Player Matchup

Horus
Horus
BabaYagaYeetYert
Horus
Level 117
God Stats
2W - 3L
1,267 SR
Queue Stats
165W - 173L
1,576 Elo+
Party 1
Ishtar
Ishtar
HedBoxBoi
Ishtar
Level 99
God Stats
1W - 0L
1,816 SR
Queue Stats
104W - 113L
1,483 Elo+
Party 1
Atlas
Atlas
KingJulienGaming
Atlas
Level 91
God Stats
41W - 36L
1,553 SR
Queue Stats
101W - 103L
1,498 Elo+
Party 3
Izanami
Izanami
PichuShock15
Izanami
Level 67
God Stats
4W - 2L
1,817 SR
Queue Stats
10W - 11L
1,362 Elo+
Party 3
Nu Wa
Nu Wa
Shink70
Nu Wa
Level 87
God Stats
21W - 18L
1,533 SR
Queue Stats
113W - 128L
1,391 Elo+
Party 1
Team Averages
Level 92
1,597 SR
1,462 Elo+

VS

Team Averages
Level 67
1,635 SR
1,347 Elo+
Cupid
Cupid
Floweyy
Cupid
Level 123
God Stats
2W - 1L
1,801 SR
Queue Stats
61W - 70L
1,462 Elo+
Party 2
Maui
Maui
TeK Relentless
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 57L
1,452 Elo+
Party 2
Neith
Neith
YummyCookie800
Neith
Level 51
God Stats
17W - 9L
1,641 SR
Queue Stats
59W - 63L
1,466 Elo+
Party 2
Cabrakan
Cabrakan
and200017
Cabrakan
Level 124
God Stats
1W - 1L
1,731 SR
Queue Stats
3W - 11L
1,328 Elo+
Solo
Ymir
Ymir
barrieMcConnier
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,029 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
8,061
806
4,247
5,590
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
HedBoxBoi
Ishtar
14
1 / 1 / 8
7,617
762
7,994
5,996
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 0 / 5
8,257
826
10,414
7,305
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
PichuShock15
Izanami
14
3 / 2 / 3
7,652
765
6,650
5,626
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Shink70
Nu Wa
15
3 / 0 / 7
8,016
802
13,698
2,819
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Floweyy
Cupid
14
2 / 2 / 0
7,308
731
7,847
8,370
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 1 / 0
7,247
725
1,384
11,140
8,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 2 / 1
7,043
704
6,081
7,474
3,352
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
and200017
Cabrakan
13
1 / 2 / 2
7,176
718
3,907
9,271
8,566
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 0
6,415
642
1,957
15,987
12,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
14
Kills
3
3
Deaths
14
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Cupid
Floweyy
Cupid
2
2
0
1
W
Ishtar
HedBoxBoi
Ishtar
1
1
8
5
W
5
0
5
7.5
W
Izanami
PichuShock15
Izanami
3
2
3
2.25
W
Nu Wa
Shink70
Nu Wa
3
0
7
6.5
L
0
1
0
0
L
0
2
1
0.25
L
Cabrakan
and200017
Cabrakan
1
2
2
1
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,003
Damage
21,176
27,336
Taken
52,242
13,970
Mitigated
36,729
11,599
Healing
6,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,247
1,885
3,075
4,230
5,590
4,168
362
1,223
4,367
0
14,005
L
Cupid
Floweyy
Cupid
7,847
5,122
249
2,505
8,370
3,632
0
3,545
4,825
0
32,914
W
Ishtar
HedBoxBoi
Ishtar
7,994
5,246
0
2,154
5,996
2,560
756
1,453
4,543
0
21,236
W
10,414
4,079
0
1,125
7,305
3,803
0
2,359
4,946
27,153
0
W
Izanami
PichuShock15
Izanami
6,650
4,324
0
928
5,626
2,274
1,256
1,250
4,376
0
18,766
W
Nu Wa
Shink70
Nu Wa
13,698
5,300
0
87
2,819
1,165
174
963
1,856
34,263
0
L
1,384
246
0
900
11,140
8,356
276
6,396
4,744
15,137
0
L
6,081
2,312
0
2,852
7,474
3,352
0
3,871
3,603
0
24,006
L
Cabrakan
and200017
Cabrakan
3,907
502
0
192
9,271
8,566
0
5,076
4,195
13,043
0
L
1,957
694
0
255
15,987
12,823
0
5,224
10,763
5,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,603
Gold Earned
35,189
172
Minions Killed
151
0
Camps Cleared
0
970,962
Distance Traveled
900,310
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,061
806
21
2
0
187,454
5
L
Cupid
7,308
731
64
6
0
179,137
0
W
Ishtar
7,617
762
35
4
0
190,891
0
W
Atlas
8,257
826
26
3
0
221,500
2
W
Izanami
7,652
765
39
4
0
166,908
0
W
Nu Wa
8,016
802
51
5
0
204,209
2
L
Maui
7,247
725
17
2
0
176,753
0
L
Neith
7,043
704
40
4
0
181,773
0
L
Cabrakan
7,176
718
23
2
0
201,079
1
L
Ymir
6,415
642
7
1
0
161,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role