155
7,758
2,988
90
0
7,758
40,202
0
L
Janus
21,492
1,373
0
2,457
16,238
5,311
85
5,048
11,190
93,087
0
W
Bellona
doodnelley
Bellona
10,808
1,025
269
6,589
13,430
11,834
2,621
2,701
10,650
0
98,946
W
Chaac
lusahfur
Chaac
9,954
1,229
356
9,478
21,310
17,897
547
7,601
13,497
0
38,431
W
Olorun
13,197
3,377
654
11,876
25,276
12,965
2,670
13,769
10,857
90,756
6,720
L
Ares
6,957
231
3,212
5,403
21,048
17,622
66
3,535
17,513
33,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,212
Gold Earned
45,803
684
Minions Killed
450
0
Camps Cleared
0
2,020,509
Distance Traveled
1,735,930
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,622
418
102
4
0
435,633
0
W
Danzaburou
11,244
489
117
5
0
411,859
2
L
Skadi
8,580
373
108
5
0
335,270
4
W
Skadi
13,042
567
205
9
0
392,808
5
L
Ra
8,261
359
67
3
0
189,776
4
L
Janus
10,282
447
145
6
0
400,061
0
W
Bellona
13,241
576
158
7
0
413,183
3
W
Chaac
10,628
462
49
2
0
427,938
0
W
Olorun
12,057
524
155
7
0
374,721
0
L
Ares
9,058
394
28
1
0
375,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role