Player Matchup

Nike
Nike
CxHOKEY
Nike
Level 107
God Stats
2W - 0L
1,717 SR
Queue Stats
78W - 75L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
Jollyhitman
Sylvanus
Level 122
God Stats
11W - 12L
1,436 SR
Queue Stats
371W - 369L
1,473 Elo+
Party 2
Ares
Ares
JollysCarry
Ares
Level 122
God Stats
4W - 3L
1,527 SR
Queue Stats
377W - 373L
1,473 Elo+
Party 2
Mulan
Mulan
VERMITHRAX5092
Mulan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 60L
1,473 Elo+
Solo
Bellona
Bellona
WhyosSillySauce
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,510 Elo+
Party 1
Team Averages
Level 117
1,536 SR
1,486 Elo+

VS

Team Averages
Level 102
1,446 SR
1,478 Elo+
Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Foreever
Serqet
Level 88
God Stats
1W - 3L
1,219 SR
Queue Stats
52W - 59L
1,439 Elo+
Solo
Sylvanus
Sylvanus
Lofty-Watermelon
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,503 Elo+
Solo
Cerberus
Cerberus
Routine108
Cerberus
Level 125
God Stats
0W - 2L
1,509 SR
Queue Stats
32W - 40L
1,454 Elo+
Party 3
Pele
Pele
kmr41
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 130L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
CxHOKEY
Nike
20
6 / 5 / 19
12,290
723
26,516
27,312
25,541
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Jollyhitman
Sylvanus
19
6 / 4 / 15
12,680
746
23,565
24,262
23,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 3 / 23
12,813
754
12,519
26,488
41,074
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 7 / 16
12,221
719
22,559
26,522
27,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
10 / 6 / 19
12,913
760
31,440
27,155
24,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
3 / 6 / 12
10,995
647
16,247
16,732
10,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
Foreever
Serqet
20
11 / 6 / 8
13,088
770
17,008
23,939
30,234
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
1 / 8 / 15
11,776
693
17,711
28,825
33,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Routine108
Cerberus
19
4 / 4 / 14
11,862
698
15,444
35,354
56,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
kmr41
Pele
19
5 / 6 / 12
11,995
706
25,549
29,385
21,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
85
30
Kills
24
25
Deaths
30
92
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
6
12
1.5
W
Nike
CxHOKEY
Nike
6
5
19
3.1
L
Serqet
Foreever
Serqet
11
6
8
2.5
W
Sylvanus
Jollyhitman
Sylvanus
6
4
15
3.38
W
3
3
23
4.83
L
1
8
15
1.06
L
Cerberus
Routine108
Cerberus
4
4
14
2.75
W
5
7
16
1.86
W
10
6
19
3.25
L
Pele
kmr41
Pele
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,599
Damage
91,959
131,739
Taken
134,235
141,541
Mitigated
152,059
45,949
Healing
56,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
16,247
5,346
1,977
1,949
16,732
10,699
2,158
5,027
11,705
0
28,420
W
Nike
CxHOKEY
Nike
26,516
4,977
887
2,425
27,312
25,541
858
6,671
20,079
0
44,422
L
Serqet
Foreever
Serqet
17,008
4,773
1,880
6,272
23,939
30,234
62
6,294
17,645
0
19,153
W
Sylvanus
Jollyhitman
Sylvanus
23,565
3,133
14,461
8,280
24,262
23,018
1,516
5,556
18,596
37,651
0
W
12,519
1,273
601
2,724
26,488
41,074
1,501
6,067
19,934
20,008
0
L
17,711
4,878
7,735
9,028
28,825
33,662
321
8,176
20,649
29,879
0
L
Cerberus
Routine108
Cerberus
15,444
1,979
809
13,508
35,354
56,053
371
8,367
26,987
26,243
0
W
22,559
3,306
1,821
4,865
26,522
27,699
1,897
7,507
17,865
0
40,273
W
31,440
12,876
1,673
8,212
27,155
24,209
2,352
7,354
19,345
0
49,418
L
Pele
kmr41
Pele
25,549
5,609
2,866
10,143
29,385
21,411
937
8,220
21,165
0
55,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,917
Gold Earned
59,716
152
Minions Killed
152
0
Camps Cleared
0
1,480,208
Distance Traveled
1,384,607
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,995
647
36
2
0
237,323
3
W
Nike
12,290
723
34
2
0
313,045
2
L
Serqet
13,088
770
16
1
0
298,594
4
W
Sylvanus
12,680
746
38
2
0
302,445
1
W
Ares
12,813
754
18
1
0
293,923
0
L
Sylvanus
11,776
693
20
1
0
244,862
0
L
Cerberus
11,862
698
26
2
0
289,313
0
W
Mulan
12,221
719
30
2
0
269,042
0
W
Bellona
12,913
760
32
2
0
301,753
0
L
Pele
11,995
706
54
3
0
314,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role