Player Matchup

Cabrakan
Cabrakan
PapaMawley
Cabrakan
Level 109
God Stats
2W - 3L
1,312 SR
Queue Stats
186W - 192L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Seffy
Morgan Le Fay
Level 118
God Stats
3W - 2L
1,259 SR
Queue Stats
81W - 80L
1,529 Elo+
Party 1
Kuzenbo
Kuzenbo
ThirstMutilator
Kuzenbo
Level 98
God Stats
9W - 1L
1,768 SR
Queue Stats
188W - 175L
1,528 Elo+
Party 1
He Bo
He Bo
caputdraconis14
He Bo
Level 158
God Stats
2W - 0L
1,723 SR
Queue Stats
140W - 126L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
muffinslayer49
Kumbhakarna
Level 108
God Stats
2W - 2L
1,388 SR
Queue Stats
281W - 312L
1,444 Elo+
Solo
Team Averages
Level 118
1,490 SR
1,506 Elo+

VS

Team Averages
Level 144
1,571 SR
1,457 Elo+
Osiris
Osiris
Juggernaut95159
Osiris
Level 150
God Stats
0W - 1L
1,577 SR
Queue Stats
4W - 12L
1,303 Elo+
Solo
Danzaburou
Danzaburou
Mr_Rude_Boy_
Danzaburou
Level 148
God Stats
5W - 5L
1,624 SR
Queue Stats
755W - 790L
1,471 Elo+
Solo
Ares
Ares
Uscebe
Ares
Level 148
God Stats
10W - 6L
1,642 SR
Queue Stats
759W - 790L
1,531 Elo+
Solo
Ah Puch
Ah Puch
ZERATUL ABBOTT
Ah Puch
Level 146
God Stats
10W - 10L
1,560 SR
Queue Stats
221W - 251L
1,482 Elo+
Party 2
Janus
Janus
psychokane
Janus
Level 127
God Stats
1W - 2L
1,451 SR
Queue Stats
192W - 199L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
PapaMawley
Cabrakan
18
3 / 4 / 16
10,723
670
12,610
30,646
24,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
Seffy
Morgan Le Fay
19
7 / 1 / 13
11,517
720
23,017
11,917
6,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 2 / 15
11,255
703
8,262
20,972
31,424
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
6 / 2 / 10
11,940
746
12,555
12,955
7,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
muffinslayer49
Kumbhakarna
18
4 / 2 / 14
11,791
737
6,549
21,475
27,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
9,526
595
10,537
15,456
19,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Mr_Rude_Boy_
Danzaburou
16
1 / 5 / 5
9,392
587
14,185
17,049
9,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Uscebe
Ares
17
4 / 3 / 5
9,715
607
9,704
16,879
30,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 5 / 7
9,856
616
22,375
11,392
6,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
15
2 / 4 / 5
9,126
570
16,828
10,000
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
37
22
Kills
10
11
Deaths
22
68
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Danzaburou
Mr_Rude_Boy_
Danzaburou
1
5
5
0.7
W
Cabrakan
PapaMawley
Cabrakan
3
4
16
2.75
W
Morgan Le Fay
Seffy
Morgan Le Fay
7
1
13
13.5
W
2
2
15
4.75
L
Ares
Uscebe
Ares
4
3
5
2.17
L
1
5
7
0.9
W
6
2
10
5.5
W
Kumbhakarna
muffinslayer49
Kumbhakarna
4
2
14
5.5
L
Janus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,993
Damage
73,629
97,965
Taken
70,776
97,840
Mitigated
72,735
44,793
Healing
21,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,537
1,999
1,988
3,189
15,456
19,541
212
14,365
1,091
0
22,952
L
Danzaburou
Mr_Rude_Boy_
Danzaburou
14,185
3,098
937
5,469
17,049
9,864
320
15,093
1,956
0
37,279
W
Cabrakan
PapaMawley
Cabrakan
12,610
926
830
9,767
30,646
24,873
509
14,940
15,706
27,639
0
W
Morgan Le Fay
Seffy
Morgan Le Fay
23,017
3,531
3,914
2,801
11,917
6,883
2,997
7,496
4,421
36,692
0
W
8,262
2,972
8,184
5,884
20,972
31,424
807
9,435
11,537
13,845
0
L
Ares
Uscebe
Ares
9,704
254
2,687
4,555
16,879
30,826
0
14,252
2,627
13,848
0
L
22,375
1,012
0
717
11,392
6,830
180
9,839
1,553
50,300
0
W
12,555
1,217
4,841
3,024
12,955
7,558
1,384
6,502
6,453
50,653
0
W
Kumbhakarna
muffinslayer49
Kumbhakarna
6,549
222
2,465
3,083
21,475
27,102
1,564
10,534
10,941
13,601
0
L
Janus
16,828
1,059
1,148
713
10,000
5,674
0
9,444
556
32,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,226
Gold Earned
47,615
182
Minions Killed
193
0
Camps Cleared
0
1,633,436
Distance Traveled
1,328,174
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,526
595
27
2
0
274,098
3
L
Danzaburou
9,392
587
53
3
0
221,676
6
W
Cabrakan
10,723
670
36
2
0
293,834
2
W
Morgan Le Fay
11,517
720
20
1
0
339,924
0
W
Kuzenbo
11,255
703
11
1
0
342,459
0
L
Ares
9,715
607
20
1
0
290,282
0
L
Ah Puch
9,856
616
59
4
0
259,602
0
W
He Bo
11,940
746
89
6
0
317,246
1
W
Kumbhakarna
11,791
737
26
2
0
339,973
1
L
Janus
9,126
570
34
2
0
282,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role