Player Matchup

Gilgamesh
Gilgamesh
IAmTheJungle
Gilgamesh
Level 99
God Stats
0W - 1L
1,302 SR
Queue Stats
15W - 23L
1,250 Elo+
Party 2
Merlin
Merlin
Ninjathawng
Merlin
Level 60
God Stats
0W - 4L
1,085 SR
Queue Stats
6W - 19L
1,198 Elo+
Party 2
Cupid
Cupid
Primechadocho8
Cupid
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,198 Elo+
Party 2
Ymir
Ymir
YAboiGRAVYZ
Ymir
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 15L
1,177 Elo+
Party 2
Chaac
Chaac
solosnorlax
Chaac
Level 69
God Stats
7W - 3L
1,500 SR
Queue Stats
32W - 28L
1,622 Elo+
Party 2
Team Averages
Level 69
1,377 SR
1,289 Elo+

VS

Team Averages
Level 74
1,440 SR
1,344 Elo+
Maui
Maui
 
Maui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
RussianToast207
Baron Samedi
Level 105
God Stats
12W - 22L
1,401 SR
Queue Stats
261W - 293L
1,345 Elo+
Party 3
Hachiman
Hachiman
YTwilliamPR
Hachiman
Level 48
God Stats
3W - 4L
1,391 SR
Queue Stats
66W - 95L
1,294 Elo+
Party 1
Mercury
Mercury
YTyoda04PR
Mercury
Level 64
God Stats
6W - 2L
1,665 SR
Queue Stats
144W - 190L
1,353 Elo+
Party 1
Shiva
Shiva
Yarier0423
Shiva
Level 28
God Stats
1W - 1L
1,241 SR
Queue Stats
34W - 55L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IAmTheJungle
Gilgamesh
15
1 / 2 / 3
9,799
392
11,182
24,564
21,860
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
17
3 / 4 / 2
10,914
437
17,591
13,555
9,045
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
0 / 3 / 3
8,982
359
7,066
17,568
7,445
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 6 / 1
10,195
408
9,192
36,419
32,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 6 / 3
11,521
461
15,177
26,950
29,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
3 / 0 / 10
11,930
477
8,631
20,781
29,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
RussianToast207
Baron Samedi
17
3 / 4 / 5
12,260
490
14,922
16,003
9,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
YTwilliamPR
Hachiman
18
2 / 0 / 10
11,787
471
25,266
22,514
11,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
YTyoda04PR
Mercury
20
9 / 3 / 8
13,671
547
26,238
23,546
11,494
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
19
4 / 1 / 7
12,785
511
18,114
19,563
25,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
7
Kills
21
21
Deaths
8
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
0
10
8
L
Gilgamesh
IAmTheJungle
Gilgamesh
1
2
3
1.25
L
Merlin
3
4
2
1
L
0
3
3
0.5
W
Baron Samedi
RussianToast207
Baron Samedi
3
4
5
1.38
L
1
6
1
0.25
W
Hachiman
YTwilliamPR
Hachiman
2
0
10
7
W
Mercury
YTyoda04PR
Mercury
9
3
8
4.33
W
Shiva
4
1
7
7.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,208
Damage
93,171
119,056
Taken
102,407
100,904
Mitigated
87,017
35,806
Healing
35,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
8,631
2,256
0
4,780
20,781
29,117
791
5,721
15,060
29,286
5,057
L
Gilgamesh
IAmTheJungle
Gilgamesh
11,182
3,596
0
5,986
24,564
21,860
1,047
6,619
17,945
0
57,859
L
Merlin
17,591
1,028
743
3,423
13,555
9,045
1,140
4,943
8,612
80,838
0
L
7,066
3,191
1,033
2,431
17,568
7,445
1,440
2,335
15,233
0
53,791
W
Baron Samedi
RussianToast207
Baron Samedi
14,922
1,083
3,122
5,444
16,003
9,150
1,300
6,619
9,384
80,330
0
L
9,192
2,031
158
13,324
36,419
32,666
1,087
5,773
30,646
38,304
0
W
Hachiman
YTwilliamPR
Hachiman
25,266
17,122
0
13,558
22,514
11,597
7,364
8,034
14,480
0
103,668
W
Mercury
YTyoda04PR
Mercury
26,238
17,978
0
5,228
23,546
11,494
0
4,563
18,983
0
150,442
W
Shiva
18,114
2,905
433
2,740
19,563
25,659
708
1,846
17,717
101
95,769
L
15,177
2,716
365
8,343
26,950
29,888
2,037
3,441
23,509
0
86,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,411
Gold Earned
62,433
451
Minions Killed
603
0
Camps Cleared
0
2,243,282
Distance Traveled
2,339,016
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,930
477
42
2
0
455,349
2
L
Gilgamesh
9,799
392
72
3
0
461,292
2
L
Merlin
10,914
437
114
5
0
423,105
0
L
Cupid
8,982
359
77
3
0
444,438
0
W
Baron Samedi
12,260
490
131
5
0
379,397
1
L
Ymir
10,195
408
47
2
0
446,961
1
W
Hachiman
11,787
471
137
5
0
421,133
0
W
Mercury
13,671
547
155
6
0
611,176
0
W
Shiva
12,785
511
138
6
0
471,961
0
L
Chaac
11,521
461
141
6
0
467,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role