Player Matchup

Tyr
Tyr
ProArchangel125
Tyr
Level 104
God Stats
2W - 1L
1,520 SR
Queue Stats
223W - 135L
1,619 Elo+
Party 2
Susano
Susano
ReaperAlpha01
Susano
Level 122
God Stats
3W - 3L
1,375 SR
Queue Stats
201W - 157L
1,681 Elo+
Party 2
Vulcan
Vulcan
Requiemj82
Vulcan
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 115L
1,592 Elo+
Party 2
Team Averages
Level 117
1,465 SR
1,630 Elo+

VS

Team Averages
Level 98
1,419 SR
1,404 Elo+
Anubis
Anubis
OniKinzu
Anubis
Level 96
God Stats
3W - 11L
1,378 SR
Queue Stats
23W - 37L
1,324 Elo+
Solo
Thor
Thor
StraightUpJuice
Thor
Level 148
God Stats
1W - 5L
1,756 SR
Queue Stats
356W - 400L
1,480 Elo+
Party 1
Pele
Pele
bbysicily22
Pele
Level 51
God Stats
19W - 27L
1,124 SR
Queue Stats
188W - 197L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 15
13,504
711
19,143
24,632
25,421
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

19
8 / 6 / 15
14,272
751
21,236
17,677
7,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Requiemj82
Vulcan
20
12 / 5 / 11
15,610
822
26,861
12,590
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
OniKinzu
Anubis
19
5 / 8 / 4
13,525
712
10,794
21,332
9,832
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 5 / 7
14,741
776
24,265
32,974
29,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 12 / 4
12,118
638
7,845
26,059
7,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
25
Kills
13
13
Deaths
25
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
OniKinzu
Anubis
5
8
4
0.88
W
5
2
15
6.25
W
8
6
15
2.58
W
Vulcan
Requiemj82
Vulcan
12
5
11
3.5
L
6
5
7
1.9
L
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,240
Damage
42,904
54,899
Taken
80,365
39,120
Mitigated
46,667
8,495
Healing
20,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
OniKinzu
Anubis
10,794
269
0
9,090
21,332
9,832
364
7,201
14,131
64,169
0
W
19,143
2,140
0
7,483
24,632
25,421
462
6,252
17,564
1,358
55,390
W
21,236
3,607
0
349
17,677
7,531
828
2,273
14,861
30
58,345
W
Vulcan
Requiemj82
Vulcan
26,861
10,353
0
663
12,590
6,168
2,238
2,524
9,629
70,126
0
L
24,265
4,513
351
9,338
32,974
29,076
540
11,152
21,822
129
79,403
L
7,845
1,510
0
1,953
26,059
7,759
116
10,557
15,502
0
26,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,386
Gold Earned
40,384
208
Minions Killed
221
0
Camps Cleared
0
1,087,055
Distance Traveled
910,760
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,525
712
89
5
0
253,079
1
W
Tyr
13,504
711
64
3
0
405,805
4
W
Susano
14,272
751
52
3
0
353,780
4
W
Vulcan
15,610
822
92
5
0
327,470
3
L
Thor
14,741
776
91
5
0
328,039
1
L
Pele
12,118
638
41
2
0
329,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role