Player Matchup

Charybdis
Charybdis
II7LEO
Charybdis
Level 121
God Stats
18W - 10L
1,599 SR
Queue Stats
226W - 134L
1,591 Elo+
Party 2
Yemoja
Yemoja
II7PISCES
Yemoja
Level 125
God Stats
35W - 23L
1,620 SR
Queue Stats
286W - 170L
1,639 Elo+
Party 2
Baron Samedi
Baron Samedi
ItsWhippey
Baron Samedi
Level 23
God Stats
6W - 0L
1,813 SR
Queue Stats
48W - 27L
1,599 Elo+
Party 2
Team Averages
Level 90
1,678 SR
1,610 Elo+

VS

Team Averages
Level 81
1,540 SR
1,490 Elo+
Neith
Neith
KiloSnortsky
Neith
Level 28
God Stats
16W - 16L
1,587 SR
Queue Stats
19W - 19L
1,488 Elo+
Party 1
Mulan
Mulan
Poppy530
Mulan
Level 93
God Stats
0W - 1L
1,660 SR
Queue Stats
29W - 28L
1,489 Elo+
Party 1
Nox
Nox
R7KTT
Nox
Level 122
God Stats
0W - 2L
1,373 SR
Queue Stats
30W - 27L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
II7LEO
Charybdis
13
6 / 1 / 7
8,685
790
11,301
10,366
4,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
II7PISCES
Yemoja
14
4 / 2 / 8
8,755
796
8,767
10,120
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
ItsWhippey
Baron Samedi
15
7 / 0 / 9
9,620
875
15,295
9,128
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,967
633
5,138
11,071
4,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Poppy530
Mulan
9
0 / 10 / 1
6,481
589
4,634
19,012
12,109
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
R7KTT
Nox
14
1 / 1 / 1
7,861
715
7,598
10,770
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
17
Kills
2
3
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
II7LEO
Charybdis
6
1
7
9.5
W
Yemoja
II7PISCES
Yemoja
4
2
8
4
W
Baron Samedi
ItsWhippey
Baron Samedi
7
0
9
11.5
L
1
6
0
0.17
L
Mulan
Poppy530
Mulan
0
10
1
0.05
L
Nox
R7KTT
Nox
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,363
Damage
17,370
29,614
Taken
40,853
14,380
Mitigated
21,200
12,814
Healing
1,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
II7LEO
Charybdis
11,301
5,724
0
1,443
10,366
4,830
2,310
1,586
8,780
0
31,576
W
Yemoja
II7PISCES
Yemoja
8,767
949
2,807
2,007
10,120
4,868
526
4,151
5,969
35,429
0
W
Baron Samedi
ItsWhippey
Baron Samedi
15,295
917
2,010
4,547
9,128
4,682
220
1,883
7,245
35,898
0
L
5,138
1,804
0
545
11,071
4,593
60
6,146
4,925
0
14,936
L
Mulan
Poppy530
Mulan
4,634
554
0
473
19,012
12,109
0
10,803
8,209
0
11,631
L
Nox
R7KTT
Nox
7,598
859
0
0
10,770
4,498
0
7,177
3,593
38,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,060
Gold Earned
21,309
130
Minions Killed
101
0
Camps Cleared
0
594,612
Distance Traveled
523,497
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,685
790
41
4
0
187,220
2
W
Yemoja
8,755
796
47
4
0
181,486
1
W
Baron Samedi
9,620
875
42
4
0
225,906
4
L
Neith
6,967
633
30
3
0
163,751
0
L
Mulan
6,481
589
9
1
0
156,115
1
L
Nox
7,861
715
62
6
0
203,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role