Player Matchup

Thoth
Thoth
TeddyBear10105
Thoth
Level 86
God Stats
5W - 3L
1,664 SR
Queue Stats
315W - 235L
1,521 Elo+
Party 2
Geb
Geb
TrainSt4tion616
Geb
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
363W - 250L
1,497 Elo+
Party 2
Ishtar
Ishtar
missing_pickle07
Ishtar
Level 24
God Stats
2W - 3L
1,553 SR
Queue Stats
237W - 145L
1,513 Elo+
Party 2
Team Averages
Level 64
1,572 SR
1,510 Elo+

VS

Team Averages
Level 26
1,500 SR
1,517 Elo+
Discordia
Discordia
ChilliNinja3079
Discordia
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
Manslayer85
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
SoleHorizon5
Mercury
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 7
8,705
871
11,401
4,254
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
7 / 0 / 5
9,037
904
7,440
8,650
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

6
0 / 0 / 3
5,907
591
541
1,184
440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChilliNinja3079
Discordia
11
1 / 3 / 0
6,569
657
5,333
6,657
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Manslayer85
Cthulhu
11
0 / 4 / 0
6,287
629
3,062
11,107
3,900
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mercury
SoleHorizon5
Mercury
8
0 / 6 / 1
5,949
595
1,610
8,087
2,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
13
Kills
1
1
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
ChilliNinja3079
Discordia
1
3
0
0.33
L
Cthulhu
Manslayer85
Cthulhu
0
4
0
0
L
Mercury
SoleHorizon5
Mercury
0
6
1
0.08
W
6
1
7
9.5
W
7
0
5
9.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,382
Damage
10,005
14,088
Taken
25,851
13,550
Mitigated
8,283
1,759
Healing
839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ChilliNinja3079
Discordia
5,333
673
0
0
6,657
1,892
31
4,646
1,683
28,602
0
L
Cthulhu
Manslayer85
Cthulhu
3,062
383
0
839
11,107
3,900
0
8,296
2,536
13,885
0
L
Mercury
SoleHorizon5
Mercury
1,610
848
0
0
8,087
2,491
0
5,164
2,779
0
11,853
W
11,401
167
0
0
4,254
2,202
508
3,538
716
33,560
0
W
7,440
1,277
0
1,201
8,650
10,908
405
4,274
4,376
17,538
0
W
541
245
0
558
1,184
440
72
684
500
0
4,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,649
Gold Earned
18,805
93
Minions Killed
89
0
Camps Cleared
0
407,158
Distance Traveled
525,721
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,569
657
49
5
0
160,590
0
L
Cthulhu
6,287
629
22
2
0
167,422
0
L
Mercury
5,949
595
18
2
0
197,709
0
W
Thoth
8,705
871
75
8
0
181,254
1
W
Geb
9,037
904
14
1
0
200,193
3
W
Ishtar
5,907
591
4
0
0
25,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role