Player Matchup

Chang'e
Chang'e
ImNot2good
Chang'e
Level 59
God Stats
0W - 1L
1,271 SR
Queue Stats
29W - 19L
1,584 Elo+
Party 3
Cthulhu
Cthulhu
MegaTilf
Cthulhu
Level 47
God Stats
1W - 2L
1,575 SR
Queue Stats
14W - 17L
1,477 Elo+
Party 3
Izanami
Izanami
NaughtyKnave
Izanami
Level 49
God Stats
46W - 40L
1,584 SR
Queue Stats
59W - 64L
1,479 Elo+
Party 1
Lancelot
Lancelot
Toweh
Lancelot
Level 68
God Stats
4W - 5L
1,501 SR
Queue Stats
24W - 25L
1,469 Elo+
Party 3
Odin
Odin
ionskunk
Odin
Level 68
God Stats
1W - 2L
1,688 SR
Queue Stats
80W - 95L
1,449 Elo+
Party 1
Team Averages
Level 58
1,524 SR
1,492 Elo+

VS

Team Averages
Level 97
1,557 SR
1,481 Elo+
Danzaburou
Danzaburou
Bubba88
Danzaburou
Level 120
God Stats
2W - 1L
1,318 SR
Queue Stats
273W - 290L
1,505 Elo+
Party 2
Ao Kuang
Ao Kuang
GlockInMyCroc
Ao Kuang
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 73L
1,516 Elo+
Party 2
Awilix
Awilix
WowFlakes
Awilix
Level 122
God Stats
9W - 6L
1,559 SR
Queue Stats
244W - 267L
1,524 Elo+
Party 2
Chang'e
Chang'e
nicomorgalfake
Chang'e
Level 62
God Stats
3W - 0L
1,816 SR
Queue Stats
151W - 160L
1,443 Elo+
Party 4
Jormungandr
Jormungandr
santimoga
Jormungandr
Level 47
God Stats
21W - 12L
1,590 SR
Queue Stats
104W - 131L
1,420 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ImNot2good
Chang'e
18
1 / 2 / 3
10,737
447
18,073
23,471
11,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cthulhu
MegaTilf
Cthulhu
13
0 / 4 / 3
9,641
402
6,196
23,709
26,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
NaughtyKnave
Izanami
15
0 / 5 / 3
9,543
398
17,584
19,492
8,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Toweh
Lancelot
19
6 / 6 / 1
11,985
499
15,648
23,242
12,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
16
0 / 6 / 2
10,281
428
3,673
20,735
19,270
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bubba88
Danzaburou
18
3 / 1 / 11
11,990
500
17,496
18,855
9,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
GlockInMyCroc
Ao Kuang
19
5 / 2 / 13
12,888
537
15,458
24,762
12,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
WowFlakes
Awilix
20
7 / 0 / 11
14,014
584
16,821
22,749
23,841
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 4 / 7
12,849
535
20,110
22,521
11,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
santimoga
Jormungandr
17
3 / 0 / 13
12,197
508
12,093
19,202
23,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
7
Kills
23
23
Deaths
7
12
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bubba88
Danzaburou
3
1
11
8.5
W
Ao Kuang
GlockInMyCroc
Ao Kuang
5
2
13
5.75
L
Chang'e
ImNot2good
Chang'e
1
2
3
1.25
L
Cthulhu
MegaTilf
Cthulhu
0
4
3
0.38
L
Izanami
NaughtyKnave
Izanami
0
5
3
0.3
L
Lancelot
Toweh
Lancelot
6
6
1
1.08
W
Awilix
WowFlakes
Awilix
7
0
11
12.5
L
Odin
0
6
2
0.17
W
5
4
7
2.13
W
Jormungandr
santimoga
Jormungandr
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,174
Damage
81,978
110,649
Taken
108,089
78,717
Mitigated
81,332
35,849
Healing
48,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bubba88
Danzaburou
17,496
7,778
0
11,925
18,855
9,315
4,154
5,715
13,140
0
117,332
W
Ao Kuang
GlockInMyCroc
Ao Kuang
15,458
2,982
0
12,414
24,762
12,996
2,521
5,563
19,199
112,970
0
L
Chang'e
ImNot2good
Chang'e
18,073
1,657
2,683
11,318
23,471
11,440
0
13,133
10,284
102,622
0
L
Cthulhu
MegaTilf
Cthulhu
6,196
346
3,982
4,702
23,709
26,606
0
10,973
12,596
32,199
0
L
Izanami
NaughtyKnave
Izanami
17,584
13,750
0
2,942
19,492
8,548
0
6,881
12,611
0
106,955
L
Lancelot
Toweh
Lancelot
15,648
4,465
0
6,792
23,242
12,853
0
8,711
14,243
0
110,053
W
Awilix
WowFlakes
Awilix
16,821
6,197
0
6,393
22,749
23,841
2,481
4,694
18,055
0
101,958
L
Odin
3,673
802
191
3,239
20,735
19,270
768
6,968
13,259
0
53,979
W
20,110
2,961
4,296
8,373
22,521
11,395
584
8,588
13,933
116,026
0
W
Jormungandr
santimoga
Jormungandr
12,093
3,322
719
4,113
19,202
23,785
1,009
5,005
14,197
50,313
8,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,187
Gold Earned
63,938
637
Minions Killed
677
0
Camps Cleared
0
2,241,322
Distance Traveled
2,347,844
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,990
500
143
6
0
453,885
6
W
Ao Kuang
12,888
537
132
6
0
457,265
3
L
Chang'e
10,737
447
146
6
0
462,802
6
L
Cthulhu
9,641
402
50
2
0
445,234
0
L
Izanami
9,543
398
167
7
0
385,116
5
L
Lancelot
11,985
499
159
7
0
530,154
2
W
Awilix
14,014
584
153
6
0
522,106
1
L
Odin
10,281
428
115
5
0
418,016
3
W
Chang'e
12,849
535
169
7
0
451,113
2
W
Jormungandr
12,197
508
80
3
0
463,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role