Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
CastleKilo
Gilgamesh
Level 126
God Stats
0W - 1L
1,516 SR
Queue Stats
53W - 51L
1,509 Elo+
Solo
Maui
Maui
DeviousShadow95
Maui
Level 154
God Stats
5W - 5L
1,155 SR
Queue Stats
281W - 254L
1,571 Elo+
Party 2
Zhong Kui
Zhong Kui
Vyriaa
Zhong Kui
Level 139
God Stats
5W - 4L
1,699 SR
Queue Stats
84W - 80L
1,521 Elo+
Party 2
Xbalanque
Xbalanque
papateriyaki
Xbalanque
Level 87
God Stats
64W - 62L
1,504 SR
Queue Stats
290W - 339L
1,466 Elo+
Party 3
Team Averages
Level 111
1,475 SR
1,513 Elo+

VS

Team Averages
Level 128
1,536 SR
1,664 Elo+
Danzaburou
Danzaburou
Aldahir11992
Danzaburou
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 9L
1,872 Elo+
Party 1
Chaac
Chaac
GUPP_MOONMAN
Chaac
Level 150
God Stats
17W - 9L
1,546 SR
Queue Stats
113W - 102L
1,420 Elo+
Solo
Thanatos
Thanatos
gotico98
Thanatos
Level 159
God Stats
3W - 1L
1,263 SR
Queue Stats
93W - 74L
1,629 Elo+
Party 1
Sylvanus
Sylvanus
t0n0
Sylvanus
Level 160
God Stats
3W - 0L
1,725 SR
Queue Stats
66W - 23L
1,724 Elo+
Party 1
Kukulkan
Kukulkan
xXxGayBowserxXx
Kukulkan
Level 159
God Stats
16W - 7L
1,646 SR
Queue Stats
78W - 39L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
0 / 2 / 1
5,039
458
3,258
8,350
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
CastleKilo
Gilgamesh
10
0 / 0 / 0
5,095
463
3,881
12,142
7,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 3 / 1
4,875
443
6,271
11,052
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
Vyriaa
Zhong Kui
8
0 / 3 / 1
4,729
430
3,145
9,248
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
papateriyaki
Xbalanque
9
1 / 1 / 1
5,583
508
4,081
5,194
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aldahir11992
Danzaburou
11
2 / 0 / 2
6,455
587
6,934
5,724
2,027
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 0 / 0
6,487
590
7,009
8,300
5,149
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
gotico98
Thanatos
11
6 / 0 / 0
6,427
584
5,614
8,169
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
t0n0
Sylvanus
9
1 / 1 / 4
5,862
533
3,554
9,886
5,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
11
0 / 1 / 5
6,469
588
4,748
4,096
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
9
9
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
1
0.25
W
Danzaburou
Aldahir11992
Danzaburou
2
0
2
3
L
Gilgamesh
CastleKilo
Gilgamesh
0
0
0
0
L
1
3
1
0.5
W
0
0
0
0
L
Zhong Kui
Vyriaa
Zhong Kui
0
3
1
0.17
W
Thanatos
gotico98
Thanatos
6
0
0
6
L
Xbalanque
papateriyaki
Xbalanque
1
1
1
1.5
W
Sylvanus
t0n0
Sylvanus
1
1
4
3
W
Kukulkan
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,636
Damage
27,859
45,986
Taken
36,175
23,170
Mitigated
18,009
12,733
Healing
18,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,258
527
0
1,555
8,350
2,399
0
1,188
7,162
0
32,593
W
Danzaburou
Aldahir11992
Danzaburou
6,934
3,811
0
2,754
5,724
2,027
832
613
5,111
0
47,315
L
Gilgamesh
CastleKilo
Gilgamesh
3,881
1,954
0
5,217
12,142
7,825
0
0
12,142
0
32,498
L
6,271
2,318
0
2,195
11,052
5,675
0
3,725
7,327
21,092
6,795
W
7,009
1,995
0
3,681
8,300
5,149
0
0
8,300
0
50,636
L
Zhong Kui
Vyriaa
Zhong Kui
3,145
570
0
1,601
9,248
5,696
0
2,768
6,480
24,268
0
W
Thanatos
gotico98
Thanatos
5,614
1,881
0
6,850
8,169
3,266
0
1,337
6,832
0
38,881
L
Xbalanque
papateriyaki
Xbalanque
4,081
2,229
0
2,165
5,194
1,575
0
621
4,573
0
33,395
W
Sylvanus
t0n0
Sylvanus
3,554
1,438
2,013
3,185
9,886
5,770
272
4,561
5,325
16,723
0
W
Kukulkan
4,748
505
0
500
4,096
1,797
0
2,069
2,027
56,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,321
Gold Earned
31,700
287
Minions Killed
358
0
Camps Cleared
0
1,071,923
Distance Traveled
1,097,965
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,039
458
67
6
0
270,525
4
W
Danzaburou
6,455
587
84
8
0
201,527
2
L
Gilgamesh
5,095
463
60
5
0
209,783
3
L
Maui
4,875
443
31
3
0
191,809
2
W
Chaac
6,487
590
81
7
0
222,354
2
L
Zhong Kui
4,729
430
56
5
0
200,314
5
W
Thanatos
6,427
584
67
6
0
244,293
3
L
Xbalanque
5,583
508
73
7
0
199,492
2
W
Sylvanus
5,862
533
22
2
0
200,025
1
W
Kukulkan
6,469
588
104
9
0
229,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role