Player Matchup

Cerberus
Cerberus
ClumpyComic72
Cerberus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,460 Elo+
Party 2
Thanatos
Thanatos
EvilLiLdawg
Thanatos
Level 119
God Stats
2W - 3L
1,425 SR
Queue Stats
21W - 18L
1,463 Elo+
Party 2
Tyr
Tyr
Raccoonboof
Tyr
Level 77
God Stats
2W - 2L
1,396 SR
Queue Stats
13W - 14L
1,445 Elo+
Party 2
Yu Huang
Yu Huang
Theramorn
Yu Huang
Level 126
God Stats
2W - 2L
1,501 SR
Queue Stats
32W - 29L
1,489 Elo+
Party 2
Fenrir
Fenrir
mfbullies1
Fenrir
Level 34
God Stats
3W - 5L
1,367 SR
Queue Stats
17W - 16L
1,467 Elo+
Party 2
Team Averages
Level 88
1,438 SR
1,465 Elo+

VS

Team Averages
Level 73
1,445 SR
1,439 Elo+
Gilgamesh
Gilgamesh
Duemaple
Gilgamesh
Level 29
God Stats
4W - 3L
1,404 SR
Queue Stats
46W - 29L
1,480 Elo+
Party 1
Artemis
Artemis
SRGDAYIS
Artemis
Level 42
God Stats
26W - 42L
1,381 SR
Queue Stats
77W - 125L
1,327 Elo+
Party 3
Athena
Athena
Shock626
Athena
Level 88
God Stats
2W - 2L
1,603 SR
Queue Stats
63W - 31L
1,526 Elo+
Party 1
Arachne
Arachne
edgarin2412
Arachne
Level 121
God Stats
1W - 2L
1,566 SR
Queue Stats
116W - 138L
1,341 Elo+
Party 3
Nu Wa
Nu Wa
rehtegot
Nu Wa
Level 87
God Stats
2W - 2L
1,269 SR
Queue Stats
65W - 31L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ClumpyComic72
Cerberus
11
5 / 2 / 3
7,009
539
9,015
14,814
8,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
EvilLiLdawg
Thanatos
10
3 / 3 / 1
6,724
517
5,511
8,476
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 0 / 1
7,128
548
6,019
10,371
9,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
Theramorn
Yu Huang
11
1 / 4 / 3
6,999
538
5,049
9,279
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
mfbullies1
Fenrir
11
3 / 2 / 6
7,194
553
3,749
11,504
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Duemaple
Gilgamesh
13
3 / 1 / 2
7,277
560
9,422
12,440
11,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
SRGDAYIS
Artemis
7
1 / 4 / 2
5,072
390
3,678
5,114
1,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Shock626
Athena
10
2 / 2 / 4
6,283
483
5,189
10,753
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
edgarin2412
Arachne
8
3 / 2 / 0
5,702
439
2,885
6,912
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
rehtegot
Nu Wa
11
2 / 3 / 3
6,889
530
7,661
8,233
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
12
Kills
11
11
Deaths
12
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ClumpyComic72
Cerberus
5
2
3
3.25
L
Gilgamesh
Duemaple
Gilgamesh
3
1
2
4
W
Thanatos
EvilLiLdawg
Thanatos
3
3
1
1.17
W
0
0
1
0.5
L
Artemis
SRGDAYIS
Artemis
1
4
2
0.5
L
Athena
Shock626
Athena
2
2
4
2
W
Yu Huang
Theramorn
Yu Huang
1
4
3
0.63
L
Arachne
edgarin2412
Arachne
3
2
0
1.5
W
Fenrir
mfbullies1
Fenrir
3
2
6
3
L
Nu Wa
rehtegot
Nu Wa
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,343
Damage
28,835
54,444
Taken
43,452
33,329
Mitigated
24,778
20,466
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ClumpyComic72
Cerberus
9,015
1,001
516
7,077
14,814
8,204
420
3,240
11,574
48,235
0
L
Gilgamesh
Duemaple
Gilgamesh
9,422
3,152
0
3,583
12,440
11,400
0
848
11,592
0
47,917
W
Thanatos
EvilLiLdawg
Thanatos
5,511
2,223
0
6,079
8,476
3,540
0
1,627
6,849
0
34,989
W
6,019
649
0
2,761
10,371
9,837
0
649
9,722
0
49,826
L
Artemis
SRGDAYIS
Artemis
3,678
1,656
0
713
5,114
1,680
0
2,254
2,599
0
19,773
L
Athena
Shock626
Athena
5,189
1,916
0
1,888
10,753
6,657
0
4,668
5,732
15,665
0
W
Yu Huang
Theramorn
Yu Huang
5,049
305
0
1,888
9,279
3,669
353
4,563
4,716
50,932
0
L
Arachne
edgarin2412
Arachne
2,885
2,075
0
1,979
6,912
2,112
0
596
6,316
0
19,320
W
Fenrir
mfbullies1
Fenrir
3,749
823
329
1,816
11,504
8,079
210
2,771
8,733
751
21,888
L
Nu Wa
rehtegot
Nu Wa
7,661
1,613
0
1,261
8,233
2,929
0
5,140
3,004
45,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,054
Gold Earned
31,223
412
Minions Killed
256
0
Camps Cleared
0
1,215,889
Distance Traveled
1,048,489
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,009
539
113
9
0
234,743
2
L
Gilgamesh
7,277
560
85
7
0
251,554
0
W
Thanatos
6,724
517
56
4
0
277,388
0
W
Tyr
7,128
548
104
8
0
253,701
2
L
Artemis
5,072
390
29
2
0
129,923
0
L
Athena
6,283
483
25
2
0
261,141
0
W
Yu Huang
6,999
538
100
8
0
215,299
1
L
Arachne
5,702
439
39
3
0
191,577
0
W
Fenrir
7,194
553
39
3
0
234,758
1
L
Nu Wa
6,889
530
78
6
0
214,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role