Player Matchup

Bellona
Bellona
BeetleSaysOH
Bellona
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 76L
1,454 Elo+
Party 2
Thor
Thor
IhavenolifeIRL
Thor
Level 69
God Stats
10W - 8L
1,637 SR
Queue Stats
124W - 127L
1,489 Elo+
Party 2
Janus
Janus
LiberalKenshi
Janus
Level 62
God Stats
28W - 32L
1,538 SR
Queue Stats
196W - 166L
1,531 Elo+
Party 2
Geb
Geb
Panochakilla
Geb
Level 78
God Stats
5W - 9L
1,310 SR
Queue Stats
232W - 251L
1,488 Elo+
Party 2
Cupid
Cupid
TheCarterGuy
Cupid
Level 80
God Stats
7W - 7L
1,546 SR
Queue Stats
167W - 208L
1,410 Elo+
Party 2
Team Averages
Level 75
1,506 SR
1,474 Elo+

VS

Team Averages
Level 141
1,566 SR
1,573 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Cryptic Mordeci
Medusa
Level 125
God Stats
7W - 3L
1,715 SR
Queue Stats
149W - 140L
1,471 Elo+
Party 1
Ne Zha
Ne Zha
EJsCashSports
Ne Zha
Level 160
God Stats
4W - 6L
1,539 SR
Queue Stats
148W - 153L
1,626 Elo+
Party 1
Ganesha
Ganesha
RetentiveDeer11
Ganesha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,758 Elo+
Party 1
Nu Wa
Nu Wa
Wicked Ford
Nu Wa
Level 160
God Stats
9W - 8L
1,579 SR
Queue Stats
43W - 50L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeetleSaysOH
Bellona
6
0 / 0 / 0
3,607
721
1,174
3,865
1,805
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 0 / 0
3,532
706
1,270
3,055
948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 0
3,876
775
1,117
925
288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 0 / 1
3,691
738
828
2,851
1,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
2 / 1 / 1
3,731
746
2,544
2,821
654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 0 / 0
4,115
823
1,471
2,205
800
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 1 / 0
3,443
689
2,297
3,441
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 1
3,578
716
1,015
3,789
1,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 2 / 0
3,011
602
418
3,174
1,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
4,092
818
792
1,897
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Bellona
BeetleSaysOH
Bellona
0
0
0
0
L
0
1
0
0
L
0
0
1
0.5
W
1
0
0
1
W
0
0
0
0
W
0
0
1
0.5
L
0
2
0
0
W
2
1
1
2.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,933
Damage
5,993
13,517
Taken
14,506
4,865
Mitigated
4,691
4,878
Healing
4,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,471
297
0
744
2,205
800
0
0
2,205
0
23,913
W
Bellona
BeetleSaysOH
Bellona
1,174
168
0
866
3,865
1,805
0
93
3,772
0
16,942
L
2,297
1,155
0
1,876
3,441
967
0
348
3,093
0
17,728
L
1,015
226
0
801
3,789
1,004
0
0
3,789
0
16,466
W
1,270
170
0
1,396
3,055
948
0
163
2,892
0
12,718
W
1,117
39
0
310
925
288
0
376
549
23,272
0
W
828
251
0
1,580
2,851
1,170
0
324
2,527
9,262
0
L
418
150
0
550
3,174
1,334
0
480
2,694
2,936
0
W
2,544
979
105
621
2,821
654
0
254
2,567
0
16,343
L
792
288
0
611
1,897
586
0
975
780
23,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,437
Gold Earned
18,239
168
Minions Killed
168
0
Camps Cleared
0
554,476
Distance Traveled
542,043
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,115
823
49
10
0
124,626
0
W
Bellona
3,607
721
42
8
0
120,400
2
L
Medusa
3,443
689
31
6
0
100,238
1
L
Ne Zha
3,578
716
33
7
0
131,742
0
W
Thor
3,532
706
30
6
0
120,754
2
W
Janus
3,876
775
52
10
0
106,769
1
W
Geb
3,691
738
11
2
0
105,782
1
L
Ganesha
3,011
602
0
0
0
65,730
0
W
Cupid
3,731
746
33
7
0
100,771
2
L
Nu Wa
4,092
818
55
11
0
119,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role