Player Matchup

Aphrodite
Aphrodite
BlueOJ04
Aphrodite
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,499 Elo+
Party 1
Achilles
Achilles
Fox51137
Achilles
Level 116
God Stats
1W - 6L
1,409 SR
Queue Stats
67W - 73L
1,490 Elo+
Party 1
Sol
Sol
cooljed
Sol
Level 107
God Stats
1W - 0L
1,719 SR
Queue Stats
38W - 38L
1,489 Elo+
Party 1
Thoth
Thoth
nowapy44
Thoth
Level 8
God Stats
2W - 1L
1,491 SR
Queue Stats
9W - 11L
1,411 Elo+
Party 1
Nemesis
Nemesis
vishal_vivek
Nemesis
Level 40
God Stats
1W - 0L
1,265 SR
Queue Stats
25W - 32L
1,437 Elo+
Party 1
Team Averages
Level 71
1,477 SR
1,465 Elo+

VS

Team Averages
Level 36
1,470 SR
1,306 Elo+
Bacchus
Bacchus
BOBOHI
Bacchus
Level 25
God Stats
0W - 2L
1,666 SR
Queue Stats
3W - 11L
984 Elo+
Party 3
Poseidon
Poseidon
Kirby332287
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SSJ Artiz
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
hakudo12
Sylvanus
Level 84
God Stats
0W - 1L
1,526 SR
Queue Stats
24W - 36L
1,289 Elo+
Party 3
Discordia
Discordia
kairitso
Discordia
Level 64
God Stats
0W - 1L
1,158 SR
Queue Stats
15W - 29L
1,255 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlueOJ04
Aphrodite
15
0 / 1 / 19
9,315
776
11,944
12,581
10,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Achilles
Fox51137
Achilles
18
12 / 1 / 6
11,342
945
18,228
20,795
18,909
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
18
5 / 0 / 17
11,083
924
26,888
16,598
7,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
nowapy44
Thoth
16
5 / 0 / 9
9,850
821
12,158
6,144
2,529
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
vishal_vivek
Nemesis
16
5 / 0 / 9
9,944
829
8,324
11,516
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BOBOHI
Bacchus
14
1 / 5 / 1
8,402
700
7,303
22,054
27,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Kirby332287
Poseidon
12
0 / 7 / 1
7,406
617
2,120
8,078
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SSJ Artiz
Cthulhu
12
0 / 6 / 1
7,187
599
3,042
13,592
8,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
hakudo12
Sylvanus
14
0 / 5 / 2
8,310
693
6,228
28,768
29,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
kairitso
Discordia
15
1 / 4 / 0
8,364
697
12,991
18,464
8,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
7
27
Kills
2
2
Deaths
27
60
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BOBOHI
Bacchus
1
5
1
0.3
W
Aphrodite
BlueOJ04
Aphrodite
0
1
19
9.5
W
Achilles
Fox51137
Achilles
12
1
6
15
L
Poseidon
Kirby332287
Poseidon
0
7
1
0.07
L
Cthulhu
SSJ Artiz
Cthulhu
0
6
1
0.08
W
Sol
5
0
17
13.5
L
Sylvanus
hakudo12
Sylvanus
0
5
2
0.2
L
Discordia
kairitso
Discordia
1
4
0
0.25
W
Thoth
nowapy44
Thoth
5
0
9
9.5
W
Nemesis
vishal_vivek
Nemesis
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,542
Damage
31,684
67,634
Taken
90,956
45,811
Mitigated
76,406
33,606
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BOBOHI
Bacchus
7,303
817
0
663
22,054
27,236
0
11,564
10,262
14,046
0
W
Aphrodite
BlueOJ04
Aphrodite
11,944
1,981
6,391
7,284
12,581
10,867
539
6,284
6,297
26,500
0
W
Achilles
Fox51137
Achilles
18,228
5,019
450
3,824
20,795
18,909
738
5,503
14,365
0
44,277
L
Poseidon
Kirby332287
Poseidon
2,120
483
0
70
8,078
3,122
0
3,395
4,607
9,006
0
L
Cthulhu
SSJ Artiz
Cthulhu
3,042
396
384
584
13,592
8,210
81
6,430
6,975
4,570
0
W
Sol
26,888
11,313
0
10,885
16,598
7,773
6,138
9,633
5,724
66,047
4,904
L
Sylvanus
hakudo12
Sylvanus
6,228
1,120
2,546
4,597
28,768
29,531
0
16,349
11,872
13,590
0
L
Discordia
kairitso
Discordia
12,991
1,189
1,045
1,904
18,464
8,307
0
10,871
7,241
40,394
0
W
Thoth
nowapy44
Thoth
12,158
454
0
1,112
6,144
2,529
1,006
3,609
2,460
32,653
0
W
Nemesis
vishal_vivek
Nemesis
8,324
3,532
0
3,660
11,516
5,733
434
6,236
5,120
0
38,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,534
Gold Earned
39,669
269
Minions Killed
88
0
Camps Cleared
0
1,280,772
Distance Traveled
917,700
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,402
700
14
1
0
225,719
0
W
Aphrodite
9,315
776
42
4
0
225,563
0
W
Achilles
11,342
945
57
5
0
281,436
0
L
Poseidon
7,406
617
22
2
0
111,884
0
L
Cthulhu
7,187
599
1
0
0
113,944
0
W
Sol
11,083
924
92
8
0
231,495
1
L
Sylvanus
8,310
693
5
0
0
223,815
0
L
Discordia
8,364
697
46
4
0
242,338
0
W
Thoth
9,850
821
33
3
0
252,109
2
W
Nemesis
9,944
829
45
4
0
290,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role