Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CheddaLocsta
Medusa
Level 5
God Stats
3W - 11L
1,500 SR
Queue Stats
10W - 29L
1,108 Elo+
Party 1
Chaac
Chaac
KD_InnaCut
Chaac
Level 63
God Stats
1W - 3L
1,448 SR
Queue Stats
51W - 133L
1,111 Elo+
Party 1
Team Averages
Level 74
1,483 SR
1,240 Elo+

VS

Team Averages
Level 66
1,531 SR
1,329 Elo+
Horus
Horus
Iv Dire vI
Horus
Level 68
God Stats
2W - 0L
1,617 SR
Queue Stats
16W - 23L
1,369 Elo+
Party 2
Janus
Janus
WhiningHOBO
Janus
Level 67
God Stats
14W - 17L
1,346 SR
Queue Stats
180W - 269L
1,286 Elo+
Party 2
Geb
Geb
Xixra
Geb
Level 64
God Stats
5W - 2L
1,631 SR
Queue Stats
5W - 4L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 1 / 0
7,873
656
5,714
8,260
4,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
12
1 / 1 / 1
7,594
633
10,652
7,640
3,350
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
12
0 / 3 / 3
7,543
629
7,975
12,781
8,080
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
2 / 1 / 2
8,217
685
5,742
9,749
9,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 2 / 3
7,803
650
9,231
7,467
2,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Xixra
Geb
13
3 / 0 / 1
8,869
739
5,883
13,904
10,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
2
Kills
5
5
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Medusa
1
1
1
1.5
W
Horus
2
1
2
3
L
Chaac
0
3
3
0.5
W
0
2
3
0.75
W
Geb
Xixra
Geb
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,341
Damage
20,856
28,681
Taken
31,120
15,717
Mitigated
22,632
7,575
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,714
1,022
0
3,888
8,260
4,287
0
4,722
3,538
0
37,502
L
Medusa
10,652
4,976
372
485
7,640
3,350
0
5,125
2,515
0
19,752
W
Horus
5,742
2,690
1,198
1,960
9,749
9,433
473
27
9,722
5,673
19,028
L
Chaac
7,975
2,340
345
2,485
12,781
8,080
0
6,996
5,785
0
28,276
W
9,231
1,274
577
451
7,467
2,687
486
0
7,467
34,362
0
W
Geb
Xixra
Geb
5,883
1,455
437
7,297
13,904
10,512
280
60
13,844
16,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,010
Gold Earned
24,889
112
Minions Killed
109
0
Camps Cleared
0
641,418
Distance Traveled
689,543
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,873
656
45
4
0
237,586
5
L
Medusa
7,594
633
34
3
0
198,169
1
W
Horus
8,217
685
46
4
0
235,922
7
L
Chaac
7,543
629
33
3
0
205,663
0
W
Janus
7,803
650
54
5
0
214,791
0
W
Geb
8,869
739
9
1
0
238,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role