Player Matchup

Freya
Freya
AAMDylan
Freya
Level 38
God Stats
1W - 2L
1,695 SR
Queue Stats
145W - 105L
1,605 Elo+
Solo
Vamana
Vamana
R1DDL3S
Vamana
Level 95
God Stats
3W - 2L
1,827 SR
Queue Stats
64W - 58L
1,581 Elo+
Party 1
Ganesha
Ganesha
SDAquario
Ganesha
Level 105
God Stats
0W - 1L
1,308 SR
Queue Stats
11W - 9L
1,589 Elo+
Party 1
Thor
Thor
Salivaman0
Thor
Level 62
God Stats
1W - 3L
1,424 SR
Queue Stats
58W - 52L
1,583 Elo+
Party 1
Izanami
Izanami
Yingyangpandas99
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,510 Elo+
Party 1
Team Averages
Level 70
1,551 SR
1,574 Elo+

VS

Team Averages
Level 66
1,577 SR
1,507 Elo+
Ymir
Ymir
Ammacd
Ymir
Level 93
God Stats
4W - 5L
1,491 SR
Queue Stats
227W - 236L
1,419 Elo+
Solo
Izanami
Izanami
GlipCREW
Izanami
Level 21
God Stats
11W - 12L
1,491 SR
Queue Stats
29W - 33L
1,472 Elo+
Party 2
Arachne
Arachne
Kodey544
Arachne
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 12L
1,565 Elo+
Party 3
Odin
Odin
XxcreitoxX
Odin
Level 119
God Stats
2W - 0L
1,806 SR
Queue Stats
96W - 111L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
theiame
Nu Wa
Level 87
God Stats
7W - 3L
1,594 SR
Queue Stats
50W - 48L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AAMDylan
Freya
13
0 / 2 / 2
8,018
445
3,268
14,620
6,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
R1DDL3S
Vamana
15
4 / 4 / 2
9,051
503
10,874
19,193
14,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
SDAquario
Ganesha
12
0 / 4 / 1
7,569
421
5,123
14,963
9,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 0
8,708
484
7,405
13,803
8,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 9 / 0
6,905
384
5,975
16,093
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ammacd
Ymir
15
3 / 1 / 10
9,641
536
6,078
9,929
9,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
GlipCREW
Izanami
18
9 / 0 / 6
11,969
665
18,670
14,143
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Kodey544
Arachne
16
4 / 1 / 7
10,191
566
11,695
17,050
8,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 2 / 2
10,747
597
5,661
11,543
12,780
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
theiame
Nu Wa
16
5 / 3 / 5
10,391
577
10,891
7,894
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
7
Kills
22
22
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Freya
AAMDylan
Freya
0
2
2
0.5
W
Ymir
Ammacd
Ymir
3
1
10
8
W
Izanami
GlipCREW
Izanami
9
0
6
12
W
Arachne
Kodey544
Arachne
4
1
7
7.5
L
Vamana
R1DDL3S
Vamana
4
4
2
1.25
L
Ganesha
SDAquario
Ganesha
0
4
1
0.13
L
2
3
0
0.67
W
1
2
2
1
L
1
9
0
0.11
W
Nu Wa
theiame
Nu Wa
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,645
Damage
52,995
78,672
Taken
60,559
43,318
Mitigated
40,274
19,202
Healing
16,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AAMDylan
Freya
3,268
1,041
0
5,650
14,620
6,246
0
2,616
11,852
57,073
0
W
Ymir
Ammacd
Ymir
6,078
2,493
0
2,364
9,929
9,609
8
2,340
7,589
23,115
5,849
W
Izanami
GlipCREW
Izanami
18,670
13,442
0
7,604
14,143
6,073
5,100
2,452
11,691
0
120,799
W
Arachne
Kodey544
Arachne
11,695
9,704
0
4,041
17,050
8,111
228
1,497
15,452
0
77,028
L
Vamana
R1DDL3S
Vamana
10,874
5,439
0
4,045
19,193
14,536
67
5,446
13,564
0
81,559
L
Ganesha
SDAquario
Ganesha
5,123
1,002
380
2,610
14,963
9,710
0
2,382
12,467
37,098
1,547
L
7,405
1,467
0
3,507
13,803
8,491
0
2,099
11,562
0
52,199
W
5,661
1,222
0
1,560
11,543
12,780
188
0
10,498
0
82,287
L
5,975
4,068
128
2,882
16,093
4,335
148
2,795
13,179
0
42,920
W
Nu Wa
theiame
Nu Wa
10,891
3,094
0
1,304
7,894
3,701
204
2,322
5,572
81,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,251
Gold Earned
52,939
451
Minions Killed
626
0
Camps Cleared
0
1,614,077
Distance Traveled
1,697,320
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,018
445
107
6
0
296,800
3
W
Ymir
9,641
536
26
1
0
331,648
2
W
Izanami
11,969
665
200
11
0
325,384
3
W
Arachne
10,191
566
98
5
0
404,218
6
L
Vamana
9,051
503
132
7
0
372,718
4
L
Ganesha
7,569
421
41
2
0
340,659
1
L
Thor
8,708
484
94
5
0
319,828
4
W
Odin
10,747
597
157
9
0
326,839
5
L
Izanami
6,905
384
77
4
0
284,072
5
W
Nu Wa
10,391
577
145
8
0
309,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role