Player Matchup

Shiva
Shiva
CrashLattice803
Shiva
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,521 Elo+
Solo
Loki
Loki
LaKookies
Loki
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,745 Elo+
Party 2
Sylvanus
Sylvanus
MachadoDeAris
Sylvanus
Level 160
God Stats
2W - 5L
1,565 SR
Queue Stats
61W - 74L
1,543 Elo+
Solo
Chang'e
Chang'e
PlaYaiER1
Chang'e
Level 160
God Stats
2W - 5L
1,497 SR
Queue Stats
231W - 207L
1,509 Elo+
Party 2
Neith
Neith
SmolBean2025
Neith
Level 63
God Stats
2W - 4L
1,484 SR
Queue Stats
139W - 152L
1,487 Elo+
Solo
Team Averages
Level 134
1,509 SR
1,561 Elo+

VS

Team Averages
Level 149
1,342 SR
1,565 Elo+
Hou Yi
Hou Yi
Chivalric
Hou Yi
Level 156
God Stats
1W - 0L
1,094 SR
Queue Stats
118W - 109L
1,544 Elo+
Solo
Bastet
Bastet
Devillukewarm
Bastet
Level 156
God Stats
2W - 0L
1,433 SR
Queue Stats
52W - 43L
1,558 Elo+
Party 1
King Arthur
King Arthur
PureNY
King Arthur
Level 121
God Stats
5W - 4L
1,414 SR
Queue Stats
206W - 208L
1,499 Elo+
Solo
Chang'e
Chang'e
Unseenstabber
Chang'e
Level 156
God Stats
1W - 0L
1,310 SR
Queue Stats
72W - 61L
1,637 Elo+
Solo
Ao Kuang
Ao Kuang
juicéman
Ao Kuang
Level 158
God Stats
5W - 4L
1,460 SR
Queue Stats
99W - 80L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
8,158
680
8,282
16,057
10,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
14
3 / 7 / 1
8,134
678
7,258
15,509
6,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
MachadoDeAris
Sylvanus
16
2 / 1 / 4
9,478
790
12,765
17,963
16,152
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
PlaYaiER1
Chang'e
16
1 / 4 / 5
8,775
731
15,141
18,656
8,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 3
8,865
739
11,514
13,664
5,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chivalric
Hou Yi
16
3 / 1 / 11
8,880
740
10,454
11,000
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
6 / 2 / 8
9,805
817
14,429
12,821
5,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
PureNY
King Arthur
16
3 / 2 / 11
8,699
725
14,222
22,144
16,544
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
18
6 / 2 / 10
9,997
833
16,308
12,200
5,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
juicéman
Ao Kuang
17
6 / 2 / 10
9,646
804
16,512
16,316
13,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
9
Kills
24
24
Deaths
9
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Chivalric
Hou Yi
3
1
11
8.5
L
1
5
1
0.3
W
6
2
8
5
L
Loki
3
7
1
0.5
L
Sylvanus
MachadoDeAris
Sylvanus
2
1
4
4
L
Chang'e
PlaYaiER1
Chang'e
1
4
5
0.88
W
King Arthur
PureNY
King Arthur
3
2
11
4.25
L
2
7
3
0.5
W
Chang'e
6
2
10
5.5
W
Ao Kuang
juicéman
Ao Kuang
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,960
Damage
71,925
81,849
Taken
74,481
47,369
Mitigated
46,526
27,927
Healing
24,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Chivalric
Hou Yi
10,454
4,719
0
2,685
11,000
5,213
496
4,995
6,005
0
26,543
L
8,282
1,243
1,009
3,063
16,057
10,743
0
7,594
8,147
0
26,757
W
14,429
5,739
0
1,973
12,821
5,840
573
4,837
7,984
0
36,094
L
Loki
7,258
2,403
0
461
15,509
6,364
0
6,006
9,271
0
19,659
L
Sylvanus
MachadoDeAris
Sylvanus
12,765
3,334
5,791
7,817
17,963
16,152
74
6,627
10,997
25,777
0
L
Chang'e
PlaYaiER1
Chang'e
15,141
495
2,232
5,930
18,656
8,139
0
6,490
11,900
34,287
0
W
King Arthur
PureNY
King Arthur
14,222
1,973
0
5,295
22,144
16,544
0
8,785
13,359
0
25,067
L
11,514
5,043
0
1,624
13,664
5,971
96
4,902
8,714
0
33,590
W
Chang'e
16,308
1,172
2,903
5,602
12,200
5,377
360
2,958
9,242
54,667
0
W
Ao Kuang
juicéman
Ao Kuang
16,512
3,884
0
5,826
16,316
13,552
0
6,331
9,985
37,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,410
Gold Earned
47,027
201
Minions Killed
263
0
Camps Cleared
0
1,146,757
Distance Traveled
1,275,072
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,880
740
54
5
0
237,397
3
L
Shiva
8,158
680
48
4
0
232,009
0
W
Bastet
9,805
817
53
4
0
268,738
0
L
Loki
8,134
678
27
2
0
243,045
3
L
Sylvanus
9,478
790
18
2
0
225,410
2
L
Chang'e
8,775
731
47
4
0
252,307
1
W
King Arthur
8,699
725
15
1
0
265,507
4
L
Neith
8,865
739
61
5
0
193,986
2
W
Chang'e
9,997
833
94
8
0
251,507
3
W
Ao Kuang
9,646
804
47
4
0
251,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role