Player Matchup

Guan Yu
Guan Yu
DaddysFatSack145
Guan Yu
Level 68
God Stats
4W - 8L
1,350 SR
Queue Stats
201W - 199L
1,566 Elo+
Party 1
Zeus
Zeus
Elan19o4
Zeus
Level 87
God Stats
6W - 3L
1,631 SR
Queue Stats
213W - 231L
1,488 Elo+
Solo
Ishtar
Ishtar
LF_sancruz07
Ishtar
Level 91
God Stats
7W - 9L
1,806 SR
Queue Stats
86W - 90L
1,523 Elo+
Solo
Chronos
Chronos
ases200218
Chronos
Level 125
God Stats
5W - 10L
1,506 SR
Queue Stats
460W - 457L
1,618 Elo+
Solo
Maui
Maui
paintskittens
Maui
Level 64
God Stats
7W - 4L
1,785 SR
Queue Stats
141W - 142L
1,555 Elo+
Party 1
Team Averages
Level 87
1,615 SR
1,550 Elo+

VS

Team Averages
Level 134
1,626 SR
1,536 Elo+
Vulcan
Vulcan
C4zaPut4s69
Vulcan
Level 149
God Stats
22W - 15L
1,618 SR
Queue Stats
234W - 207L
1,511 Elo+
Party 2
Anhur
Anhur
EpicHero300
Anhur
Level 126
God Stats
14W - 7L
1,737 SR
Queue Stats
69W - 45L
1,577 Elo+
Party 3
Ravana
Ravana
Mathriox612
Ravana
Level 144
God Stats
29W - 17L
1,647 SR
Queue Stats
256W - 231L
1,551 Elo+
Party 3
Freya
Freya
Plagz
Freya
Level 109
God Stats
4W - 3L
1,523 SR
Queue Stats
143W - 142L
1,532 Elo+
Party 3
King Arthur
King Arthur
hdpr4uuuuuuL
King Arthur
Level 140
God Stats
19W - 13L
1,602 SR
Queue Stats
499W - 450L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 0
9,102
759
12,625
15,853
18,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zeus
15
0 / 4 / 1
8,089
674
5,532
9,016
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
14
0 / 1 / 3
7,411
618
5,694
9,284
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
ases200218
Chronos
15
0 / 6 / 3
8,005
667
5,148
14,031
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
0 / 1 / 5
8,343
695
4,579
15,426
13,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
3 / 0 / 4
8,753
729
14,668
4,544
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 1 / 2
8,595
716
6,744
9,973
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
17
5 / 3 / 4
9,543
795
11,029
13,433
7,422
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Plagz
Freya
16
2 / 1 / 5
8,687
724
14,184
9,661
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
hdpr4uuuuuuL
King Arthur
15
1 / 0 / 4
8,205
684
8,241
9,913
9,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
5
Kills
15
15
Deaths
5
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
0
4
5
L
5
3
0
1.67
L
Zeus
0
4
1
0.13
W
4
1
2
5
L
Ishtar
0
1
3
1.5
W
Ravana
5
3
4
2.33
W
Freya
Plagz
Freya
2
1
5
4.5
L
Chronos
ases200218
Chronos
0
6
3
0.25
W
King Arthur
hdpr4uuuuuuL
King Arthur
1
0
4
3
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,578
Damage
54,866
63,610
Taken
47,524
44,460
Mitigated
26,453
14,513
Healing
13,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
14,668
9,542
0
466
4,544
2,031
156
2,902
1,552
43,691
0
L
12,625
1,165
1,434
4,959
15,853
18,276
0
7,400
8,251
0
26,270
L
Zeus
5,532
438
0
1,171
9,016
3,118
0
1,852
7,120
34,742
0
W
6,744
4,017
0
2,657
9,973
4,166
404
2,459
7,265
0
28,443
L
Ishtar
5,694
2,801
0
1,851
9,284
4,051
0
5,834
3,326
0
24,226
W
Ravana
11,029
3,793
0
5,217
13,433
7,422
0
3,432
9,726
0
39,546
W
Freya
Plagz
Freya
14,184
4,150
0
4,732
9,661
3,794
96
3,780
5,754
32,081
0
L
Chronos
ases200218
Chronos
5,148
1,659
0
2,389
14,031
5,691
60
5,525
8,183
39,199
0
W
King Arthur
hdpr4uuuuuuL
King Arthur
8,241
361
0
772
9,913
9,040
0
2,686
6,656
0
21,213
L
4,579
653
0
2,709
15,426
13,324
0
7,402
7,878
13,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,950
Gold Earned
43,783
224
Minions Killed
251
0
Camps Cleared
0
1,134,421
Distance Traveled
1,313,004
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,753
729
64
5
0
286,931
3
L
Guan Yu
9,102
759
41
3
0
268,256
1
L
Zeus
8,089
674
66
6
0
203,378
3
W
Anhur
8,595
716
55
5
0
251,027
3
L
Ishtar
7,411
618
34
3
0
218,077
4
W
Ravana
9,543
795
60
5
0
255,481
3
W
Freya
8,687
724
41
3
0
251,995
1
L
Chronos
8,005
667
64
5
0
196,653
1
W
King Arthur
8,205
684
31
3
0
267,570
3
L
Maui
8,343
695
19
2
0
248,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role