Player Matchup

Sobek
Sobek
Celgorn
Sobek
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,331 Elo+
Party 2
Athena
Athena
E1M0
Athena
Level 144
God Stats
1W - 1L
1,225 SR
Queue Stats
65W - 65L
1,458 Elo+
Party 2
Terra
Terra
cricket23
Terra
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 127L
1,452 Elo+
Party 2
Bacchus
Bacchus
mattkilledu941
Bacchus
Level 98
God Stats
5W - 0L
1,902 SR
Queue Stats
295W - 304L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
solarace21
Ah Muzen Cab
Level 104
God Stats
13W - 5L
1,625 SR
Queue Stats
202W - 189L
1,551 Elo+
Party 2
Team Averages
Level 117
1,550 SR
1,442 Elo+

VS

Team Averages
Level 86
1,378 SR
1,449 Elo+
Awilix
Awilix
About_10_FatKids
Awilix
Level 122
God Stats
4W - 8L
1,357 SR
Queue Stats
696W - 751L
1,462 Elo+
Party 1
Artemis
Artemis
GawkyGnat
Artemis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,404 Elo+
Party 3
Horus
Horus
Glaak2
Horus
Level 129
God Stats
4W - 9L
1,313 SR
Queue Stats
1,144W - 1,252L
1,475 Elo+
Solo
Ymir
Ymir
GunMech
Ymir
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
21W - 23L
1,429 Elo+
Party 3
Ne Zha
Ne Zha
Nurse_Gaymer
Ne Zha
Level 69
God Stats
6W - 5L
1,438 SR
Queue Stats
308W - 344L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Celgorn
Sobek
19
2 / 5 / 29
11,812
656
11,314
22,071
37,704
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
E1M0
Athena
20
3 / 4 / 27
12,028
668
10,720
23,767
36,822
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Terra
cricket23
Terra
20
6 / 3 / 30
13,863
770
17,446
29,695
44,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 3 / 27
13,363
742
17,267
21,954
36,384
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
solarace21
Ah Muzen Cab
20
26 / 5 / 12
16,919
940
62,533
30,000
19,170
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 10
11,856
659
21,410
22,053
11,113
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
GawkyGnat
Artemis
20
3 / 5 / 11
11,790
655
22,792
19,147
9,473
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Glaak2
Horus
19
3 / 8 / 13
11,586
644
11,310
32,966
48,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
GunMech
Ymir
19
2 / 9 / 11
12,192
677
18,083
34,474
49,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
17
5 / 11 / 9
10,893
605
20,577
26,402
16,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
72
41
Kills
18
20
Deaths
41
125
Assists
54
Player
Kills
Deaths
Assists
KDA
L
5
8
10
1.25
W
Sobek
Celgorn
Sobek
2
5
29
3.3
W
Athena
E1M0
Athena
3
4
27
4.13
L
Artemis
GawkyGnat
Artemis
3
5
11
1.7
L
Horus
Glaak2
Horus
3
8
13
1.19
L
Ymir
GunMech
Ymir
2
9
11
0.83
L
Ne Zha
5
11
9
0.86
W
Terra
cricket23
Terra
6
3
30
7
W
4
3
27
5.83
W
Ah Muzen Cab
solarace21
Ah Muzen Cab
26
5
12
6.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,280
Damage
94,172
127,487
Taken
135,042
174,888
Mitigated
134,216
60,054
Healing
38,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,410
7,708
674
1,909
22,053
11,113
0
7,696
14,357
0
39,434
W
Sobek
Celgorn
Sobek
11,314
566
1,902
3,682
22,071
37,704
903
1,949
20,122
17,922
0
W
Athena
E1M0
Athena
10,720
2,080
1,121
2,005
23,767
36,822
988
4,016
19,751
23,324
0
L
Artemis
GawkyGnat
Artemis
22,792
17,100
631
4,736
19,147
9,473
0
8,019
11,128
0
47,144
L
Horus
Glaak2
Horus
11,310
5,244
10,088
8,770
32,966
48,055
34
13,832
19,134
80
21,341
L
Ymir
GunMech
Ymir
18,083
4,160
2,047
3,475
34,474
49,297
0
15,936
18,538
32,392
0
L
Ne Zha
20,577
5,606
1,774
4,395
26,402
16,278
0
11,264
15,138
0
32,642
W
Terra
cricket23
Terra
17,446
3,092
18,030
13,184
29,695
44,808
712
3,900
25,795
29,400
0
W
17,267
1,975
3,902
4,375
21,954
36,384
847
4,969
16,985
27,371
0
W
Ah Muzen Cab
solarace21
Ah Muzen Cab
62,533
30,990
3,488
8,365
30,000
19,170
5,601
3,329
26,671
0
116,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,985
Gold Earned
58,317
181
Minions Killed
178
0
Camps Cleared
0
1,616,674
Distance Traveled
1,275,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,856
659
36
2
0
281,668
0
W
Sobek
11,812
656
12
1
0
330,984
0
W
Athena
12,028
668
32
2
0
310,786
0
L
Artemis
11,790
655
74
4
0
257,966
0
L
Horus
11,586
644
22
1
0
247,925
0
L
Ymir
12,192
677
23
1
0
245,811
0
L
Ne Zha
10,893
605
23
1
0
241,687
0
W
Terra
13,863
770
17
1
0
343,493
0
W
Bacchus
13,363
742
20
1
0
333,400
0
W
Ah Muzen Cab
16,919
940
100
6
0
298,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role