Player Matchup

Nox
Nox
 
Nox
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
TTK NANE
Hera
Level 120
God Stats
1W - 1L
1,724 SR
Queue Stats
555W - 575L
1,472 Elo+
Solo
Ra
Ra
Tiestox
Ra
Level 49
God Stats
11W - 24L
1,355 SR
Queue Stats
191W - 206L
1,468 Elo+
Solo
Team Averages
Level 69
1,516 SR
1,488 Elo+

VS

Team Averages
Level 93
1,454 SR
1,526 Elo+
Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EdujehroSNK
Anubis
Level 49
God Stats
2W - 0L
1,715 SR
Queue Stats
20W - 10L
1,542 Elo+
Solo
Xbalanque
Xbalanque
ITLinusIT
Xbalanque
Level 49
God Stats
3W - 5L
1,338 SR
Queue Stats
55W - 58L
1,445 Elo+
Solo
Scylla
Scylla
PlayerFake
Scylla
Level 118
God Stats
1W - 2L
1,218 SR
Queue Stats
18W - 10L
1,611 Elo+
Solo
Zhong Kui
Zhong Kui
SSmugh
Zhong Kui
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 5 / 3
8,649
961
5,654
8,996
4,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
 
Thanatos
13
1 / 3 / 0
8,052
895
7,763
11,825
5,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
 
Lancelot
13
1 / 1 / 0
7,938
882
3,531
4,177
1,581
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
14
0 / 2 / 4
9,144
1,016
7,821
8,941
8,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 3
9,428
1,048
6,631
9,141
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

249

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 2 / 6
9,693
1,077
5,766
13,915
17,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Anubis
15
2 / 1 / 4
8,770
974
2,280
4,556
2,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
ITLinusIT
Xbalanque
15
1 / 0 / 10
9,032
1,004
10,095
5,302
2,782
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
PlayerFake
Scylla
15
4 / 0 / 8
10,040
1,116
12,403
3,552
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
SSmugh
Zhong Kui
15
5 / 1 / 7
10,217
1,135
11,107
7,483
6,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
4
Kills
13
13
Deaths
4
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
5
3
0.5
L
Thanatos
 
Thanatos
1
3
0
0.33
L
Lancelot
 
Lancelot
1
1
0
1
W
Tyr
 
Tyr
1
2
6
2
W
Anubis
2
1
4
4
W
Xbalanque
ITLinusIT
Xbalanque
1
0
10
6
W
Scylla
PlayerFake
Scylla
4
0
8
8
W
Zhong Kui
SSmugh
Zhong Kui
5
1
7
8.5
L
Hera
0
2
4
1
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,400
Damage
41,651
43,080
Taken
34,808
22,826
Mitigated
30,767
8,437
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,654
101
0
0
8,996
4,170
0
5,691
3,305
14,299
0
L
Thanatos
 
Thanatos
7,763
1,290
0
3,728
11,825
5,330
0
6,115
5,710
0
9,714
L
Lancelot
 
Lancelot
3,531
793
0
534
4,177
1,581
0
2,276
1,901
0
4,559
W
Tyr
 
Tyr
5,766
348
0
3,046
13,915
17,234
0
6,988
6,927
0
11,818
W
Anubis
2,280
106
0
100
4,556
2,928
0
3,569
987
20,752
0
W
Xbalanque
ITLinusIT
Xbalanque
10,095
6,317
0
731
5,302
2,782
0
3,511
1,791
0
25,981
W
Scylla
PlayerFake
Scylla
12,403
1,157
0
318
3,552
1,559
0
1,948
1,604
31,694
0
W
Zhong Kui
SSmugh
Zhong Kui
11,107
811
0
3,090
7,483
6,264
0
4,090
3,393
25,992
0
L
Hera
7,821
1,601
0
699
8,941
8,281
0
4,626
4,315
16,840
0
L
6,631
561
1,806
1,670
9,141
3,464
0
7,082
2,059
50,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,211
Gold Earned
47,752
165
Minions Killed
167
4
Camps Cleared
8
783,076
Distance Traveled
857,183
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,649
961
20
2
1
173,348
0
L
Thanatos
8,052
895
2
0
0
191,871
3
L
Lancelot
7,938
882
2
0
1
70,769
0
W
Tyr
9,693
1,077
8
1
2
187,798
2
W
Anubis
8,770
974
29
3
0
146,234
1
W
Xbalanque
9,032
1,004
31
3
2
177,638
0
W
Scylla
10,040
1,116
54
6
3
158,320
0
W
Zhong Kui
10,217
1,135
45
5
1
187,193
0
L
Hera
9,144
1,016
23
3
0
155,633
0
L
Ra
9,428
1,048
118
13
2
191,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role